Player Matchup

Zeus
Zeus
MinmiMy
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 112L
1,407 Elo+
Party 2
Vamana
Vamana
TheDogPlays
Vamana
Level 159
God Stats
1W - 3L
1,741 SR
Queue Stats
120W - 127L
1,434 Elo+
Party 2
Rama
Rama
UrbanKILL
Rama
Level 87
God Stats
2W - 2L
1,749 SR
Queue Stats
19W - 35L
1,565 Elo+
Solo
Team Averages
Level 130
1,664 SR
1,469 Elo+

VS

Team Averages
Level 102
1,417 SR
1,527 Elo+
Shiva
Shiva
MercuriaI
Shiva
Level 123
God Stats
108W - 57L
1,635 SR
Queue Stats
713W - 461L
1,684 Elo+
Solo
Tiamat
Tiamat
Polysome
Tiamat
Level 69
God Stats
2W - 1L
1,136 SR
Queue Stats
108W - 113L
1,433 Elo+
Party 1
Bastet
Bastet
martincooooo
Bastet
Level 115
God Stats
8W - 7L
1,479 SR
Queue Stats
122W - 131L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MinmiMy
Zeus
14
2 / 6 / 2
10,638
626
10,826
14,996
4,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
3 / 5 / 3
11,180
658
16,698
26,402
18,691
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
15
1 / 6 / 3
10,710
630
10,728
16,080
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MercuriaI
Shiva
18
8 / 3 / 8
13,659
803
21,589
26,387
33,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Polysome
Tiamat
17
2 / 2 / 12
12,015
707
16,219
12,081
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
18
7 / 2 / 5
12,239
720
14,251
14,976
6,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
17
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
MercuriaI
Shiva
8
3
8
4
L
Zeus
MinmiMy
Zeus
2
6
2
0.5
W
Tiamat
Polysome
Tiamat
2
2
12
4
L
Vamana
3
5
3
0.9
L
Rama
1
6
3
0.42
W
Bastet
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
52,059
57,478
Taken
53,444
28,285
Mitigated
45,938
11,631
Healing
22,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
MercuriaI
Shiva
21,589
3,359
75
12,224
26,387
33,280
668
4,304
22,083
0
59,058
L
Zeus
MinmiMy
Zeus
10,826
1,225
212
2,550
14,996
4,137
0
3,609
11,387
35,329
0
W
Tiamat
Polysome
Tiamat
16,219
1,586
360
5,867
12,081
5,779
768
4,993
7,088
52,033
0
L
Vamana
16,698
5,444
0
5,187
26,402
18,691
0
9,197
17,205
5,849
52,043
L
Rama
10,728
8,764
0
3,682
16,080
5,457
0
3,901
12,179
0
37,645
W
Bastet
14,251
1,567
0
3,636
14,976
6,879
1,192
4,323
10,653
0
42,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
37,913
239
Minions Killed
189
9
Camps Cleared
6
889,774
Distance Traveled
1,073,047
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,659
803
60
4
0
366,227
7
L
Zeus
10,638
626
68
4
3
292,444
5
W
Tiamat
12,015
707
83
5
5
328,377
1
L
Vamana
11,180
658
85
5
4
312,886
4
L
Rama
10,710
630
86
5
2
284,444
1
W
Bastet
12,239
720
46
3
1
378,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role