Player Matchup

Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kolilla
Bakasura
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,525 Elo+
Solo
He Bo
He Bo
Migby
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 161L
1,602 Elo+
Party 1
Arachne
Arachne
Springyyy
Arachne
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
71W - 49L
1,577 Elo+
Party 1
Chaac
Chaac
ehv8
Chaac
Level 127
God Stats
6W - 7L
1,613 SR
Queue Stats
267W - 173L
1,637 Elo+
Party 1
Team Averages
Level 74
1,523 SR
1,568 Elo+

VS

Team Averages
Level 59
1,612 SR
1,441 Elo+
Ymir
Ymir
Gottkanzler420
Ymir
Level 6
God Stats
22W - 10L
1,616 SR
Queue Stats
30W - 20L
1,530 Elo+
Party 2
Set
Set
Hydrenori
Set
Level 16
God Stats
3W - 4L
1,714 SR
Queue Stats
65W - 83L
1,365 Elo+
Party 3
Vamana
Vamana
Kayonu
Vamana
Level 33
God Stats
2W - 1L
1,733 SR
Queue Stats
74W - 93L
1,365 Elo+
Party 3
Kukulkan
Kukulkan
Knithersak
Kukulkan
Level 156
God Stats
448W - 486L
1,418 SR
Queue Stats
633W - 700L
1,421 Elo+
Solo
Zeus
Zeus
QuincyX
Zeus
Level 82
God Stats
9W - 4L
1,581 SR
Queue Stats
117W - 102L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 3 / 5
11,411
1,141
9,666
12,569
4,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Kolilla
Bakasura
17
0 / 7 / 6
10,524
1,052
5,889
16,434
6,451
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Migby
He Bo
17
1 / 4 / 7
11,184
1,118
6,429
14,360
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Springyyy
Arachne
18
5 / 5 / 5
12,915
1,292
14,001
24,155
28,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ehv8
Chaac
17
6 / 7 / 6
12,850
1,285
17,655
26,184
28,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

151

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 13
11,964
1,196
6,553
10,926
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 4 / 15
12,075
1,208
11,517
13,204
9,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Kayonu
Vamana
18
8 / 5 / 14
13,210
1,321
19,967
20,016
15,004
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Knithersak
Kukulkan
18
0 / 1 / 15
11,586
1,159
9,774
5,679
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
QuincyX
Zeus
18
14 / 3 / 6
13,860
1,386
37,859
8,182
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
15
Kills
26
26
Deaths
15
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
5
1.83
W
1
2
13
3.75
W
3
4
15
2.63
W
Vamana
Kayonu
Vamana
8
5
14
3
W
Kukulkan
Knithersak
Kukulkan
0
1
15
7.5
L
Bakasura
Kolilla
Bakasura
0
7
6
0.43
L
He Bo
Migby
He Bo
1
4
7
1.13
W
Zeus
QuincyX
Zeus
14
3
6
5.67
L
Arachne
Springyyy
Arachne
5
5
5
1.5
L
Chaac
ehv8
Chaac
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
85,670
93,702
Taken
58,007
72,087
Mitigated
40,948
9,189
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,666
5,701
0
604
12,569
4,256
0
8,604
3,965
0
25,391
W
6,553
1,364
0
825
10,926
11,092
0
1,951
8,975
18,552
0
W
11,517
6,241
0
663
13,204
9,159
0
3,073
9,781
0
19,976
W
Vamana
Kayonu
Vamana
19,967
10,615
0
3,638
20,016
15,004
0
2,586
16,750
0
41,756
W
Kukulkan
Knithersak
Kukulkan
9,774
817
490
280
5,679
2,598
0
438
5,241
50,382
0
L
Bakasura
Kolilla
Bakasura
5,889
3,818
0
1,066
16,434
6,451
0
10,082
6,352
0
9,777
L
He Bo
Migby
He Bo
6,429
970
0
211
14,360
4,982
0
8,269
6,091
25,999
0
W
Zeus
QuincyX
Zeus
37,859
3,675
0
1,477
8,182
3,095
0
1,589
6,593
55,643
0
L
Arachne
Springyyy
Arachne
14,001
10,893
0
3,796
24,155
28,363
0
13,334
10,821
0
23,063
L
Chaac
ehv8
Chaac
17,655
1,869
0
3,512
26,184
28,035
0
13,897
12,287
10,299
41,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,884
Gold Earned
62,695
183
Minions Killed
232
8
Camps Cleared
6
947,493
Distance Traveled
996,882
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,411
1,141
29
3
3
139,799
3
W
Ymir
11,964
1,196
30
3
2
175,867
1
W
Set
12,075
1,208
18
2
0
201,532
1
W
Vamana
13,210
1,321
39
4
2
220,586
1
W
Kukulkan
11,586
1,159
101
10
0
204,544
1
L
Bakasura
10,524
1,052
16
2
2
212,051
0
L
He Bo
11,184
1,118
51
5
1
176,449
0
W
Zeus
13,860
1,386
44
4
2
194,353
0
L
Arachne
12,915
1,292
16
2
0
221,438
0
L
Chaac
12,850
1,285
71
7
2
197,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role