Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Crytech-8a
Da Ji
Level 85
God Stats
9W - 13L
1,552 SR
Queue Stats
346W - 361L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
Fluid_Ron
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,430 Elo+
Party 3
Chaac
Chaac
XxBurger-BladexX
Chaac
Level 104
God Stats
47W - 41L
1,558 SR
Queue Stats
306W - 317L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
v-Damn_Che-v
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 3
Team Averages
Level 56
1,522 SR
1,410 Elo+

VS

Team Averages
Level 63
1,547 SR
1,532 Elo+
Sol
Sol
CapsuleSnail
Sol
Level 129
God Stats
6W - 0L
1,772 SR
Queue Stats
170W - 159L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
Osamabenplottin
Ne Zha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Parzivaalll
Cthulhu
Level 109
God Stats
15W - 9L
1,462 SR
Queue Stats
257W - 215L
1,536 Elo+
Party 4
Susano
Susano
VALKYRIE Y33T
Susano
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Neith
Neith
nyON1
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 65L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 0
7,502
500
4,428
7,037
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
11
2 / 5 / 0
7,364
491
4,014
11,569
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Fluid_Ron
Cernunnos
12
1 / 6 / 0
7,211
481
3,451
9,195
2,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 2
8,465
564
8,379
17,615
12,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
v-Damn_Che-v
Kumbhakarna
9
0 / 7 / 1
6,141
409
1,518
13,757
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
9,595
640
7,574
6,623
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 12
8,661
577
5,171
12,051
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Parzivaalll
Cthulhu
16
4 / 0 / 1
9,557
637
9,549
8,948
7,499
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 6
8,752
583
10,077
7,872
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
nyON1
Neith
14
2 / 1 / 11
8,795
586
9,041
5,502
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
5
Kills
24
24
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
W
8
2
5
5.25
L
Da Ji
2
5
0
0.4
L
Cernunnos
Fluid_Ron
Cernunnos
1
6
0
0.17
W
4
2
12
5
W
Cthulhu
Parzivaalll
Cthulhu
4
0
1
4.5
W
6
1
6
9
L
1
4
2
0.5
W
Neith
nyON1
Neith
2
1
11
7.5
L
Kumbhakarna
v-Damn_Che-v
Kumbhakarna
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
41,412
59,173
Taken
40,996
30,505
Mitigated
22,159
13,537
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,428
393
611
848
7,037
3,103
306
744
6,293
37,082
0
W
7,574
3,531
0
1,814
6,623
1,842
5,717
1,008
5,615
50,521
0
L
Da Ji
4,014
553
0
3,584
11,569
3,944
0
1,744
9,825
0
32,776
L
Cernunnos
Fluid_Ron
Cernunnos
3,451
1,510
0
1,347
9,195
2,705
0
2,328
6,867
0
47,996
W
5,171
1,416
0
3,825
12,051
7,739
225
1,958
10,093
0
23,678
W
Cthulhu
Parzivaalll
Cthulhu
9,549
836
116
4,132
8,948
7,499
0
183
8,765
59,700
0
W
10,077
1,256
0
2,726
7,872
2,788
0
1,555
6,317
0
45,280
L
8,379
1,308
0
6,655
17,615
12,381
0
8,403
9,212
0
51,024
W
Neith
nyON1
Neith
9,041
4,777
0
1,718
5,502
2,291
1,182
1,738
3,764
0
50,717
L
Kumbhakarna
v-Damn_Che-v
Kumbhakarna
1,518
308
0
492
13,757
8,372
0
3,904
9,853
7,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
45,360
353
Minions Killed
446
0
Camps Cleared
0
1,443,920
Distance Traveled
1,453,214
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,502
500
81
5
0
279,614
5
W
Sol
9,595
640
100
7
0
272,156
6
L
Da Ji
7,364
491
60
4
0
324,670
5
L
Cernunnos
7,211
481
84
6
0
237,656
0
W
Ne Zha
8,661
577
33
2
0
279,378
1
W
Cthulhu
9,557
637
131
9
0
303,007
2
W
Susano
8,752
583
63
4
0
317,395
2
L
Chaac
8,465
564
114
8
0
303,672
5
W
Neith
8,795
586
119
8
0
281,278
3
L
Kumbhakarna
6,141
409
14
1
0
298,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role