Player Matchup

Skadi
Skadi
Diegoalax5
Skadi
Level 156
God Stats
25W - 21L
1,647 SR
Queue Stats
196W - 195L
1,474 Elo+
Solo
Charybdis
Charybdis
God_Noah-2
Charybdis
Level 68
God Stats
2W - 0L
1,798 SR
Queue Stats
281W - 325L
1,528 Elo+
Party 2
He Bo
He Bo
Hex Cici
He Bo
Level 127
God Stats
7W - 4L
1,567 SR
Queue Stats
219W - 207L
1,517 Elo+
Solo
Ymir
Ymir
Ironanchor2552
Ymir
Level 89
God Stats
1W - 3L
1,171 SR
Queue Stats
144W - 142L
1,503 Elo+
Solo
Arachne
Arachne
TorkRunner07c
Arachne
Level 109
God Stats
9W - 4L
1,615 SR
Queue Stats
119W - 145L
1,459 Elo+
Party 2
Team Averages
Level 110
1,560 SR
1,496 Elo+

VS

Team Averages
Level 113
1,353 SR
1,500 Elo+
Amaterasu
Amaterasu
Fadenoba
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,470 Elo+
Party 1
Chernobog
Chernobog
Virtual_Chevy
Chernobog
Level 88
God Stats
1W - 3L
1,333 SR
Queue Stats
67W - 67L
1,544 Elo+
Solo
Ra
Ra
chifu8222
Ra
Level 66
God Stats
2W - 4L
1,111 SR
Queue Stats
53W - 60L
1,454 Elo+
Party 1
Atlas
Atlas
nitrogs
Atlas
Level 155
God Stats
2W - 9L
1,106 SR
Queue Stats
79W - 71L
1,472 Elo+
Party 1
Bakasura
Bakasura
xJUNI2LONYx
Bakasura
Level 127
God Stats
0W - 1L
1,716 SR
Queue Stats
42W - 33L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 3 / 3
8,176
511
9,676
11,416
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
God_Noah-2
Charybdis
13
3 / 5 / 3
8,226
514
5,219
11,240
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Hex Cici
He Bo
13
2 / 2 / 3
7,992
500
6,014
6,708
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 1 / 3
7,568
473
4,139
11,308
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
16
6 / 1 / 3
9,443
590
16,091
16,823
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fadenoba
Amaterasu
13
0 / 4 / 1
7,640
478
6,477
14,592
11,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Virtual_Chevy
Chernobog
13
2 / 1 / 4
7,787
487
4,360
7,213
2,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 4
8,258
516
8,929
9,198
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
nitrogs
Atlas
12
4 / 2 / 2
7,541
471
11,040
11,599
11,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
xJUNI2LONYx
Bakasura
12
4 / 5 / 1
7,784
487
8,748
13,131
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
15
Kills
11
12
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
3
3
1.17
L
Amaterasu
Fadenoba
Amaterasu
0
4
1
0.13
W
Charybdis
God_Noah-2
Charybdis
3
5
3
0.9
W
He Bo
Hex Cici
He Bo
2
2
3
1.75
W
2
1
3
3.5
W
Arachne
6
1
3
7.5
L
Chernobog
Virtual_Chevy
Chernobog
2
1
4
4
L
1
4
4
0.75
L
Atlas
nitrogs
Atlas
4
2
2
2.5
L
Bakasura
xJUNI2LONYx
Bakasura
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,139
Damage
39,554
57,495
Taken
55,733
22,848
Mitigated
33,976
25,887
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,676
4,191
0
3,968
11,416
3,431
2,005
6,799
4,169
0
52,316
L
Amaterasu
Fadenoba
Amaterasu
6,477
3,274
0
2,396
14,592
11,680
95
1,777
12,815
0
48,575
W
Charybdis
God_Noah-2
Charybdis
5,219
2,787
0
4,054
11,240
3,224
1,970
2,576
8,509
0
51,335
W
He Bo
Hex Cici
He Bo
6,014
158
0
1,720
6,708
1,596
0
2,465
4,022
37,343
0
W
4,139
1,131
719
3,590
11,308
6,795
0
3,981
6,419
22,547
0
W
Arachne
16,091
9,028
40
11,796
16,823
7,802
0
2,370
13,045
0
68,720
L
Chernobog
Virtual_Chevy
Chernobog
4,360
1,576
0
1,161
7,213
2,479
0
1,939
5,274
0
41,873
L
8,929
501
194
1,823
9,198
3,082
0
2,379
6,819
52,701
0
L
Atlas
nitrogs
Atlas
11,040
3,256
136
1,651
11,599
11,854
0
2,637
8,962
27,268
4,172
L
Bakasura
xJUNI2LONYx
Bakasura
8,748
5,876
0
2,266
13,131
4,881
0
1,719
11,412
0
41,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
39,010
394
Minions Killed
440
0
Camps Cleared
0
1,570,774
Distance Traveled
1,525,345
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,176
511
92
6
0
307,839
5
L
Amaterasu
7,640
478
120
8
0
294,595
0
W
Charybdis
8,226
514
87
5
0
272,707
2
W
He Bo
7,992
500
64
4
0
318,825
5
W
Ymir
7,568
473
26
2
0
311,993
6
W
Arachne
9,443
590
125
8
0
359,410
1
L
Chernobog
7,787
487
90
6
0
343,280
2
L
Ra
8,258
516
105
7
0
281,098
0
L
Atlas
7,541
471
33
2
0
286,208
0
L
Bakasura
7,784
487
92
6
0
320,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role