Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dobblesxd
Kumbhakarna
Level 93
God Stats
3W - 2L
1,634 SR
Queue Stats
64W - 66L
1,461 Elo+
Solo
Hou Yi
Hou Yi
IPhlux
Hou Yi
Level 67
God Stats
42W - 18L
1,800 SR
Queue Stats
84W - 70L
1,610 Elo+
Party 1
Eset
Eset
Kidparadòx
Eset
Level 84
God Stats
8W - 7L
1,762 SR
Queue Stats
353W - 332L
1,575 Elo+
Party 1
Mulan
Mulan
Löstctrl
Mulan
Level 101
God Stats
40W - 38L
1,519 SR
Queue Stats
290W - 268L
1,564 Elo+
Party 1
Team Averages
Level 99
1,643 SR
1,542 Elo+

VS

Team Averages
Level 107
1,497 SR
1,521 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Martigan2214
Merlin
Level 160
God Stats
16W - 30L
1,349 SR
Queue Stats
632W - 651L
1,560 Elo+
Solo
Charybdis
Charybdis
Miztzy
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Atlas
Atlas
Schmeat
Atlas
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
xxxnoscopexx
Bellona
Level 81
God Stats
61W - 41L
1,638 SR
Queue Stats
431W - 458L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 3 / 7
9,613
534
8,956
12,844
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
Dobblesxd
Kumbhakarna
13
1 / 5 / 10
8,768
487
6,739
14,524
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
IPhlux
Hou Yi
18
10 / 2 / 4
11,148
619
14,601
10,569
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 7
8,592
477
7,448
9,504
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Löstctrl
Mulan
17
9 / 3 / 6
11,314
629
18,100
18,858
19,698
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 2 / 2
10,247
569
8,879
16,832
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
3 / 4 / 10
9,856
548
14,936
11,840
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Miztzy
Charybdis
12
1 / 7 / 2
7,856
436
3,259
10,315
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Schmeat
Atlas
11
2 / 3 / 2
8,167
454
5,611
14,943
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
xxxnoscopexx
Bellona
15
4 / 8 / 1
9,366
520
12,573
18,825
17,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
24
Kills
19
19
Deaths
24
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
3
7
2.5
L
Fenrir
 
Fenrir
9
2
2
5
W
Kumbhakarna
Dobblesxd
Kumbhakarna
1
5
10
1.2
W
Hou Yi
IPhlux
Hou Yi
10
2
4
6
W
0
6
7
0.58
W
Mulan
Löstctrl
Mulan
9
3
6
4
L
Merlin
3
4
10
2
L
Charybdis
Miztzy
Charybdis
1
7
2
0.29
L
Atlas
Schmeat
Atlas
2
3
2
1
L
Bellona
xxxnoscopexx
Bellona
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,844
Damage
45,258
66,299
Taken
72,755
41,857
Mitigated
47,410
22,328
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,956
1,980
0
4,367
12,844
4,192
1,188
3,018
9,666
0
59,353
L
Fenrir
 
Fenrir
8,879
1,468
0
8,347
16,832
7,137
295
3,027
13,675
0
73,476
W
Kumbhakarna
Dobblesxd
Kumbhakarna
6,739
1,134
0
1,691
14,524
11,777
0
7,716
6,510
19,876
0
W
Hou Yi
IPhlux
Hou Yi
14,601
7,738
0
4,891
10,569
3,590
1,848
3,213
7,232
0
85,218
W
7,448
451
1,285
1,229
9,504
2,600
553
4,254
4,958
50,521
2,515
W
Mulan
Löstctrl
Mulan
18,100
3,745
219
8,646
18,858
19,698
518
1,466
17,386
0
60,547
L
Merlin
14,936
1,172
0
3,112
11,840
4,308
0
3,682
7,956
68,879
0
L
Charybdis
Miztzy
Charybdis
3,259
1,811
164
1,772
10,315
2,074
1,118
1,136
9,155
0
32,056
L
Atlas
Schmeat
Atlas
5,611
1,899
0
682
14,943
16,459
0
4,495
10,322
20,505
0
L
Bellona
xxxnoscopexx
Bellona
12,573
6,082
0
4,525
18,825
17,432
732
1,072
17,727
0
58,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
45,492
459
Minions Killed
461
0
Camps Cleared
0
1,757,055
Distance Traveled
1,658,677
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,613
534
93
5
0
387,731
0
L
Fenrir
10,247
569
102
6
0
411,945
10
W
Kumbhakarna
8,768
487
33
2
0
354,985
10
W
Hou Yi
11,148
619
117
7
0
328,351
4
W
Eset
8,592
477
100
6
0
349,442
4
W
Mulan
11,314
629
116
6
0
336,546
7
L
Merlin
9,856
548
130
7
0
307,643
2
L
Charybdis
7,856
436
77
4
0
312,517
3
L
Atlas
8,167
454
33
2
0
327,671
1
L
Bellona
9,366
520
119
7
0
298,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role