Player Matchup

Loki
Loki
ArchangelRemiel
Loki
Level 109
God Stats
1W - 0L
1,665 SR
Queue Stats
2W - 1L
1,321 Elo+
Solo
Amaterasu
Amaterasu
SerpentDove777
Amaterasu
Level 160
God Stats
89W - 25L
1,795 SR
Queue Stats
309W - 107L
1,831 Elo+
Party 1
Sol
Sol
エイナル
Sol
Level 149
God Stats
55W - 14L
2,038 SR
Queue Stats
173W - 80L
1,786 Elo+
Party 1
Team Averages
Level 139
1,833 SR
1,646 Elo+

VS

Team Averages
Level 142
1,610 SR
1,717 Elo+
Hachiman
Hachiman
Emplify
Hachiman
Level 160
God Stats
2W - 1L
1,558 SR
Queue Stats
63W - 19L
1,807 Elo+
Party 2
Bellona
Bellona
hankhammerhands
Bellona
Level 154
God Stats
1W - 4L
1,688 SR
Queue Stats
65W - 25L
1,808 Elo+
Party 2
Kukulkan
Kukulkan
seaworldeznutz
Kukulkan
Level 112
God Stats
0W - 2L
1,585 SR
Queue Stats
21W - 23L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,094
709
5,865
5,856
2,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SerpentDove777
Amaterasu
12
1 / 0 / 6
7,821
782
4,746
9,773
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 1 / 1
8,245
825
7,136
6,100
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Emplify
Hachiman
10
0 / 4 / 3
6,387
639
7,066
7,863
2,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 2
6,617
662
4,525
6,835
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
11
2 / 1 / 1
6,920
692
4,066
4,595
1,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Hachiman
Emplify
Hachiman
0
4
3
0.38
W
Amaterasu
SerpentDove777
Amaterasu
1
0
6
4
L
1
2
2
1
L
Kukulkan
2
1
1
2.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
15,657
21,729
Taken
19,293
14,987
Mitigated
10,642
6,655
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,865
1,775
0
666
5,856
2,918
435
1,577
4,215
36
16,860
L
Hachiman
Emplify
Hachiman
7,066
4,144
0
1,392
7,863
2,621
0
2,427
5,436
0
18,288
W
Amaterasu
SerpentDove777
Amaterasu
4,746
1,726
0
3,594
9,773
9,686
0
2,403
7,215
0
23,672
L
4,525
459
109
1,147
6,835
6,049
0
3,032
3,803
0
10,325
L
Kukulkan
4,066
538
0
500
4,595
1,972
0
1,345
3,250
31,709
0
W
7,136
2,304
116
2,279
6,100
2,383
1,274
522
5,366
29,070
2,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,160
Gold Earned
19,924
121
Minions Killed
116
5
Camps Cleared
4
617,388
Distance Traveled
587,622
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,094
709
18
2
0
214,970
3
L
Hachiman
6,387
639
27
3
1
192,050
4
W
Amaterasu
7,821
782
47
5
2
216,279
4
L
Bellona
6,617
662
18
2
0
207,640
5
L
Kukulkan
6,920
692
71
7
3
187,932
3
W
Sol
8,245
825
56
6
3
186,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role