Player Matchup

Fenrir
Fenrir
Diamond IV
Agümon
Fenrir
Diamond IV
Level 55
God Stats
6W - 1L
1,715 SR
Queue Stats
82W - 68L
2,188 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
BoiBussie
Gilgamesh
Diamond III
Level 69
God Stats
5W - 2L
1,638 SR
Queue Stats
91W - 65L
2,138 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond IV
FatGirlKing
Kumbhakarna
Diamond IV
Level 73
God Stats
3W - 1L
1,525 SR
Queue Stats
183W - 175L
2,121 MMR
Solo
Zeus
Zeus
Masters
ItzzzJay
Zeus
Masters
Level 158
God Stats
1W - 0L
2,084 SR
Queue Stats
144W - 121L
2,505 MMR
Solo
Jing Wei
Jing Wei
Diamond II
catalaya__
Jing Wei
Diamond II
Level 147
God Stats
16W - 24L
1,474 SR
Queue Stats
178W - 154L
2,174 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 100
1,687 SR
2,225 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,597 SR
2,044 MMR
Ah Puch
Ah Puch
Diamond II
 
Ah Puch
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond V
CreepyPegassus
Khepri
Diamond V
Level 157
God Stats
9W - 2L
1,898 SR
Queue Stats
257W - 247L
2,039 MMR
Solo
Cliodhna
Cliodhna
Platinum II
FakeImagez
Cliodhna
Platinum II
Level 148
God Stats
2W - 6L
1,349 SR
Queue Stats
300W - 301L
1,995 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Subakna
Cabrakan
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 259L
2,121 MMR
Solo
Charybdis
Charybdis
Masters
zDespairr
Charybdis
Masters
Level 104
God Stats
13W - 13L
1,736 SR
Queue Stats
748W - 698L
2,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agümon
Fenrir
20
4 / 4 / 12
13,230
601
17,103
22,736
19,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
BoiBussie
Gilgamesh
20
9 / 3 / 5
13,360
607
18,159
20,010
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
FatGirlKing
Kumbhakarna
18
2 / 2 / 17
12,197
554
8,092
24,627
29,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
19
5 / 4 / 6
12,624
574
14,679
10,965
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
catalaya__
Jing Wei
20
7 / 3 / 7
14,202
646
19,667
19,580
7,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
BastetBacchusKaliArachne

VS

Bans
LokiAtlasSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 6 / 2
11,064
503
17,451
16,261
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 9
10,268
467
4,401
15,711
17,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
FakeImagez
Cliodhna
18
4 / 8 / 4
11,738
534
16,267
24,602
13,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Subakna
Cabrakan
16
5 / 5 / 3
10,807
491
7,981
22,523
15,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
zDespairr
Charybdis
19
1 / 5 / 3
11,862
539
18,042
22,217
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
27
Kills
16
16
Deaths
27
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
6
2
1
W
Fenrir
Agümon
Fenrir
4
4
12
2.5
W
Gilgamesh
BoiBussie
Gilgamesh
9
3
5
3.83
L
1
3
9
1.83
L
Cliodhna
FakeImagez
Cliodhna
4
8
4
0.75
W
Kumbhakarna
FatGirlKing
Kumbhakarna
2
2
17
5.25
W
Zeus
5
4
6
2
L
Cabrakan
Subakna
Cabrakan
5
5
3
1.3
W
Jing Wei
catalaya__
Jing Wei
7
3
7
3.5
L
Charybdis
zDespairr
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,700
Damage
64,142
97,918
Taken
101,314
69,597
Mitigated
61,975
32,040
Healing
29,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
17,451
322
0
4,021
16,261
6,795
0
4,734
11,527
79,262
0
W
Fenrir
Agümon
Fenrir
17,103
9,359
0
10,648
22,736
19,089
2,040
6,203
16,533
71
72,130
W
Gilgamesh
BoiBussie
Gilgamesh
18,159
5,996
0
3,580
20,010
8,637
1,916
8,040
11,970
0
113,572
L
4,401
517
0
2,827
15,711
17,338
0
7,181
8,530
21,377
0
L
Cliodhna
FakeImagez
Cliodhna
16,267
3,107
0
5,134
24,602
13,807
0
4,188
20,414
0
84,073
W
Kumbhakarna
FatGirlKing
Kumbhakarna
8,092
1,488
0
4,833
24,627
29,998
374
8,566
16,061
27,071
7,060
W
Zeus
14,679
1,724
0
1,950
10,965
3,911
1,080
4,425
6,540
100,009
0
L
Cabrakan
Subakna
Cabrakan
7,981
1,186
0
6,372
22,523
15,477
0
3,509
19,014
61,550
0
W
Jing Wei
catalaya__
Jing Wei
19,667
17,552
0
11,029
19,580
7,962
3,214
3,312
16,268
0
132,199
L
Charybdis
zDespairr
Charybdis
18,042
9,296
0
10,811
22,217
8,558
0
2,082
20,135
0
120,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,613
Gold Earned
55,739
675
Minions Killed
614
0
Camps Cleared
0
2,265,366
Distance Traveled
2,104,527
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,064
503
139
6
0
388,919
6
W
Fenrir
13,230
601
125
6
0
461,599
2
W
Gilgamesh
13,360
607
136
6
0
501,724
3
L
Khepri
10,268
467
24
1
0
469,828
1
L
Cliodhna
11,738
534
156
7
0
410,679
3
W
Kumbhakarna
12,197
554
46
2
0
442,194
12
W
Zeus
12,624
574
164
7
0
404,040
10
L
Cabrakan
10,807
491
101
5
0
431,382
3
W
Jing Wei
14,202
646
204
9
0
455,809
12
L
Charybdis
11,862
539
194
9
0
403,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role