Player Matchup

Pele
Pele
 
Pele
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HaZòN
Sobek
Level 141
God Stats
3W - 6L
1,643 SR
Queue Stats
126W - 109L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
MadeYouSayOof
Gilgamesh
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 7L
1,547 Elo+
Party 2
Raijin
Raijin
MickeyAicken
Raijin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 66L
1,383 Elo+
Party 3
Medusa
Medusa
doodlevonstrudel
Medusa
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 152L
1,432 Elo+
Party 3
Team Averages
Level 94
1,529 SR
1,485 Elo+

VS

Team Averages
Level 97
1,482 SR
1,493 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DarthPope
Nu Wa
Level 119
God Stats
2W - 3L
1,497 SR
Queue Stats
137W - 121L
1,433 Elo+
Solo
Shiva
Shiva
Silphyuno
Shiva
Level 118
God Stats
11W - 4L
1,563 SR
Queue Stats
123W - 129L
1,417 Elo+
Solo
Odin
Odin
YongBii
Odin
Level 49
God Stats
2W - 1L
1,349 SR
Queue Stats
163W - 152L
1,588 Elo+
Party 1
Loki
Loki
ZeroBlasian
Loki
Level 69
God Stats
15W - 22L
1,500 SR
Queue Stats
109W - 114L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 6 / 3
9,645
482
11,920
15,291
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
HaZòN
Sobek
14
0 / 5 / 8
8,873
444
6,204
20,497
24,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
MadeYouSayOof
Gilgamesh
19
10 / 3 / 3
11,972
599
17,983
18,634
18,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
15
4 / 8 / 0
9,136
457
7,557
13,344
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 11 / 4
9,707
485
5,867
16,752
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 2 / 6
12,762
638
18,661
12,387
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
DarthPope
Nu Wa
18
6 / 8 / 9
11,173
559
12,154
13,645
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Silphyuno
Shiva
17
3 / 3 / 6
10,913
546
8,747
17,485
12,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
YongBii
Odin
15
6 / 3 / 15
10,324
516
16,258
15,216
12,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 5 / 6
10,321
516
7,390
14,838
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
21
Kills
33
33
Deaths
21
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
3
1.08
W
Artemis
 
Artemis
11
2
6
7
W
Nu Wa
DarthPope
Nu Wa
6
8
9
1.31
L
Sobek
HaZòN
Sobek
0
5
8
0.8
L
Gilgamesh
MadeYouSayOof
Gilgamesh
10
3
3
3.83
L
Raijin
4
8
0
0.5
W
Shiva
Silphyuno
Shiva
3
3
6
2
W
Odin
YongBii
Odin
6
3
15
4.5
W
7
5
6
2
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,531
Damage
63,210
84,518
Taken
73,571
57,550
Mitigated
37,830
10,916
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,920
2,998
0
1,727
15,291
6,323
53
3,397
11,758
0
71,580
W
Artemis
 
Artemis
18,661
9,841
0
5,818
12,387
5,064
3,680
1,002
11,385
0
107,584
W
Nu Wa
DarthPope
Nu Wa
12,154
1,646
0
2,454
13,645
3,947
712
3,517
10,128
58,234
0
L
Sobek
HaZòN
Sobek
6,204
365
0
4,512
20,497
24,087
0
2,068
18,197
25,733
0
L
Gilgamesh
MadeYouSayOof
Gilgamesh
17,983
5,016
0
1,304
18,634
18,338
518
2,554
15,858
0
86,428
L
Raijin
7,557
483
0
1,355
13,344
4,642
308
2,844
10,234
48,225
0
W
Shiva
Silphyuno
Shiva
8,747
1,830
351
4,227
17,485
12,056
1,566
1,822
15,663
4,156
58,973
W
Odin
YongBii
Odin
16,258
3,144
0
3,112
15,216
12,173
425
4,585
10,631
469
42,649
W
7,390
1,250
0
3,151
14,838
4,590
0
2,835
12,003
0
50,678
L
5,867
2,294
0
2,018
16,752
4,160
0
1,667
14,999
0
52,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,333
Gold Earned
55,493
466
Minions Killed
530
0
Camps Cleared
0
1,788,933
Distance Traveled
1,869,105
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,645
482
108
5
0
362,244
0
W
Artemis
12,762
638
177
9
0
386,256
2
W
Nu Wa
11,173
559
86
4
0
286,352
5
L
Sobek
8,873
444
33
2
0
367,985
7
L
Gilgamesh
11,972
599
135
7
0
414,812
3
L
Raijin
9,136
457
81
4
0
300,912
3
W
Shiva
10,913
546
123
6
0
351,640
8
W
Odin
10,324
516
61
3
0
416,700
8
W
Loki
10,321
516
83
4
0
428,157
3
L
Medusa
9,707
485
109
5
0
342,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role