Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Dąnny
Ullr
Level 160
God Stats
14W - 6L
1,722 SR
Queue Stats
273W - 138L
1,565 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jаkk
Tsukuyomi
Level 160
God Stats
1W - 1L
1,323 SR
Queue Stats
7W - 7L
1,749 Elo+
Party 2
Terra
Terra
Sehost
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 13L
1,853 Elo+
Party 2
Team Averages
Level 160
1,509 SR
1,633 Elo+

VS

Team Averages
Level 133
1,573 SR
1,606 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dantalicus
Merlin
Level 160
God Stats
24W - 17L
1,742 SR
Queue Stats
623W - 607L
1,623 Elo+
Solo
Atlas
Atlas
JankyPlayer
Atlas
Level 153
God Stats
26W - 27L
1,471 SR
Queue Stats
529W - 497L
1,631 Elo+
Party 1
Shiva
Shiva
Minerks
Shiva
Level 124
God Stats
29W - 30L
1,413 SR
Queue Stats
394W - 424L
1,569 Elo+
Solo
Izanami
Izanami
Sadumon
Izanami
Level 126
God Stats
88W - 49L
1,739 SR
Queue Stats
129W - 115L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
8 / 5 / 12
11,917
851
14,380
19,051
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
 
Sylvanus
18
3 / 3 / 21
11,518
823
8,099
21,080
22,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Dąnny
Ullr
20
11 / 3 / 12
13,090
935
23,565
14,603
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Jаkk
Tsukuyomi
19
10 / 5 / 12
11,624
830
22,249
18,965
11,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Sehost
Terra
18
7 / 6 / 11
11,023
787
16,602
18,218
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
3 / 9 / 8
10,259
733
7,648
17,999
5,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Dantalicus
Merlin
19
8 / 7 / 4
11,544
825
20,249
16,812
6,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 7 / 8
10,961
783
16,821
20,141
20,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Minerks
Shiva
18
2 / 6 / 9
10,687
763
13,125
17,265
10,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Sadumon
Izanami
15
1 / 10 / 7
9,546
682
7,711
20,777
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
58
39
Kills
22
22
Deaths
39
68
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
5
12
2.8
W
Sylvanus
 
Sylvanus
3
3
21
4.5
L
Cliodhna
 
Cliodhna
3
9
8
0.78
L
Merlin
Dantalicus
Merlin
8
7
4
1.43
W
Ullr
Dąnny
Ullr
11
3
12
5.67
L
8
7
8
1.71
W
Tsukuyomi
Jаkk
Tsukuyomi
10
5
12
3.2
L
Shiva
Minerks
Shiva
2
6
9
1.08
L
Izanami
Sadumon
Izanami
1
10
7
0.45
W
Terra
Sehost
Terra
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,895
Damage
65,554
91,917
Taken
92,994
57,103
Mitigated
46,579
33,919
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,380
3,967
0
10,718
19,051
8,617
1,339
8,083
10,765
0
43,280
W
Sylvanus
 
Sylvanus
8,099
1,258
5,705
7,640
21,080
22,677
131
8,520
12,365
13,280
0
L
Cliodhna
 
Cliodhna
7,648
507
0
1,855
17,999
5,208
0
4,985
12,794
0
29,579
L
Merlin
Dantalicus
Merlin
20,249
740
0
1,573
16,812
6,848
285
5,903
10,728
40,794
0
W
Ullr
Dąnny
Ullr
23,565
12,579
0
2,773
14,603
6,579
1,636
6,591
7,870
0
76,089
L
16,821
3,705
205
2,137
20,141
20,153
777
4,327
15,386
24,971
0
W
Tsukuyomi
Jаkk
Tsukuyomi
22,249
5,817
0
2,503
18,965
11,329
220
5,864
12,994
0
47,221
L
Shiva
Minerks
Shiva
13,125
2,906
136
1,615
17,265
10,141
488
2,455
14,551
0
36,464
L
Izanami
Sadumon
Izanami
7,711
5,870
0
1,653
20,777
4,229
0
6,749
13,886
0
23,226
W
Terra
Sehost
Terra
16,602
1,645
1,213
3,367
18,218
7,901
136
7,188
10,853
39,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,172
Gold Earned
52,997
296
Minions Killed
222
0
Camps Cleared
0
1,481,516
Distance Traveled
1,345,680
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,917
851
53
4
0
325,920
1
W
Sylvanus
11,518
823
12
1
0
294,520
3
L
Cliodhna
10,259
733
53
4
0
285,306
2
L
Merlin
11,544
825
60
4
0
284,726
2
W
Ullr
13,090
935
113
8
0
261,050
0
L
Atlas
10,961
783
11
1
0
263,609
0
W
Tsukuyomi
11,624
830
64
5
0
311,470
0
L
Shiva
10,687
763
71
5
0
269,534
0
L
Izanami
9,546
682
27
2
0
242,505
2
W
Terra
11,023
787
54
4
0
288,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role