Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Goomba_killa007
Sol
Level 141
God Stats
4W - 3L
1,241 SR
Queue Stats
412W - 393L
1,539 Elo+
Solo
Loki
Loki
Idxntfxde
Loki
Level 156
God Stats
26W - 12L
1,691 SR
Queue Stats
79W - 68L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shmidrick
Cu Chulainn
Level 103
God Stats
67W - 58L
1,625 SR
Queue Stats
280W - 266L
1,643 Elo+
Party 1
Atlas
Atlas
SnaggedPlayer17
Atlas
Level 52
God Stats
1W - 1L
1,491 SR
Queue Stats
10W - 16L
1,453 Elo+
Party 1
Team Averages
Level 121
1,510 SR
1,531 Elo+

VS

Team Averages
Level 114
1,414 SR
1,622 Elo+
Da Ji
Da Ji
R3KL3SSBotHunter
Da Ji
Level 160
God Stats
0W - 2L
1,032 SR
Queue Stats
16W - 9L
1,562 Elo+
Solo
Cupid
Cupid
ShutAttorney578
Cupid
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,765 Elo+
Party 2
Ymir
Ymir
Ssuh Dude
Ymir
Level 126
God Stats
14W - 10L
1,590 SR
Queue Stats
20W - 15L
1,630 Elo+
Solo
Sol
Sol
x Ole Slappers
Sol
Level 105
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 1L
1,765 Elo+
Party 2
Kumbhakarna
Kumbhakarna
x TimTim
Kumbhakarna
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 1 / 2
5,919
592
3,890
4,019
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
6,159
616
5,009
4,885
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
13
7 / 0 / 2
6,936
694
4,580
4,403
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Shmidrick
Cu Chulainn
11
2 / 3 / 5
6,177
618
6,791
8,844
4,752
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 0 / 7
5,859
586
5,559
7,330
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,442
544
3,062
6,646
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
4,883
488
6,097
7,223
1,740
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
2 / 5 / 1
5,845
585
3,126
7,921
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 1 / 1
5,155
516
2,901
5,535
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
x TimTim
Kumbhakarna
8
1 / 4 / 1
5,029
503
1,994
8,137
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
2
3
W
2
1
3
3.5
W
Loki
7
0
2
8
L
2
2
0
1
W
Cu Chulainn
Shmidrick
Cu Chulainn
2
3
5
1.5
L
0
3
2
0.33
W
2
0
7
5.5
L
Ymir
2
5
1
0.5
L
0
1
1
0.5
L
Kumbhakarna
x TimTim
Kumbhakarna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
17,180
29,481
Taken
35,462
14,135
Mitigated
12,873
8,555
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,890
463
0
750
4,019
1,203
51
1,325
2,694
29,229
0
W
5,009
2,625
0
2,252
4,885
1,515
684
624
4,261
36,122
5,158
W
Loki
4,580
1,025
0
2,771
4,403
1,477
0
1,126
3,277
0
39,698
L
3,062
934
0
2,185
6,646
2,190
0
1,769
4,765
0
25,049
W
Cu Chulainn
Shmidrick
Cu Chulainn
6,791
1,324
0
926
8,844
4,752
246
2,722
6,122
0
32,991
L
6,097
2,957
582
3,101
7,223
1,740
0
3,702
3,521
0
29,730
W
5,559
1,991
201
1,655
7,330
5,188
0
2,224
5,106
16,648
0
L
Ymir
3,126
997
0
1,594
7,921
3,270
0
867
7,054
22,783
0
L
2,901
1,556
0
3,235
5,535
1,456
0
2,055
3,302
28,655
0
L
Kumbhakarna
x TimTim
Kumbhakarna
1,994
331
274
1,593
8,137
4,217
0
4,846
3,251
8,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
26,354
327
Minions Killed
238
0
Camps Cleared
0
1,009,698
Distance Traveled
949,051
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,919
592
63
6
0
196,448
4
W
Sol
6,159
616
83
8
0
173,768
2
W
Loki
6,936
694
87
9
0
247,633
4
L
Da Ji
5,442
544
62
6
0
209,483
1
W
Cu Chulainn
6,177
618
72
7
0
191,469
1
L
Cupid
4,883
488
53
5
0
170,735
2
W
Atlas
5,859
586
22
2
0
200,380
4
L
Ymir
5,845
585
42
4
0
183,451
3
L
Sol
5,155
516
64
6
0
193,575
4
L
Kumbhakarna
5,029
503
17
2
0
191,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role