Player Matchup

Medusa
Medusa
Ayan_419
Medusa
Level 156
God Stats
105W - 101L
1,559 SR
Queue Stats
440W - 470L
1,374 Elo+
Solo
Hun Batz
Hun Batz
Rekins_Colonnel
Hun Batz
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 43L
1,447 Elo+
Party 2
Izanami
Izanami
TDP_derdevil87
Izanami
Level 64
God Stats
3W - 4L
1,469 SR
Queue Stats
96W - 97L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
THE_haydon
Baron Samedi
Level 58
God Stats
4W - 11L
1,261 SR
Queue Stats
83W - 88L
1,410 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VpM_HeiSen
Tsukuyomi
Level 61
God Stats
9W - 12L
1,398 SR
Queue Stats
136W - 140L
1,414 Elo+
Solo
Team Averages
Level 77
1,437 SR
1,411 Elo+

VS

Team Averages
Level 73
1,384 SR
1,325 Elo+
Sol
Sol
Antique_Serpent
Sol
Level 105
God Stats
13W - 26L
1,228 SR
Queue Stats
891W - 1,167L
1,333 Elo+
Party 1
Baba Yaga
Baba Yaga
LetiiJeon
Baba Yaga
Level 2
God Stats
1W - 3L
1,249 SR
Queue Stats
26W - 28L
1,189 Elo+
Party 1
Nike
Nike
LostArc-
Nike
Level 123
God Stats
25W - 31L
1,487 SR
Queue Stats
229W - 267L
1,356 Elo+
Solo
Horus
Horus
Manar_B91
Horus
Level 65
God Stats
1W - 1L
1,454 SR
Queue Stats
14W - 21L
1,394 Elo+
Solo
Persephone
Persephone
seanlufc97
Persephone
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 155L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ayan_419
Medusa
10
3 / 3 / 2
5,745
522
4,386
6,495
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
9
3 / 4 / 3
5,883
535
4,256
6,736
2,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
3 / 5 / 4
6,348
577
4,968
7,513
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
THE_haydon
Baron Samedi
9
1 / 3 / 2
5,450
495
3,534
5,809
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
VpM_HeiSen
Tsukuyomi
11
0 / 1 / 1
6,304
573
1,916
6,648
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
5,987
544
2,902
7,139
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
LetiiJeon
Baba Yaga
11
0 / 2 / 4
6,213
565
2,894
5,327
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
12
7 / 0 / 4
7,426
675
6,444
8,508
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Manar_B91
Horus
10
3 / 2 / 3
6,501
591
2,818
7,398
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
seanlufc97
Persephone
11
5 / 3 / 3
7,152
650
5,952
6,424
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
16
16
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Medusa
Ayan_419
Medusa
3
3
2
1.33
W
Baba Yaga
LetiiJeon
Baba Yaga
0
2
4
1
W
Nike
7
0
4
9
W
Horus
Manar_B91
Horus
3
2
3
2.25
L
Hun Batz
3
4
3
1.13
L
3
5
4
1
L
Baron Samedi
THE_haydon
Baron Samedi
1
3
2
0.67
L
Tsukuyomi
VpM_HeiSen
Tsukuyomi
0
1
1
0.5
W
Persephone
seanlufc97
Persephone
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,060
Damage
21,010
33,201
Taken
34,796
10,315
Mitigated
12,871
5,075
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,902
1,208
0
1,583
7,139
1,654
166
0
7,139
25,386
0
L
Medusa
Ayan_419
Medusa
4,386
1,376
0
102
6,495
1,598
0
2,478
3,895
0
20,798
W
Baba Yaga
LetiiJeon
Baba Yaga
2,894
303
120
2,202
5,327
1,701
0
12
5,303
30,084
0
W
Nike
6,444
1,055
410
2,401
8,508
3,479
327
1,381
7,015
0
39,727
W
Horus
Manar_B91
Horus
2,818
1,143
367
1,617
7,398
4,377
368
291
7,041
0
19,510
L
Hun Batz
4,256
840
0
430
6,736
2,472
0
1,827
4,841
0
20,716
L
4,968
2,556
65
1,688
7,513
2,434
85
1,944
5,507
0
30,876
L
Baron Samedi
THE_haydon
Baron Samedi
3,534
296
170
1,259
5,809
1,793
0
3,320
2,355
19,998
0
L
Tsukuyomi
VpM_HeiSen
Tsukuyomi
1,916
489
0
1,361
6,648
2,018
1,050
1,793
4,855
0
39,588
W
Persephone
seanlufc97
Persephone
5,952
654
0
1,917
6,424
1,660
0
1,468
4,762
33,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
33,279
250
Minions Killed
282
0
Camps Cleared
0
1,069,199
Distance Traveled
1,140,084
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,987
544
52
5
0
217,309
4
L
Medusa
5,745
522
34
3
0
233,413
3
W
Baba Yaga
6,213
565
62
6
0
230,753
3
W
Nike
7,426
675
64
6
0
238,909
0
W
Horus
6,501
591
43
4
0
229,270
4
L
Hun Batz
5,883
535
38
3
0
208,435
0
L
Izanami
6,348
577
52
5
0
189,975
0
L
Baron Samedi
5,450
495
36
3
0
195,790
0
L
Tsukuyomi
6,304
573
90
8
0
241,586
0
W
Persephone
7,152
650
61
6
0
223,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role