Player Matchup

Mercury
Mercury
 
Mercury
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ilkhanate
Guan Yu
Level 59
God Stats
6W - 10L
1,359 SR
Queue Stats
528W - 568L
1,321 Elo+
Solo
Ymir
Ymir
NotHaymaker
Ymir
Level 140
God Stats
17W - 12L
1,205 SR
Queue Stats
420W - 466L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Weaslly
Danzaburou
Level 114
God Stats
6W - 3L
1,400 SR
Queue Stats
65W - 48L
1,441 Elo+
Solo
Team Averages
Level 84
1,393 SR
1,432 Elo+

VS

Team Averages
Level 86
1,611 SR
1,478 Elo+
Sylvanus
Sylvanus
ChaunceyJ
Sylvanus
Level 136
God Stats
18W - 13L
1,739 SR
Queue Stats
437W - 465L
1,408 Elo+
Solo
Heimdallr
Heimdallr
JP1152021
Heimdallr
Level 66
God Stats
10W - 14L
1,728 SR
Queue Stats
384W - 365L
1,479 Elo+
Solo
Sol
Sol
MPCAPI9LB
Sol
Level 81
God Stats
4W - 8L
1,653 SR
Queue Stats
89W - 103L
1,401 Elo+
Solo
Odin
Odin
RainbowCornbeef
Odin
Level 86
God Stats
0W - 1L
1,179 SR
Queue Stats
54W - 39L
1,615 Elo+
Solo
Arachne
Arachne
gotthmog88
Arachne
Level 62
God Stats
9W - 6L
1,754 SR
Queue Stats
133W - 128L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
6 / 0 / 7
11,227
624
5,083
12,044
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
 
Morgan Le Fay
15
5 / 4 / 8
9,686
538
12,308
13,749
4,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Ilkhanate
Guan Yu
15
4 / 1 / 9
9,819
546
10,930
14,636
12,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 13
8,399
467
6,869
15,769
14,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Weaslly
Danzaburou
15
8 / 1 / 8
9,959
553
14,988
12,412
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChaunceyJ
Sylvanus
11
1 / 5 / 6
7,208
400
6,553
17,495
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
JP1152021
Heimdallr
11
0 / 5 / 4
6,991
388
6,585
10,619
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 6 / 2
9,380
521
16,715
11,594
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 2 / 2
7,109
395
4,345
10,825
7,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
gotthmog88
Arachne
13
1 / 6 / 5
7,828
435
6,393
15,543
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
24
Kills
11
11
Deaths
24
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
7
9.5
W
Morgan Le Fay
 
Morgan Le Fay
5
4
8
2.25
L
Sylvanus
ChaunceyJ
Sylvanus
1
5
6
0.8
W
Guan Yu
Ilkhanate
Guan Yu
4
1
9
8.5
L
Heimdallr
JP1152021
Heimdallr
0
5
4
0.4
L
7
6
2
1.33
W
1
5
13
1.5
L
2
2
2
1.5
W
Danzaburou
Weaslly
Danzaburou
8
1
8
12
L
Arachne
gotthmog88
Arachne
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,178
Damage
40,591
68,610
Taken
66,076
39,859
Mitigated
34,757
25,204
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,083
1,594
0
5,257
12,044
4,524
4,418
1,746
10,298
0
70,450
W
Morgan Le Fay
 
Morgan Le Fay
12,308
615
59
4,987
13,749
4,991
176
6,559
7,190
53,372
0
L
Sylvanus
ChaunceyJ
Sylvanus
6,553
1,663
2,683
4,773
17,495
14,036
69
4,707
12,788
20,561
0
W
Guan Yu
Ilkhanate
Guan Yu
10,930
2,389
1,142
4,825
14,636
12,506
0
3,526
11,110
0
52,235
L
Heimdallr
JP1152021
Heimdallr
6,585
2,206
0
1,316
10,619
3,040
136
3,089
7,530
0
38,133
L
16,715
3,540
268
2,588
11,594
4,234
634
4,117
7,477
58,081
0
W
6,869
945
0
1,756
15,769
14,168
0
6,412
9,357
16,444
1,884
L
4,345
1,181
0
250
10,825
7,998
38
2,045
8,780
0
27,067
W
Danzaburou
Weaslly
Danzaburou
14,988
3,442
240
6,938
12,412
3,670
874
5,025
7,387
0
60,443
L
Arachne
gotthmog88
Arachne
6,393
3,980
0
2,751
15,543
5,449
0
4,589
10,954
0
49,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
38,516
439
Minions Killed
320
0
Camps Cleared
0
1,799,219
Distance Traveled
1,505,607
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,227
624
142
8
0
386,416
0
W
Morgan Le Fay
9,686
538
73
4
0
310,006
0
L
Sylvanus
7,208
400
19
1
0
259,839
2
W
Guan Yu
9,819
546
97
5
0
430,620
3
L
Heimdallr
6,991
388
71
4
0
311,576
2
L
Sol
9,380
521
86
5
0
298,183
4
W
Ymir
8,399
467
29
2
0
354,303
6
L
Odin
7,109
395
54
3
0
344,242
2
W
Danzaburou
9,959
553
98
5
0
317,874
4
L
Arachne
7,828
435
90
5
0
291,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role