Player Matchup

Nox
Nox
JanariV
Nox
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,565 Elo+
Solo
Arachne
Arachne
KillerBean-o-
Arachne
Level 124
God Stats
8W - 4L
1,075 SR
Queue Stats
497W - 431L
1,615 Elo+
Solo
Chaac
Chaac
Stonewall_1824
Chaac
Level 88
God Stats
15W - 14L
1,586 SR
Queue Stats
243W - 259L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxGeneral_Ghost
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,512 Elo+
Solo
Hou Yi
Hou Yi
YaBoyODB
Hou Yi
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 54L
1,562 Elo+
Solo
Team Averages
Level 98
1,432 SR
1,545 Elo+

VS

Team Averages
Level 107
1,693 SR
1,576 Elo+
Morgan Le Fay
Morgan Le Fay
SilvaScopes_
Morgan Le Fay
Level 119
God Stats
16W - 9L
1,960 SR
Queue Stats
346W - 298L
1,548 Elo+
Solo
Ravana
Ravana
Tri-Edge93
Ravana
Level 145
God Stats
0W - 3L
1,350 SR
Queue Stats
197W - 204L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
charliecappin
Erlang Shen
Level 103
God Stats
226W - 178L
1,651 SR
Queue Stats
591W - 582L
1,565 Elo+
Solo
Sol
Sol
urlastvision
Sol
Level 88
God Stats
86W - 64L
1,633 SR
Queue Stats
521W - 523L
1,573 Elo+
Solo
Chaac
Chaac
xX__BlindMan__Xx
Chaac
Level 79
God Stats
10W - 5L
1,871 SR
Queue Stats
216W - 212L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
1 / 3 / 8
10,733
511
4,376
13,349
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
20
10 / 1 / 5
12,459
593
20,644
21,264
12,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 5 / 13
10,549
502
17,880
28,168
23,611
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
XxGeneral_Ghost
Cu Chulainn
18
1 / 2 / 11
10,727
511
10,116
17,591
18,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
YaBoyODB
Hou Yi
18
6 / 2 / 11
11,818
563
12,698
13,731
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SilvaScopes_
Morgan Le Fay
15
5 / 5 / 2
10,143
483
19,951
14,693
6,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Tri-Edge93
Ravana
15
4 / 6 / 6
9,950
474
8,058
16,044
7,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
charliecappin
Erlang Shen
17
2 / 2 / 3
10,641
507
14,280
18,587
21,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 3
10,285
490
9,984
16,125
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 7
7,991
381
9,666
20,865
21,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
25
Kills
13
13
Deaths
25
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
1
3
8
1.67
W
Arachne
10
1
5
12.5
L
Morgan Le Fay
SilvaScopes_
Morgan Le Fay
5
5
2
1.2
W
7
5
13
2.7
L
Ravana
Tri-Edge93
Ravana
4
6
6
1.17
W
Cu Chulainn
XxGeneral_Ghost
Cu Chulainn
1
2
11
3.25
W
Hou Yi
YaBoyODB
Hou Yi
6
2
11
5.75
L
Erlang Shen
charliecappin
Erlang Shen
2
2
3
1.75
L
2
6
3
0.58
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,714
Damage
61,939
94,103
Taken
86,314
64,344
Mitigated
61,643
34,098
Healing
25,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
4,376
471
1,269
5,470
13,349
4,857
993
7,520
5,299
65,365
0
W
Arachne
20,644
12,311
0
8,118
21,264
12,587
1,845
6,082
15,040
0
113,752
L
Morgan Le Fay
SilvaScopes_
Morgan Le Fay
19,951
1,731
44
4,639
14,693
6,499
386
2,280
12,267
63,873
0
W
17,880
3,432
1,095
8,184
28,168
23,611
817
9,941
18,014
0
48,205
L
Ravana
Tri-Edge93
Ravana
8,058
2,855
0
490
16,044
7,988
499
271
15,737
0
59,973
W
Cu Chulainn
XxGeneral_Ghost
Cu Chulainn
10,116
1,515
0
3,471
17,591
18,004
1,042
3,589
13,917
3,838
55,186
W
Hou Yi
YaBoyODB
Hou Yi
12,698
5,118
0
6,491
13,731
5,285
3,074
5,230
8,429
0
86,300
L
Erlang Shen
charliecappin
Erlang Shen
14,280
6,357
0
7,659
18,587
21,288
935
1,162
17,353
12,531
76,895
L
9,984
3,197
402
7,931
16,125
3,997
1,213
775
15,332
77,776
0
L
9,666
980
284
4,529
20,865
21,871
0
280
20,541
0
36,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,286
Gold Earned
49,010
598
Minions Killed
539
0
Camps Cleared
0
2,127,080
Distance Traveled
1,865,118
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,733
511
140
7
0
406,355
3
W
Arachne
12,459
593
142
7
0
491,188
5
L
Morgan Le Fay
10,143
483
114
5
0
333,435
3
W
Chaac
10,549
502
63
3
0
422,869
2
L
Ravana
9,950
474
95
5
0
393,836
4
W
Cu Chulainn
10,727
511
104
5
0
398,104
8
W
Hou Yi
11,818
563
149
7
0
408,564
4
L
Erlang Shen
10,641
507
159
8
0
415,093
2
L
Sol
10,285
490
127
6
0
348,687
5
L
Chaac
7,991
381
44
2
0
374,067
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role