Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ImmortalGenius
Medusa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 223L
1,512 Elo+
Party 1
Atlas
Atlas
Wäsp
Atlas
Level 153
God Stats
16W - 23L
1,519 SR
Queue Stats
656W - 682L
1,696 Elo+
Solo
Team Averages
Level 143
1,504 SR
1,542 Elo+

VS

Team Averages
Level 138
1,633 SR
1,539 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HaZòN
Ymir
Level 141
God Stats
7W - 6L
1,779 SR
Queue Stats
126W - 109L
1,554 Elo+
Party 2
Nox
Nox
MadeYouSayOof
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,488 Elo+
Party 2
Artemis
Artemis
cerslays
Artemis
Level 148
God Stats
2W - 1L
1,754 SR
Queue Stats
518W - 559L
1,544 Elo+
Solo
Horus
Horus
балора
Horus
Level 154
God Stats
26W - 17L
1,634 SR
Queue Stats
100W - 99L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 1 / 0
6,138
614
4,510
4,791
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
7
0 / 3 / 0
4,700
470
1,693
7,969
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
 
Bastet
7
0 / 4 / 1
4,676
468
2,610
6,479
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,635
564
6,682
7,084
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Wäsp
Atlas
11
1 / 0 / 0
5,786
579
2,298
2,965
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 1 / 4
6,601
660
4,721
6,892
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
HaZòN
Ymir
9
1 / 0 / 6
5,770
577
3,084
6,048
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 2
5,873
587
3,373
3,641
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
cerslays
Artemis
10
3 / 2 / 0
5,998
600
4,186
5,088
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,062
606
3,482
7,897
3,129

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
12
12
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
0
2
L
Athena
 
Athena
0
3
0
0
L
Bastet
 
Bastet
0
4
1
0.13
W
Cliodhna
 
Cliodhna
4
1
4
6
W
Ymir
HaZòN
Ymir
1
0
6
4
L
1
4
0
0.25
W
2
0
2
3
L
Atlas
Wäsp
Atlas
1
0
0
1
W
Artemis
cerslays
Artemis
3
2
0
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
18,846
29,288
Taken
29,566
10,977
Mitigated
10,849
7,024
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,510
1,804
0
1,758
4,791
1,182
0
209
4,582
0
36,550
L
Athena
 
Athena
1,693
296
0
1,203
7,969
5,100
0
3,171
4,708
12,187
0
L
Bastet
 
Bastet
2,610
785
0
2,095
6,479
1,701
0
1,699
4,728
0
19,732
W
Cliodhna
 
Cliodhna
4,721
424
0
3,017
6,892
2,528
0
402
6,490
0
40,730
W
Ymir
HaZòN
Ymir
3,084
1,377
0
1,994
6,048
3,028
0
1,564
4,484
22,408
0
L
6,682
2,699
0
1,232
7,084
1,774
228
298
6,786
0
31,659
W
3,373
1,024
0
674
3,641
1,079
0
1,714
1,927
30,616
0
L
Atlas
Wäsp
Atlas
2,298
815
0
736
2,965
1,220
0
880
2,027
32,899
0
W
Artemis
cerslays
Artemis
4,186
2,087
0
1,481
5,088
1,085
0
130
4,940
0
31,554
W
3,482
1,353
434
2,076
7,897
3,129
0
181
7,716
0
29,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
30,304
265
Minions Killed
325
0
Camps Cleared
0
999,542
Distance Traveled
1,051,688
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,138
614
77
8
0
170,349
3
L
Athena
4,700
470
24
2
0
220,782
2
L
Bastet
4,676
468
36
4
0
209,547
3
W
Cliodhna
6,601
660
85
9
0
227,571
3
W
Ymir
5,770
577
33
3
0
190,790
5
L
Medusa
5,635
564
60
6
0
181,830
1
W
Nox
5,873
587
72
7
0
204,088
3
L
Atlas
5,786
579
68
7
0
217,034
4
W
Artemis
5,998
600
67
7
0
190,093
3
W
Horus
6,062
606
68
7
0
239,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role