Player Matchup

Hun Batz
Hun Batz
AAflexy
Hun Batz
Level 69
God Stats
1W - 3L
1,214 SR
Queue Stats
707W - 705L
1,479 Elo+
Solo
Xbalanque
Xbalanque
Brennan7352
Xbalanque
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,516 Elo+
Party 1
Ymir
Ymir
MURO__o
Ymir
Level 82
God Stats
6W - 4L
1,531 SR
Queue Stats
69W - 80L
1,481 Elo+
Solo
Nu Wa
Nu Wa
SilverStar052
Nu Wa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 48L
1,571 Elo+
Party 1
Osiris
Osiris
mbafinest
Osiris
Level 144
God Stats
3W - 0L
1,697 SR
Queue Stats
224W - 207L
1,526 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,514 Elo+

VS

Team Averages
Level 110
1,520 SR
1,494 Elo+
Camazotz
Camazotz
Dycedarg123
Camazotz
Level 159
God Stats
2W - 6L
1,112 SR
Queue Stats
166W - 170L
1,461 Elo+
Solo
Sol
Sol
DylanSlays
Sol
Level 83
God Stats
45W - 44L
1,497 SR
Queue Stats
468W - 474L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Eyezron
Sylvanus
Level 61
God Stats
3W - 2L
1,752 SR
Queue Stats
10W - 7L
1,629 Elo+
Solo
Nu Wa
Nu Wa
RangatangStaunch
Nu Wa
Level 148
God Stats
3W - 11L
1,722 SR
Queue Stats
96W - 113L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
cklood14
Zhong Kui
Level 101
God Stats
5W - 9L
1,519 SR
Queue Stats
223W - 213L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AAflexy
Hun Batz
20
5 / 7 / 8
12,972
499
14,785
25,054
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Brennan7352
Xbalanque
20
3 / 3 / 9
12,445
479
22,132
21,156
7,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
MURO__o
Ymir
19
3 / 3 / 8
12,412
477
10,149
25,078
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 5 / 7
13,191
507
18,781
13,034
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
mbafinest
Osiris
20
8 / 4 / 2
13,986
538
17,452
26,439
22,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dycedarg123
Camazotz
20
11 / 2 / 4
13,922
535
15,656
24,668
10,898
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 6 / 2
12,662
487
21,836
21,978
10,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Eyezron
Sylvanus
18
2 / 3 / 4
11,309
435
8,237
21,230
31,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
3 / 3 / 3
13,679
526
20,148
15,882
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
cklood14
Zhong Kui
18
1 / 8 / 6
11,645
448
15,657
27,580
30,849
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
22
Kills
22
22
Deaths
22
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AAflexy
Hun Batz
5
7
8
1.29
W
Xbalanque
Brennan7352
Xbalanque
3
3
9
2.5
L
Camazotz
Dycedarg123
Camazotz
11
2
4
6.5
L
5
6
2
1
L
Sylvanus
Eyezron
Sylvanus
2
3
4
1.33
W
Ymir
MURO__o
Ymir
3
3
8
2.33
L
3
3
3
1.5
W
3
5
7
1.3
L
Zhong Kui
cklood14
Zhong Kui
1
8
6
0.5
W
Osiris
mbafinest
Osiris
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,299
Damage
81,534
110,761
Taken
111,338
65,992
Mitigated
88,861
25,255
Healing
42,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AAflexy
Hun Batz
14,785
4,218
0
3,046
25,054
8,328
46
10,675
14,107
0
96,009
W
Xbalanque
Brennan7352
Xbalanque
22,132
11,247
0
10,837
21,156
7,205
2,673
12,656
8,270
0
125,130
L
Camazotz
Dycedarg123
Camazotz
15,656
4,576
0
12,432
24,668
10,898
162
4,787
19,613
0
91,361
L
21,836
8,660
0
9,749
21,978
10,440
516
5,514
16,328
93,117
11,086
L
Sylvanus
Eyezron
Sylvanus
8,237
1,596
1,486
5,809
21,230
31,180
202
7,097
13,851
30,472
0
W
Ymir
MURO__o
Ymir
10,149
2,232
0
3,530
25,078
24,556
52
14,341
10,507
43,744
0
L
20,148
4,422
0
2,174
15,882
5,494
2,760
6,438
9,022
134,220
0
W
18,781
3,546
252
3,027
13,034
3,204
1,056
7,849
4,899
101,139
0
L
Zhong Kui
cklood14
Zhong Kui
15,657
1,567
0
11,119
27,580
30,849
219
7,991
19,295
84,012
0
W
Osiris
mbafinest
Osiris
17,452
4,744
90
4,473
26,439
22,699
1,246
16,524
9,685
16,731
80,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,006
Gold Earned
63,217
681
Minions Killed
716
0
Camps Cleared
0
2,326,082
Distance Traveled
2,156,419
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,972
499
116
4
0
466,043
0
W
Xbalanque
12,445
479
176
7
0
481,206
11
L
Camazotz
13,922
535
144
6
0
489,914
3
L
Sol
12,662
487
157
6
0
448,497
3
L
Sylvanus
11,309
435
47
2
0
444,172
2
W
Ymir
12,412
477
48
2
0
469,725
4
L
Nu Wa
13,679
526
228
9
0
403,492
9
W
Nu Wa
13,191
507
172
7
0
461,616
4
L
Zhong Kui
11,645
448
140
5
0
370,344
0
W
Osiris
13,986
538
169
7
0
447,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role