Player Matchup

Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
 
Susano
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold V
 
He Bo
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze IV
hitman345
Khepri
Bronze IV
Level 127
God Stats
1W - 3L
1,183 SR
Queue Stats
83W - 106L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,437 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,562 SR
1,473 MMR
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold III
SandmanTheBoy
Rama
Gold III
Level 150
God Stats
12W - 8L
1,566 SR
Queue Stats
52W - 52L
1,493 MMR
Solo
Ymir
Ymir
Gold IV
SlashMenace
Ymir
Gold IV
Level 113
God Stats
15W - 12L
1,541 SR
Queue Stats
130W - 128L
1,435 MMR
Solo
Amaterasu
Amaterasu
Gold IV
mikehd1600
Amaterasu
Gold IV
Level 111
God Stats
4W - 1L
1,701 SR
Queue Stats
51W - 53L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 3 / 0
6,556
656
6,820
6,869
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
 
Anhur
9
1 / 3 / 0
5,332
533
3,136
6,354
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
 
Susano
8
0 / 3 / 1
5,127
513
3,252
6,663
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
9
0 / 4 / 0
5,106
511
2,422
6,095
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
hitman345
Khepri
8
0 / 3 / 1
5,042
504
1,570
6,043
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KuzenboBastetIzanamiMulan

VS

Bans
SolAtlasBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 0 / 0
6,926
693
4,459
5,567
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
11
3 / 0 / 4
6,470
647
5,322
3,529
1,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 1
7,120
712
7,511
5,864
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 4
5,901
590
2,124
7,732
3,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
mikehd1600
Amaterasu
10
1 / 2 / 2
5,893
589
4,121
9,300
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
16
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
0
1
L
Anhur
 
Anhur
1
3
0
0.33
L
Susano
 
Susano
0
3
1
0.17
L
He Bo
 
He Bo
0
4
0
0
W
Thor
 
Thor
6
0
0
6
W
Anubis
 
Anubis
3
0
4
5
W
4
1
1
4.5
W
2
1
4
4
L
Khepri
hitman345
Khepri
0
3
1
0.17
W
Amaterasu
mikehd1600
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,200
Damage
23,537
32,024
Taken
31,992
8,539
Mitigated
13,840
7,179
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,820
2,361
0
1,754
6,869
2,676
924
416
6,453
29,361
4,680
L
Anhur
 
Anhur
3,136
1,469
0
1,364
6,354
641
0
156
6,198
0
25,392
L
Susano
 
Susano
3,252
464
0
1,935
6,663
1,705
0
1,389
5,274
0
24,110
L
He Bo
 
He Bo
2,422
214
0
1,522
6,095
1,147
0
3,531
2,564
24,302
0
W
Thor
 
Thor
4,459
866
0
3,041
5,567
1,800
0
881
4,670
0
36,997
W
Anubis
 
Anubis
5,322
203
0
2,255
3,529
1,484
0
1,549
1,828
34,839
0
W
7,511
5,368
0
2,630
5,864
1,196
406
401
5,463
0
53,499
W
2,124
697
1,121
1,512
7,732
3,544
0
2,332
5,332
15,606
0
L
Khepri
hitman345
Khepri
1,570
298
0
604
6,043
2,370
0
1,954
4,089
11,388
0
W
Amaterasu
mikehd1600
Amaterasu
4,121
995
0
3,587
9,300
5,816
0
4,304
4,996
0
29,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,163
Gold Earned
32,310
251
Minions Killed
354
0
Camps Cleared
0
995,054
Distance Traveled
1,053,157
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,556
656
75
8
0
177,483
3
L
Anhur
5,332
533
52
5
0
191,693
4
L
Susano
5,127
513
51
5
0
225,325
2
L
He Bo
5,106
511
57
6
0
186,367
4
W
Thor
6,926
693
80
8
0
245,172
3
W
Anubis
6,470
647
81
8
0
186,460
6
W
Rama
7,120
712
109
11
0
194,230
2
W
Ymir
5,901
590
21
2
0
219,375
5
L
Khepri
5,042
504
16
2
0
214,186
2
W
Amaterasu
5,893
589
63
6
0
207,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role