Player Matchup

Shiva
Shiva
FamilialTiger63
Shiva
Level 123
God Stats
17W - 15L
1,580 SR
Queue Stats
270W - 269L
1,482 Elo+
Solo
Ra
Ra
Fear7641
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,538 Elo+
Solo
Khepri
Khepri
OhHercFist
Khepri
Level 44
God Stats
4W - 2L
1,920 SR
Queue Stats
90W - 30L
1,726 Elo+
Solo
Cupid
Cupid
SluaghTighearna1
Cupid
Level 129
God Stats
2W - 1L
1,485 SR
Queue Stats
247W - 222L
1,566 Elo+
Party 1
Loki
Loki
SniperxDragon4
Loki
Level 57
God Stats
1W - 2L
1,753 SR
Queue Stats
111W - 122L
1,431 Elo+
Party 1
Team Averages
Level 78
1,648 SR
1,548 Elo+

VS

Team Averages
Level 76
1,598 SR
1,564 Elo+
Pele
Pele
Brunosachi
Pele
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 34L
1,489 Elo+
Solo
Freya
Freya
NerfHorus
Freya
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,887 Elo+
Solo
Horus
Horus
Obstiinate
Horus
Level 143
God Stats
16W - 8L
1,599 SR
Queue Stats
554W - 575L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Starvin19Marvin
Guan Yu
Level 39
God Stats
1W - 1L
1,486 SR
Queue Stats
28W - 38L
1,459 Elo+
Solo
Chronos
Chronos
UnHolyManners13
Chronos
Level 125
God Stats
14W - 4L
1,905 SR
Queue Stats
433W - 434L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,537
554
3,739
7,991
5,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 0
6,141
614
2,851
3,530
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
OhHercFist
Khepri
8
0 / 5 / 4
5,199
520
1,898
9,192
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 3 / 0
5,533
553
6,388
5,357
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 2
4,610
461
1,825
5,665
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
6,731
673
4,811
4,880
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
NerfHorus
Freya
11
5 / 1 / 2
6,518
652
7,880
6,837
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
8
1 / 3 / 7
5,568
557
2,615
8,804
5,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 2
6,369
637
4,961
7,750
5,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 2
6,220
622
2,531
5,786
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
0
2
0
0
L
1
1
0
1
W
Freya
NerfHorus
Freya
5
1
2
6
W
Horus
1
3
7
1.5
L
Khepri
OhHercFist
Khepri
0
5
4
0.4
L
4
3
0
1.33
L
0
3
2
0.33
W
0
0
2
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
22,798
31,735
Taken
34,057
13,790
Mitigated
16,442
9,212
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,811
1,734
0
2,292
4,880
1,535
401
233
4,639
0
30,964
L
3,739
830
0
3,150
7,991
5,576
0
0
7,991
0
31,888
L
2,851
88
0
954
3,530
1,129
20
2,448
1,082
37,318
0
W
Freya
NerfHorus
Freya
7,880
2,976
0
2,958
6,837
2,667
117
1,148
5,685
26,989
5,385
W
Horus
2,615
1,266
779
2,853
8,804
5,364
0
1,165
7,587
0
7,655
L
Khepri
OhHercFist
Khepri
1,898
185
34
1,936
9,192
4,084
0
3,633
5,559
9,400
0
L
6,388
3,846
464
1,636
5,357
1,422
260
2,122
3,235
0
25,624
L
1,825
426
0
1,038
5,665
1,579
15
1,120
4,545
0
17,740
W
4,961
1,033
30
3,455
7,750
5,000
138
0
7,750
0
38,418
W
2,531
721
0
2,533
5,786
1,876
1,294
1,881
3,647
33,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
31,406
262
Minions Killed
303
0
Camps Cleared
0
999,806
Distance Traveled
1,016,230
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,731
673
67
7
0
251,336
0
L
Shiva
5,537
554
69
7
0
210,512
1
L
Ra
6,141
614
96
10
0
211,517
2
W
Freya
6,518
652
48
5
0
174,337
2
W
Horus
5,568
557
11
1
0
189,645
1
L
Khepri
5,199
520
13
1
0
192,888
2
L
Cupid
5,533
553
48
5
0
177,001
1
L
Loki
4,610
461
36
4
0
207,888
0
W
Guan Yu
6,369
637
96
10
0
204,357
3
W
Chronos
6,220
622
81
8
0
196,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role