Player Matchup

Osiris
Osiris
Chappy0
Osiris
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,529 Elo+
Party 1
Sobek
Sobek
Haeme
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,478 Elo+
Party 4
Skadi
Skadi
Jp112002
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,578 Elo+
Party 4
Ao Kuang
Ao Kuang
LeonNefarious
Ao Kuang
Level 56
God Stats
0W - 2L
1,192 SR
Queue Stats
89W - 115L
1,438 Elo+
Party 1
Scylla
Scylla
Tippowitz
Scylla
Level 61
God Stats
0W - 3L
1,174 SR
Queue Stats
150W - 167L
1,489 Elo+
Party 1
Team Averages
Level 50
1,373 SR
1,502 Elo+

VS

Team Averages
Level 54
1,526 SR
1,549 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Moisesthebest1
Bastet
Level 27
God Stats
13W - 3L
1,500 SR
Queue Stats
123W - 137L
1,425 Elo+
Party 3
Hercules
Hercules
Sunchipkiller
Hercules
Level 123
God Stats
11W - 14L
1,628 SR
Queue Stats
160W - 94L
1,683 Elo+
Party 2
Atlas
Atlas
xNewZx
Atlas
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chappy0
Osiris
11
0 / 4 / 1
6,302
450
5,993
11,761
9,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Haeme
Sobek
10
2 / 1 / 2
6,697
478
3,992
10,968
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Jp112002
Skadi
12
1 / 3 / 2
6,740
481
4,753
5,708
1,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
LeonNefarious
Ao Kuang
12
4 / 5 / 3
7,315
523
11,169
10,323
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
Tippowitz
Scylla
11
3 / 8 / 2
6,877
491
3,134
9,027
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 5
8,350
596
9,011
10,026
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
13
2 / 1 / 2
7,588
542
4,496
7,673
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 2 / 4
7,528
538
5,753
6,908
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Sunchipkiller
Hercules
14
4 / 2 / 2
8,228
588
7,832
13,084
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
xNewZx
Atlas
12
4 / 2 / 3
7,864
562
6,362
11,139
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
21
21
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
5
2.5
W
Izanami
 
Izanami
2
1
2
3
L
Osiris
Chappy0
Osiris
0
4
1
0.13
L
Sobek
Haeme
Sobek
2
1
2
3
L
Skadi
Jp112002
Skadi
1
3
2
0.67
L
Ao Kuang
LeonNefarious
Ao Kuang
4
5
3
1.1
W
6
2
4
4
W
Hercules
Sunchipkiller
Hercules
4
2
2
2.5
L
Scylla
Tippowitz
Scylla
3
8
2
0.5
W
Atlas
xNewZx
Atlas
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,041
Damage
33,454
47,787
Taken
48,830
25,518
Mitigated
30,325
6,762
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,011
401
0
3,388
10,026
4,984
0
4,585
5,441
61,963
0
W
Izanami
 
Izanami
4,496
2,894
0
3,774
7,673
2,553
594
3,071
4,602
0
57,613
L
Osiris
Chappy0
Osiris
5,993
1,802
0
500
11,761
9,276
0
2,570
8,771
0
30,872
L
Sobek
Haeme
Sobek
3,992
281
0
2,808
10,968
9,145
0
3,353
7,574
20,298
0
L
Skadi
Jp112002
Skadi
4,753
1,411
0
489
5,708
1,413
0
1,438
4,270
0
39,644
L
Ao Kuang
LeonNefarious
Ao Kuang
11,169
3,818
0
2,228
10,323
3,611
0
3,155
7,132
22,479
6,019
W
5,753
1,345
0
3,160
6,908
1,871
10
2,560
4,348
0
19,452
W
Hercules
Sunchipkiller
Hercules
7,832
3,176
0
4,775
13,084
10,026
1,130
2,744
10,340
0
45,226
L
Scylla
Tippowitz
Scylla
3,134
512
0
737
9,027
2,073
0
4,150
4,842
23,182
0
W
Atlas
xNewZx
Atlas
6,362
2,758
94
3,007
11,139
10,891
194
4,099
7,040
21,271
5,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
39,558
238
Minions Killed
391
0
Camps Cleared
0
1,244,547
Distance Traveled
1,318,551
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,350
596
109
8
0
235,923
1
W
Izanami
7,588
542
111
8
0
250,956
3
L
Osiris
6,302
450
61
4
0
237,838
0
L
Sobek
6,697
478
28
2
0
257,777
1
L
Skadi
6,740
481
72
5
0
233,189
0
L
Ao Kuang
7,315
523
39
3
0
272,704
1
W
Bastet
7,528
538
37
3
0
318,881
0
W
Hercules
8,228
588
96
7
0
242,497
3
L
Scylla
6,877
491
38
3
0
243,039
2
W
Atlas
7,864
562
38
3
0
270,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role