Player Matchup

Jing Wei
Jing Wei
Aspuhrations
Jing Wei
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 129L
1,633 Elo+
Party 2
Nox
Nox
BluntDream131116
Nox
Level 103
God Stats
5W - 5L
1,449 SR
Queue Stats
95W - 96L
1,599 Elo+
Solo
Horus
Horus
JayglizzE
Horus
Level 88
God Stats
5W - 3L
1,497 SR
Queue Stats
104W - 90L
1,492 Elo+
Party 2
Mercury
Mercury
Jonni Joestar
Mercury
Level 160
God Stats
60W - 43L
1,583 SR
Queue Stats
540W - 518L
1,535 Elo+
Solo
Hercules
Hercules
LorT_FaRQuAaD
Hercules
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 118L
1,537 Elo+
Party 2
Team Averages
Level 121
1,506 SR
1,559 Elo+

VS

Team Averages
Level 63
1,606 SR
1,412 Elo+
He Bo
He Bo
Coach BuII
He Bo
Level 70
God Stats
1W - 5L
1,550 SR
Queue Stats
38W - 59L
1,421 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Maevnussut
Cu Chulainn
Level 69
God Stats
6W - 3L
1,750 SR
Queue Stats
106W - 110L
1,290 Elo+
Party 1
Mercury
Mercury
Ocianic
Mercury
Level 69
God Stats
2W - 2L
1,678 SR
Queue Stats
28W - 30L
1,482 Elo+
Party 1
Merlin
Merlin
Raptor go YEET
Merlin
Level 64
God Stats
13W - 21L
1,521 SR
Queue Stats
29W - 52L
1,435 Elo+
Party 1
Medusa
Medusa
Trzmieli
Medusa
Level 42
God Stats
2W - 2L
1,531 SR
Queue Stats
24W - 29L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aspuhrations
Jing Wei
18
8 / 1 / 14
10,830
903
15,541
11,559
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 0 / 15
10,435
870
8,403
7,101
2,941
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
JayglizzE
Horus
15
2 / 2 / 20
9,235
770
6,564
15,557
10,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
18
7 / 3 / 6
10,841
903
10,761
11,895
5,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
LorT_FaRQuAaD
Hercules
17
7 / 1 / 17
10,058
838
10,898
11,897
7,638
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
1 / 8 / 4
8,410
701
10,219
10,451
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Maevnussut
Cu Chulainn
15
1 / 5 / 3
8,552
713
6,533
14,851
11,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Ocianic
Mercury
15
3 / 9 / 1
9,119
760
8,403
13,823
4,895
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 3
9,016
751
11,416
8,999
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Trzmieli
Medusa
13
0 / 4 / 2
7,381
615
5,931
11,856
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
31
Kills
7
7
Deaths
31
72
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aspuhrations
Jing Wei
8
1
14
15
W
7
0
15
14.5
L
He Bo
1
8
4
0.38
W
Horus
JayglizzE
Horus
2
2
20
6
W
Mercury
7
3
6
3.33
W
Hercules
LorT_FaRQuAaD
Hercules
7
1
17
15.5
L
Cu Chulainn
Maevnussut
Cu Chulainn
1
5
3
0.5
L
Mercury
Ocianic
Mercury
3
9
1
0.39
L
2
5
3
0.7
L
Medusa
Trzmieli
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,167
Damage
42,502
58,009
Taken
59,980
31,493
Mitigated
26,892
21,249
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aspuhrations
Jing Wei
15,541
13,319
0
4,579
11,559
4,713
3,792
4,143
7,226
0
46,975
W
8,403
342
0
1,511
7,101
2,941
2,614
2,671
4,410
35,168
0
L
He Bo
10,219
775
0
57
10,451
3,648
245
2,515
7,936
29,466
0
W
Horus
JayglizzE
Horus
6,564
1,868
3,676
6,603
15,557
10,940
724
7,017
8,354
0
9,298
W
Mercury
10,761
5,186
0
1,544
11,895
5,261
1,225
2,168
9,687
0
48,252
W
Hercules
LorT_FaRQuAaD
Hercules
10,898
2,042
601
2,735
11,897
7,638
201
6,001
5,708
68
18,822
L
Cu Chulainn
Maevnussut
Cu Chulainn
6,533
677
379
840
14,851
11,198
0
1,206
13,645
3,973
19,304
L
Mercury
Ocianic
Mercury
8,403
3,830
0
287
13,823
4,895
135
1,687
12,136
0
14,660
L
11,416
518
0
0
8,999
3,505
1,159
1,694
7,305
42,840
0
L
Medusa
Trzmieli
Medusa
5,931
2,661
0
321
11,856
3,646
0
1,369
10,487
0
11,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
42,478
242
Minions Killed
182
0
Camps Cleared
0
1,367,885
Distance Traveled
1,154,747
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,830
903
79
7
0
265,977
1
W
Nox
10,435
870
62
5
0
252,737
1
L
He Bo
8,410
701
54
5
0
210,643
2
W
Horus
9,235
770
6
1
0
267,483
0
W
Mercury
10,841
903
75
6
0
302,074
9
W
Hercules
10,058
838
20
2
0
279,614
0
L
Cu Chulainn
8,552
713
33
3
0
224,918
1
L
Mercury
9,119
760
14
1
0
255,462
0
L
Merlin
9,016
751
72
6
0
229,507
1
L
Medusa
7,381
615
9
1
0
234,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role