Player Matchup

Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
 
Atlas
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
JugadorTaktiko
Tsukuyomi
Diamond IV
Level 148
God Stats
12W - 10L
1,677 SR
Queue Stats
662W - 673L
2,063 MMR
Solo
Agni
Agni
Platinum I
MarekKurwiskok
Agni
Platinum I
Level 132
God Stats
4W - 3L
1,612 SR
Queue Stats
90W - 81L
2,048 MMR
Solo
Da Ji
Da Ji
Diamond II
RaphaelCraft
Da Ji
Diamond II
Level 159
God Stats
17W - 5L
1,715 SR
Queue Stats
231W - 129L
2,401 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,601 SR
1,902 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,686 SR
2,041 MMR
Heimdallr
Heimdallr
Diamond V
 
Heimdallr
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Akiitsu
Sun Wukong
Diamond V
Level 159
God Stats
53W - 42L
1,801 SR
Queue Stats
275W - 276L
2,114 MMR
Solo
Janus
Janus
Diamond III
Mike27R
Janus
Diamond III
Level 158
God Stats
14W - 13L
1,592 SR
Queue Stats
447W - 433L
2,298 MMR
Party 1
Thor
Thor
Platinum I
Spūt
Thor
Platinum I
Level 160
God Stats
4W - 3L
1,699 SR
Queue Stats
107W - 107L
1,991 MMR
Solo
Susano
Susano
Diamond III
Thomasflop
Susano
Diamond III
Level 154
God Stats
1W - 2L
1,839 SR
Queue Stats
436W - 423L
2,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
1 / 2 / 3
11,758
588
9,534
15,206
4,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
18
4 / 1 / 10
11,644
582
9,548
18,227
22,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
JugadorTaktiko
Tsukuyomi
20
6 / 3 / 5
13,285
664
16,479
19,289
14,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 2 / 11
13,264
663
18,167
11,110
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 11
13,261
663
20,417
14,570
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CamazotzTyrBastet

VS

Bans
FenrirHou YiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 3 / 2
10,365
518
12,119
19,229
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Akiitsu
Sun Wukong
15
2 / 9 / 2
9,308
465
12,425
27,195
19,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Mike27R
Janus
16
3 / 5 / 0
9,605
480
9,355
12,490
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Spūt
Thor
14
2 / 8 / 2
9,066
453
5,852
18,034
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Thomasflop
Susano
14
2 / 8 / 3
8,703
435
6,870
16,843
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
33
Kills
11
11
Deaths
33
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
3
1.25
W
Atlas
 
Atlas
4
1
10
9
L
Heimdallr
 
Heimdallr
2
3
2
1
L
Sun Wukong
Akiitsu
Sun Wukong
2
9
2
0.33
W
Tsukuyomi
JugadorTaktiko
Tsukuyomi
6
3
5
2.83
W
11
2
11
8.25
L
Janus
Mike27R
Janus
3
5
0
0.6
W
11
3
11
5.5
L
Thor
Spūt
Thor
2
8
2
0.38
L
Susano
Thomasflop
Susano
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,145
Damage
46,621
78,402
Taken
93,791
53,627
Mitigated
38,418
22,067
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,534
2,001
0
2,478
15,206
4,065
4,470
2,058
13,086
0
89,186
W
Atlas
 
Atlas
9,548
2,921
0
3,781
18,227
22,693
753
2,010
14,990
31,743
13,532
L
Heimdallr
 
Heimdallr
12,119
5,841
0
6,357
19,229
6,009
136
3,980
15,249
0
86,229
L
Sun Wukong
Akiitsu
Sun Wukong
12,425
2,985
0
8,922
27,195
19,107
0
4,763
22,432
0
64,037
W
Tsukuyomi
JugadorTaktiko
Tsukuyomi
16,479
4,475
0
7,081
19,289
14,972
1,159
285
18,998
0
100,588
W
18,167
1,577
0
2,750
11,110
4,160
2,567
1,154
9,882
94,176
0
L
Janus
Mike27R
Janus
9,355
897
0
702
12,490
2,749
0
3,796
8,694
76,136
0
W
20,417
9,127
0
5,977
14,570
7,737
3,288
3,829
10,591
0
110,549
L
Thor
Spūt
Thor
5,852
912
92
2,357
18,034
6,518
0
6,431
11,603
0
47,642
L
Susano
Thomasflop
Susano
6,870
1,827
0
610
16,843
4,035
0
7,498
9,345
0
43,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,212
Gold Earned
47,047
697
Minions Killed
571
0
Camps Cleared
0
2,048,648
Distance Traveled
1,844,944
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,758
588
166
8
0
393,002
8
W
Atlas
11,644
582
63
3
0
421,037
2
L
Heimdallr
10,365
518
156
8
0
386,061
3
L
Sun Wukong
9,308
465
114
6
0
327,253
1
W
Tsukuyomi
13,285
664
171
9
0
377,776
2
W
Agni
13,264
663
160
8
0
424,488
6
L
Janus
9,605
480
151
8
0
396,610
2
W
Da Ji
13,261
663
137
7
0
432,345
7
L
Thor
9,066
453
62
3
0
366,487
5
L
Susano
8,703
435
88
4
0
368,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role