Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Donkan265
Arachne
Level 131
God Stats
14W - 13L
1,435 SR
Queue Stats
200W - 300L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Guarda2311
Tsukuyomi
Level 128
God Stats
3W - 3L
1,282 SR
Queue Stats
411W - 521L
1,433 Elo+
Party 2
Olorun
Olorun
Nuwda
Olorun
Level 67
God Stats
1W - 0L
1,828 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
tieguy100
Zhong Kui
Level 83
God Stats
14W - 10L
1,540 SR
Queue Stats
113W - 79L
1,552 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,473 Elo+

VS

Team Averages
Level 56
1,456 SR
1,522 Elo+
Ymir
Ymir
 
Ymir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Akayda
Camazotz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,473 Elo+
Party 1
Poseidon
Poseidon
Syn Mars
Poseidon
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
Vershen
Heimdallr
Level 79
God Stats
10W - 16L
1,021 SR
Queue Stats
228W - 255L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
xSirJosh
Sun Wukong
Level 17
God Stats
4W - 4L
1,760 SR
Queue Stats
32W - 37L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 1 / 7
12,113
577
13,229
18,009
13,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Donkan265
Arachne
16
5 / 5 / 4
11,183
533
7,428
12,016
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Guarda2311
Tsukuyomi
18
9 / 5 / 9
12,137
578
12,706
14,504
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Nuwda
Olorun
18
2 / 3 / 5
10,942
521
10,754
16,543
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
tieguy100
Zhong Kui
18
11 / 3 / 14
12,583
599
24,339
25,957
15,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 6 / 5
9,100
433
9,339
21,289
17,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
Akayda
Camazotz
16
2 / 7 / 8
10,040
478
7,426
21,560
15,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Syn Mars
Poseidon
16
3 / 11 / 4
10,369
494
11,601
12,471
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Vershen
Heimdallr
15
2 / 6 / 2
9,409
448
12,468
15,230
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xSirJosh
Sun Wukong
18
8 / 6 / 3
11,624
554
12,997
18,787
17,317
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
36
Kills
16
17
Deaths
36
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
7
12.5
L
Ymir
 
Ymir
1
6
5
0.58
L
Camazotz
Akayda
Camazotz
2
7
8
0.86
W
Arachne
Donkan265
Arachne
5
5
4
1.4
W
Tsukuyomi
Guarda2311
Tsukuyomi
9
5
9
2.7
W
Olorun
Nuwda
Olorun
2
3
5
1.5
L
Poseidon
Syn Mars
Poseidon
3
11
4
0.45
L
Heimdallr
Vershen
Heimdallr
2
6
2
0.5
W
Zhong Kui
tieguy100
Zhong Kui
11
3
14
6
L
Sun Wukong
xSirJosh
Sun Wukong
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,456
Damage
53,831
87,029
Taken
89,337
46,295
Mitigated
58,509
40,806
Healing
22,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,229
2,831
695
9,500
18,009
13,655
0
4,389
13,620
6,335
76,436
L
Ymir
 
Ymir
9,339
1,543
0
3,456
21,289
17,273
0
9,596
11,365
21,683
0
L
Camazotz
Akayda
Camazotz
7,426
2,834
0
10,159
21,560
15,239
0
8,312
13,114
0
62,499
W
Arachne
Donkan265
Arachne
7,428
5,299
0
3,424
12,016
6,355
2,982
3,538
8,478
0
52,189
W
Tsukuyomi
Guarda2311
Tsukuyomi
12,706
3,012
0
4,173
14,504
4,866
0
3,756
10,748
0
73,414
W
Olorun
Nuwda
Olorun
10,754
3,954
950
8,203
16,543
6,208
1,172
1,880
14,663
80,919
0
L
Poseidon
Syn Mars
Poseidon
11,601
2,064
0
649
12,471
3,808
0
3,322
9,135
69,657
0
L
Heimdallr
Vershen
Heimdallr
12,468
5,375
0
3,893
15,230
4,872
0
7,741
7,047
0
73,896
W
Zhong Kui
tieguy100
Zhong Kui
24,339
4,108
0
13,861
25,957
15,211
3,289
7,799
18,158
91,926
0
L
Sun Wukong
xSirJosh
Sun Wukong
12,997
1,904
0
3,951
18,787
17,317
110
7,835
10,762
263
57,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,958
Gold Earned
50,542
573
Minions Killed
474
0
Camps Cleared
0
2,031,769
Distance Traveled
1,830,866
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,113
577
125
6
0
494,338
6
L
Ymir
9,100
433
16
1
0
372,600
3
L
Camazotz
10,040
478
98
5
0
407,779
2
W
Arachne
11,183
533
100
5
0
304,398
1
W
Tsukuyomi
12,137
578
114
5
0
434,900
19
W
Olorun
10,942
521
122
6
0
401,390
3
L
Poseidon
10,369
494
131
6
0
365,380
2
L
Heimdallr
9,409
448
122
6
0
306,794
0
W
Zhong Kui
12,583
599
112
5
0
396,743
2
L
Sun Wukong
11,624
554
107
5
0
378,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role