Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
A8Biz
Fafnir
Level 15
God Stats
9W - 0L
1,713 SR
Queue Stats
9W - 0L
1,910 Elo+
Party 1
Izanami
Izanami
Ghost0fKyiv
Izanami
Level 101
God Stats
37W - 4L
1,988 SR
Queue Stats
313W - 94L
2,035 Elo+
Party 1
Anubis
Anubis
MrShleemypants
Anubis
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
320W - 234L
1,671 Elo+
Party 1
Charybdis
Charybdis
Tsukuhomie
Charybdis
Level 65
God Stats
4W - 1L
1,766 SR
Queue Stats
88W - 53L
1,772 Elo+
Party 1
Team Averages
Level 94
1,693 SR
1,778 Elo+

VS

Team Averages
Level 63
1,569 SR
1,618 Elo+
Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Mr_JinglesJr
Kuzenbo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,675 Elo+
Party 2
Loki
Loki
Papafewback
Loki
Level 48
God Stats
18W - 25L
1,404 SR
Queue Stats
175W - 196L
1,509 Elo+
Solo
Zeus
Zeus
Seralith
Zeus
Level 49
God Stats
40W - 16L
1,828 SR
Queue Stats
308W - 164L
1,671 Elo+
Solo
Discordia
Discordia
psylence666
Discordia
Level 31
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 3L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 5 / 5
10,014
527
9,736
13,572
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
A8Biz
Fafnir
12
0 / 6 / 3
8,039
423
2,712
12,873
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Ghost0fKyiv
Izanami
20
9 / 3 / 1
12,972
683
15,307
16,151
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 4 / 3
12,203
642
17,471
18,924
8,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Tsukuhomie
Charybdis
16
1 / 6 / 1
9,569
504
8,402
15,959
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
9 / 3 / 2
10,404
548
13,615
12,164
3,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Mr_JinglesJr
Kuzenbo
13
2 / 2 / 12
9,421
496
10,265
19,482
23,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 7 / 3
10,468
551
12,279
15,078
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
4 / 3 / 0
10,197
537
11,366
12,681
11,499
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
psylence666
Discordia
15
2 / 7 / 4
9,341
492
5,495
12,167
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
22
Kills
24
24
Deaths
22
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
5
5
1.1
L
Medusa
 
Medusa
9
3
2
3.33
W
Fafnir
A8Biz
Fafnir
0
6
3
0.25
W
Izanami
Ghost0fKyiv
Izanami
9
3
1
3.17
W
9
4
3
2.63
L
Kuzenbo
Mr_JinglesJr
Kuzenbo
2
2
12
4
L
7
7
3
1.21
L
Zeus
4
3
0
1.33
W
Charybdis
Tsukuhomie
Charybdis
1
6
1
0.25
L
Discordia
psylence666
Discordia
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,628
Damage
53,020
77,479
Taken
71,572
34,229
Mitigated
45,905
31,040
Healing
20,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,736
2,638
0
4,885
13,572
4,483
75
3,795
9,717
0
72,094
L
Medusa
 
Medusa
13,615
6,172
0
2,381
12,164
3,513
1,819
3,383
8,781
0
82,374
W
Fafnir
A8Biz
Fafnir
2,712
933
0
975
12,873
11,371
0
4,935
7,840
8,154
0
W
Izanami
Ghost0fKyiv
Izanami
15,307
9,671
0
6,492
16,151
5,177
2,549
8,874
7,277
0
101,834
W
17,471
979
0
11,966
18,924
8,759
0
6,030
12,526
87,911
0
L
Kuzenbo
Mr_JinglesJr
Kuzenbo
10,265
3,538
273
5,333
19,482
23,639
308
7,361
11,930
27,317
4,611
L
12,279
3,627
0
4,235
15,078
4,391
0
4,528
10,550
0
62,814
L
Zeus
11,366
2,834
0
5,838
12,681
11,499
0
72
12,609
66,544
0
W
Charybdis
Tsukuhomie
Charybdis
8,402
4,349
0
6,722
15,959
4,439
0
2,391
13,568
0
80,961
L
Discordia
psylence666
Discordia
5,495
921
0
2,748
12,167
2,863
144
4,839
7,328
52,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
49,831
578
Minions Killed
530
0
Camps Cleared
0
1,826,692
Distance Traveled
1,710,737
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,014
527
93
5
0
428,954
2
L
Medusa
10,404
548
129
7
0
337,063
4
W
Fafnir
8,039
423
15
1
0
340,639
0
W
Izanami
12,972
683
180
9
0
413,162
3
W
Anubis
12,203
642
148
8
0
329,471
7
L
Kuzenbo
9,421
496
39
2
0
357,546
2
L
Loki
10,468
551
116
6
0
383,423
3
L
Zeus
10,197
537
133
7
0
303,876
3
W
Charybdis
9,569
504
142
7
0
314,466
2
L
Discordia
9,341
492
113
6
0
328,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role