Player Matchup

Nike
Nike
Born2BeBad86
Nike
Level 98
God Stats
6W - 1L
1,500 SR
Queue Stats
389W - 383L
1,456 Elo+
Solo
Merlin
Merlin
Danni_AtTAGirl
Merlin
Level 141
God Stats
5W - 6L
1,675 SR
Queue Stats
210W - 252L
1,459 Elo+
Solo
Thoth
Thoth
Graykingboss
Thoth
Level 82
God Stats
2W - 3L
1,280 SR
Queue Stats
107W - 94L
1,462 Elo+
Solo
Cthulhu
Cthulhu
MoNk3y TACOZ
Cthulhu
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,336 Elo+
Party 1
Bacchus
Bacchus
xX_ToxicFox_Xx
Bacchus
Level 64
God Stats
1W - 1L
1,310 SR
Queue Stats
6W - 12L
1,291 Elo+
Party 1
Team Averages
Level 98
1,453 SR
1,401 Elo+

VS

Team Averages
Level 84
1,491 SR
1,497 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Chunchunmaru557
Chronos
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 291L
1,640 Elo+
Party 2
Tyr
Tyr
EarthTurnip6023
Tyr
Level 158
God Stats
5W - 1L
1,270 SR
Queue Stats
264W - 276L
1,478 Elo+
Party 2
Artemis
Artemis
Lucky Muckey
Artemis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 71L
1,444 Elo+
Solo
Ah Puch
Ah Puch
dsadaqwq
Ah Puch
Level 59
God Stats
9W - 2L
1,684 SR
Queue Stats
558W - 571L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 8
11,675
649
16,101
24,186
24,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 4 / 6
13,139
730
18,085
14,478
7,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
7,909
439
1,998
3,535
1,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MoNk3y TACOZ
Cthulhu
17
2 / 6 / 6
11,300
628
13,541
22,378
27,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 3 / 4
11,925
663
14,750
17,919
28,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 1 / 1
8,687
483
537
1,226
1,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
5 / 3 / 9
12,633
702
13,021
14,793
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 1 / 18
13,112
728
12,036
27,118
27,015
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Lucky Muckey
Artemis
20
7 / 6 / 7
13,359
742
18,402
16,866
7,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
dsadaqwq
Ah Puch
20
8 / 3 / 7
13,786
766
25,305
18,935
7,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
14
Kills
22
22
Deaths
14
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
1
0.5
L
2
8
8
0.75
W
5
3
9
3.17
L
4
4
6
1.75
W
2
1
18
11
L
0
1
1
0.5
W
Artemis
Lucky Muckey
Artemis
7
6
7
1.75
L
Cthulhu
MoNk3y TACOZ
Cthulhu
2
6
6
0.83
W
Ah Puch
dsadaqwq
Ah Puch
8
3
7
3.83
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,475
Damage
69,301
82,496
Taken
78,938
88,849
Mitigated
49,166
22,123
Healing
35,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
537
0
0
0
1,226
1,117
0
717
455
0
1,397
L
16,101
2,338
3,472
4,121
24,186
24,574
0
10,168
14,018
0
29,283
W
13,021
4,838
551
2,113
14,793
6,213
2,785
9,949
4,033
36,945
0
L
18,085
227
2,848
4,585
14,478
7,467
218
7,373
7,105
61,926
0
W
12,036
597
1,712
17,182
27,118
27,015
91
11,844
13,476
0
30,250
L
1,998
79
1,008
1,227
3,535
1,072
0
2,095
1,440
3,899
0
W
Artemis
Lucky Muckey
Artemis
18,402
11,656
984
4,142
16,866
7,002
2,548
11,355
4,877
0
45,438
L
Cthulhu
MoNk3y TACOZ
Cthulhu
13,541
505
889
1,207
22,378
27,032
0
9,878
12,500
21,352
0
W
Ah Puch
dsadaqwq
Ah Puch
25,305
943
2,644
6,464
18,935
7,819
924
11,747
6,491
49,057
0
L
14,750
196
1,473
1,293
17,919
28,704
0
8,812
9,107
21,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,948
Gold Earned
61,577
189
Minions Killed
190
0
Camps Cleared
0
1,421,854
Distance Traveled
1,385,956
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,687
483
3
0
0
41,368
1
L
Nike
11,675
649
25
1
0
309,311
1
W
Chronos
12,633
702
40
2
0
324,317
1
L
Merlin
13,139
730
105
6
0
318,343
1
W
Tyr
13,112
728
29
2
0
408,058
0
L
Thoth
7,909
439
12
1
0
153,297
3
W
Artemis
13,359
742
62
3
0
269,733
0
L
Cthulhu
11,300
628
28
2
0
285,730
0
W
Ah Puch
13,786
766
56
3
0
342,480
1
L
Bacchus
11,925
663
19
1
0
355,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role