Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DragonLord958
Agni
Level 124
God Stats
7W - 5L
1,923 SR
Queue Stats
198W - 187L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
IWillBMYou
Gilgamesh
Level 120
God Stats
15W - 19L
1,896 SR
Queue Stats
253W - 218L
1,603 Elo+
Party 1
Shiva
Shiva
Pineapplezz
Shiva
Level 122
God Stats
9W - 10L
1,635 SR
Queue Stats
47W - 46L
1,557 Elo+
Party 1
Ganesha
Ganesha
Ävultis
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,580 Elo+
Party 1
Team Averages
Level 115
1,691 SR
1,579 Elo+

VS

Team Averages
Level 133
1,556 SR
1,589 Elo+
Camazotz
Camazotz
AF1200
Camazotz
Level 108
God Stats
6W - 2L
1,717 SR
Queue Stats
152W - 136L
1,573 Elo+
Solo
Neith
Neith
CoakMachine
Neith
Level 127
God Stats
0W - 2L
1,227 SR
Queue Stats
144W - 130L
1,628 Elo+
Solo
Nu Wa
Nu Wa
Kegaran-0311
Nu Wa
Level 157
God Stats
1W - 1L
1,763 SR
Queue Stats
66W - 56L
1,586 Elo+
Party 2
Bacchus
Bacchus
Noble Wisdom
Bacchus
Level 146
God Stats
4W - 7L
1,574 SR
Queue Stats
234W - 224L
1,571 Elo+
Solo
Cerberus
Cerberus
grim_reaper972
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 6
7,339
734
7,779
6,382
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 9
7,891
789
9,184
6,601
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IWillBMYou
Gilgamesh
14
4 / 3 / 9
8,655
866
7,200
11,837
9,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 3 / 8
8,945
895
15,353
13,895
7,204
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Ävultis
Ganesha
13
0 / 2 / 13
7,172
717
3,413
11,849
11,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AF1200
Camazotz
12
0 / 5 / 5
6,777
678
5,814
12,460
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 3 / 3
7,375
738
6,061
8,166
3,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 7
7,678
768
11,735
6,852
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Noble Wisdom
Bacchus
15
5 / 2 / 3
8,111
811
9,961
9,324
8,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
12
1 / 4 / 4
6,931
693
4,999
12,649
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
18
Kills
11
11
Deaths
18
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
6
4
L
Camazotz
AF1200
Camazotz
0
5
5
0.5
L
3
3
3
1.5
W
3
2
9
3.75
W
Gilgamesh
IWillBMYou
Gilgamesh
4
3
9
2.83
L
2
4
7
1.38
L
Bacchus
Noble Wisdom
Bacchus
5
2
3
3.25
W
10
3
8
4.67
L
Cerberus
1
4
4
0.75
W
Ganesha
Ävultis
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,929
Damage
38,570
50,564
Taken
49,451
32,674
Mitigated
29,953
11,351
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,779
3,099
0
2,455
6,382
1,923
3,840
3,524
2,827
26,908
0
L
Camazotz
AF1200
Camazotz
5,814
1,145
0
2,788
12,460
6,186
0
5,097
7,363
0
14,290
L
6,061
1,671
0
993
8,166
3,239
0
3,636
4,530
0
22,397
W
9,184
1,218
0
1,059
6,601
2,487
273
2,903
3,593
32,446
0
W
Gilgamesh
IWillBMYou
Gilgamesh
7,200
1,469
1,100
1,578
11,837
9,369
189
6,595
5,112
0
20,772
L
11,735
1,891
0
0
6,852
2,578
0
1,951
4,901
32,914
0
L
Bacchus
Noble Wisdom
Bacchus
9,961
779
0
640
9,324
8,578
0
4,440
4,884
19,299
0
W
15,353
1,528
1,331
1,558
13,895
7,204
137
7,373
6,346
1,378
25,715
L
Cerberus
4,999
409
0
2,201
12,649
9,372
0
6,069
6,580
11,958
0
W
Ganesha
Ävultis
Ganesha
3,413
487
779
1,491
11,849
11,691
240
6,300
5,478
10,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
36,872
165
Minions Killed
163
0
Camps Cleared
0
1,043,685
Distance Traveled
924,841
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,339
734
54
5
0
186,160
0
L
Camazotz
6,777
678
25
3
0
186,576
2
L
Neith
7,375
738
42
4
0
177,092
2
W
Agni
7,891
789
53
5
0
198,111
1
W
Gilgamesh
8,655
866
30
3
0
222,473
3
L
Nu Wa
7,678
768
50
5
0
171,880
1
L
Bacchus
8,111
811
20
2
0
202,512
0
W
Shiva
8,945
895
28
3
0
229,746
2
L
Cerberus
6,931
693
26
3
0
186,781
1
W
Ganesha
7,172
717
0
0
0
207,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role