Player Matchup

Cerberus
Cerberus
litlivingroomtv
Cerberus
Level 69
God Stats
7W - 6L
1,746 SR
Queue Stats
130W - 123L
1,565 Elo+
Party 2
Medusa
Medusa
newt404
Medusa
Level 95
God Stats
2W - 2L
1,761 SR
Queue Stats
155W - 147L
1,588 Elo+
Party 2
Raijin
Raijin
vietdylan
Raijin
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 110L
1,625 Elo+
Party 2
Team Averages
Level 88
1,669 SR
1,593 Elo+

VS

Team Averages
Level 28
1,312 SR
1,394 Elo+
Sol
Sol
EJJJ
Sol
Level 31
God Stats
1W - 8L
1,093 SR
Queue Stats
91W - 119L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
JamminJett
Erlang Shen
Level 39
God Stats
3W - 2L
1,573 SR
Queue Stats
39W - 46L
1,458 Elo+
Party 1
Neith
Neith
RobnaztiusIII
Neith
Level 13
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 3L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 0 / 10
7,820
782
2,363
8,296
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
newt404
Medusa
12
4 / 0 / 7
7,648
765
5,936
5,292
1,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
vietdylan
Raijin
13
6 / 0 / 5
7,962
796
9,182
4,909
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EJJJ
Sol
9
0 / 2 / 0
5,759
576
6,576
5,862
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
JamminJett
Erlang Shen
10
0 / 5 / 0
5,780
578
2,189
7,409
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 4 / 0
5,793
579
2,908
6,710
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
EJJJ
Sol
0
2
0
0
L
Erlang Shen
JamminJett
Erlang Shen
0
5
0
0
L
0
4
0
0
W
Cerberus
1
0
10
6
W
Medusa
newt404
Medusa
4
0
7
7.5
W
Raijin
vietdylan
Raijin
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
11,673
18,497
Taken
19,981
9,984
Mitigated
7,550
7,953
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
EJJJ
Sol
6,576
1,326
0
800
5,862
1,807
0
2,983
2,697
19,648
1,161
L
Erlang Shen
JamminJett
Erlang Shen
2,189
677
300
1,083
7,409
3,723
0
4,092
2,981
0
8,654
L
2,908
906
0
696
6,710
2,020
0
3,548
2,758
0
14,143
W
Cerberus
2,363
190
379
3,990
8,296
6,468
0
2,495
5,555
5,352
0
W
Medusa
newt404
Medusa
5,936
2,552
0
1,204
5,292
1,901
1,233
2,507
2,756
0
42,200
W
Raijin
vietdylan
Raijin
9,182
765
0
2,380
4,909
1,615
187
1,637
3,208
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
17,332
132
Minions Killed
83
8
Camps Cleared
1
552,618
Distance Traveled
545,081
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,759
576
36
4
1
199,669
1
L
Erlang Shen
5,780
578
21
2
0
189,788
3
L
Neith
5,793
579
26
3
0
155,624
1
W
Cerberus
7,820
782
13
1
0
195,386
0
W
Medusa
7,648
765
95
10
5
186,977
1
W
Raijin
7,962
796
24
2
3
170,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role