Player Matchup

Skadi
Skadi
Babyaphro
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,537 Elo+
Solo
Hades
Hades
DestinysDemand
Hades
Level 26
God Stats
12W - 9L
1,500 SR
Queue Stats
330W - 394L
1,425 Elo+
Solo
Sobek
Sobek
FrothyLoofah
Sobek
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 59L
1,498 Elo+
Solo
Hou Yi
Hou Yi
TrillTrev112
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nike
Nike
gunsali
Nike
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,444 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,481 Elo+

VS

Team Averages
Level 76
1,446 SR
1,484 Elo+
Scylla
Scylla
CryipticSkull
Scylla
Level 149
God Stats
7W - 9L
1,434 SR
Queue Stats
604W - 406L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Maxx961812
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
Sasuke Khan
Cthulhu
Level 66
God Stats
4W - 1L
1,634 SR
Queue Stats
36W - 51L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
lIISacredIIl
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 96L
1,303 Elo+
Party 1
Xbalanque
Xbalanque
womtbayou
Xbalanque
Level 27
God Stats
1W - 2L
1,164 SR
Queue Stats
51W - 70L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Babyaphro
Skadi
13
0 / 2 / 4
7,304
730
7,918
7,991
3,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 1
7,965
797
8,174
10,545
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
7,502
750
5,911
13,801
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
14
2 / 6 / 3
7,980
798
3,582
8,978
3,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
gunsali
Nike
14
3 / 4 / 2
8,652
865
6,109
10,649
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 8
10,088
1,009
15,493
8,483
3,794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Maxx961812
Gilgamesh
12
0 / 2 / 12
7,892
789
3,762
13,140
12,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sasuke Khan
Cthulhu
15
3 / 1 / 13
8,980
898
5,965
7,683
9,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 2 / 14
8,294
829
11,332
5,907
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
womtbayou
Xbalanque
16
4 / 2 / 14
9,228
923
9,487
8,239
4,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
8
Kills
20
20
Deaths
8
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Skadi
Babyaphro
Skadi
0
2
4
1
W
11
1
8
15
L
3
4
1
0.88
L
0
4
4
0.5
W
Gilgamesh
Maxx961812
Gilgamesh
0
2
12
3
W
Cthulhu
Sasuke Khan
Cthulhu
3
1
13
9.5
L
Hou Yi
2
6
3
0.58
L
Nike
gunsali
Nike
3
4
2
1
W
2
2
14
4.5
W
Xbalanque
womtbayou
Xbalanque
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
46,039
51,964
Taken
43,452
40,091
Mitigated
32,196
15,433
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Babyaphro
Skadi
7,918
2,514
949
1,088
7,991
3,137
824
6,198
1,793
0
21,409
W
15,493
1,802
1,283
1,842
8,483
3,794
1,320
1,926
6,433
28,600
0
L
8,174
296
1,209
3,363
10,545
9,066
0
5,920
4,625
16,231
0
L
5,911
609
1,201
4,234
13,801
16,580
0
7,495
6,306
16,758
0
W
Gilgamesh
Maxx961812
Gilgamesh
3,762
694
63
2,471
13,140
12,846
274
3,930
8,825
0
5,419
W
Cthulhu
Sasuke Khan
Cthulhu
5,965
244
1,716
855
7,683
9,290
350
1,702
5,846
20,062
0
L
Hou Yi
3,582
1,763
579
449
8,978
3,466
638
7,125
1,853
0
15,338
L
Nike
gunsali
Nike
6,109
398
997
1,364
10,649
7,842
0
6,052
4,597
0
11,068
W
11,332
2,917
343
1,046
5,907
2,106
108
3,575
2,159
20,067
0
W
Xbalanque
womtbayou
Xbalanque
9,487
5,053
937
1,343
8,239
4,160
1,464
2,475
5,490
0
19,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
44,482
94
Minions Killed
109
0
Camps Cleared
0
948,399
Distance Traveled
1,030,792
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,304
730
27
3
0
212,391
2
W
Scylla
10,088
1,009
42
4
0
204,978
0
L
Hades
7,965
797
19
2
0
160,808
0
L
Sobek
7,502
750
17
2
0
219,165
2
W
Gilgamesh
7,892
789
3
0
0
206,515
1
W
Cthulhu
8,980
898
28
3
0
222,231
0
L
Hou Yi
7,980
798
26
3
0
176,945
0
L
Nike
8,652
865
5
1
0
179,090
0
W
Nu Wa
8,294
829
16
2
0
189,806
0
W
Xbalanque
9,228
923
20
2
0
207,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role