Player Matchup

Awilix
Awilix
ScaryBunny79708
Awilix
Level 158
God Stats
12W - 28L
1,147 SR
Queue Stats
1,009W - 1,008L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
TheDoomoDumbDip
Aphrodite
Level 149
God Stats
2W - 8L
1,169 SR
Queue Stats
665W - 644L
1,560 Elo+
Party 1
Ymir
Ymir
TurtlesGotUBeat
Ymir
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
119W - 147L
1,462 Elo+
Party 1
Agni
Agni
coveredburrito6
Agni
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 146L
1,588 Elo+
Party 1
Thoth
Thoth
gigiti goooo
Thoth
Level 98
God Stats
0W - 2L
1,462 SR
Queue Stats
45W - 36L
1,515 Elo+
Solo
Team Averages
Level 124
1,355 SR
1,534 Elo+

VS

Team Averages
Level 123
1,453 SR
1,495 Elo+
Neith
Neith
CHEWYCATFISH99
Neith
Level 125
God Stats
16W - 12L
1,109 SR
Queue Stats
759W - 794L
1,515 Elo+
Solo
Cerberus
Cerberus
EastyBoy773
Cerberus
Level 152
God Stats
7W - 2L
1,874 SR
Queue Stats
361W - 381L
1,521 Elo+
Solo
Anubis
Anubis
RogueTBags
Anubis
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
223W - 244L
1,548 Elo+
Solo
Hel
Hel
SuperSonicGear
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,435 Elo+
Solo
Cthulhu
Cthulhu
daddynando
Cthulhu
Level 73
God Stats
3W - 1L
1,280 SR
Queue Stats
110W - 105L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 6
11,678
834
17,827
19,300
5,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TheDoomoDumbDip
Aphrodite
18
3 / 3 / 9
10,637
760
10,274
18,464
15,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 5
8,405
600
2,339
23,527
9,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 5 / 9
10,851
775
21,225
12,776
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 8 / 7
9,754
697
10,464
12,979
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 20
11,627
831
17,181
13,000
6,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
EastyBoy773
Cerberus
18
3 / 2 / 20
10,628
759
11,106
24,005
34,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
RogueTBags
Anubis
18
8 / 3 / 18
11,754
840
19,920
12,070
6,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 17
11,442
817
17,453
15,807
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
daddynando
Cthulhu
17
4 / 6 / 18
10,544
753
14,996
24,413
22,039
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
17
Kills
30
30
Deaths
17
36
Assists
93
Player
Kills
Deaths
Assists
KDA
W
6
4
20
4
W
Cerberus
EastyBoy773
Cerberus
3
2
20
6.5
W
Anubis
RogueTBags
Anubis
8
3
18
5.67
L
9
7
6
1.71
W
9
2
17
8.75
L
Aphrodite
TheDoomoDumbDip
Aphrodite
3
3
9
2.5
L
0
7
5
0.36
L
4
5
9
1.7
W
Cthulhu
daddynando
Cthulhu
4
6
18
2.17
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,129
Damage
80,656
87,046
Taken
89,295
36,228
Mitigated
78,172
33,525
Healing
45,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,181
575
610
1,588
13,000
6,170
2,720
4,259
8,579
0
32,635
W
Cerberus
EastyBoy773
Cerberus
11,106
361
934
8,128
24,005
34,787
429
12,187
10,964
23,183
0
W
Anubis
RogueTBags
Anubis
19,920
1,354
2,151
4,230
12,070
6,551
1,771
8,437
3,305
44,525
0
L
17,827
5,230
234
2,427
19,300
5,731
1,272
14,848
4,452
0
31,512
W
17,453
2,920
13,824
10,123
15,807
8,625
801
9,619
5,926
23,576
0
L
Aphrodite
TheDoomoDumbDip
Aphrodite
10,274
513
9,836
11,445
18,464
15,228
529
11,940
6,524
26,314
0
L
2,339
105
972
3,947
23,527
9,511
370
16,792
6,735
3,904
0
L
21,225
871
1,123
2,449
12,776
3,293
930
9,657
3,119
33,580
0
W
Cthulhu
daddynando
Cthulhu
14,996
1,542
1,294
3,103
24,413
22,039
218
7,657
16,219
29,673
0
L
10,464
584
201
891
12,979
2,465
717
10,238
2,741
20,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
55,995
130
Minions Killed
175
0
Camps Cleared
0
1,168,428
Distance Traveled
1,327,907
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,627
831
35
3
0
288,924
1
W
Cerberus
10,628
759
42
3
0
259,165
0
W
Anubis
11,754
840
63
5
0
233,408
3
L
Awilix
11,678
834
25
2
0
251,173
0
W
Hel
11,442
817
9
1
0
281,499
0
L
Aphrodite
10,637
760
40
3
0
285,114
0
L
Ymir
8,405
600
3
0
0
187,726
0
L
Agni
10,851
775
32
2
0
242,598
0
W
Cthulhu
10,544
753
26
2
0
264,911
1
L
Thoth
9,754
697
30
2
0
201,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role