Player Matchup

Ra
Ra
MachoOmega7212
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 74L
1,349 Elo+
Solo
Pele
Pele
PRINCETREYxx
Pele
Level 65
God Stats
6W - 9L
1,491 SR
Queue Stats
146W - 166L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
WintersCourt
Nu Wa
Level 69
God Stats
16W - 16L
1,500 SR
Queue Stats
49W - 83L
1,272 Elo+
Solo
Skadi
Skadi
ZonateBow63
Skadi
Level 48
God Stats
7W - 7L
1,707 SR
Queue Stats
186W - 227L
1,373 Elo+
Party 2
Anubis
Anubis
slugplug801
Anubis
Level 116
God Stats
3W - 16L
1,227 SR
Queue Stats
53W - 81L
1,398 Elo+
Solo
Team Averages
Level 69
1,485 SR
1,351 Elo+

VS

Team Averages
Level 72
1,401 SR
1,333 Elo+
Aphrodite
Aphrodite
BiscuitNoDrink
Aphrodite
Level 69
God Stats
2W - 2L
1,262 SR
Queue Stats
187W - 187L
1,416 Elo+
Party 1
Bellona
Bellona
Grayhairsgamer
Bellona
Level 88
God Stats
3W - 1L
1,153 SR
Queue Stats
43W - 40L
1,353 Elo+
Party 1
Sol
Sol
SilverMoonlightx
Sol
Level 64
God Stats
3W - 1L
1,491 SR
Queue Stats
6W - 13L
1,252 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zus99
Ah Muzen Cab
Level 53
God Stats
5W - 3L
1,601 SR
Queue Stats
16W - 21L
1,284 Elo+
Solo
Da Ji
Da Ji
krisss2fly
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
9,430
472
7,394
14,636
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 1
9,903
495
7,449
13,893
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 8
10,202
510
19,425
6,177
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 5 / 4
9,759
488
10,626
11,926
3,875
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
2 / 5 / 2
9,450
473
6,007
12,670
5,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BiscuitNoDrink
Aphrodite
16
3 / 1 / 11
10,098
505
3,997
16,640
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 0 / 3
9,524
476
4,672
11,951
10,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 2 / 8
9,650
483
7,443
13,711
4,123
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Zus99
Ah Muzen Cab
16
9 / 5 / 2
10,176
509
10,553
14,497
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
19
11 / 5 / 6
11,667
583
16,283
19,249
7,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
12
Kills
26
26
Deaths
13
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BiscuitNoDrink
Aphrodite
3
1
11
8.5
W
0
0
3
1.5
L
1
8
5
0.44
L
3
5
1
0.7
W
3
2
8
3.5
L
2
3
8
2
L
4
5
4
1.2
W
Ah Muzen Cab
Zus99
Ah Muzen Cab
9
5
2
2
W
Da Ji
11
5
6
2.8
L
Anubis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,901
Damage
42,948
59,302
Taken
76,048
21,425
Mitigated
43,302
15,005
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BiscuitNoDrink
Aphrodite
3,997
893
3,246
6,689
16,640
16,580
1,157
5,671
10,181
32,336
0
W
4,672
193
0
1,311
11,951
10,712
1,263
4,279
7,054
12,578
44,582
L
7,394
854
284
3,967
14,636
4,672
740
2,056
12,178
54,313
762
L
7,449
850
0
2,831
13,893
4,863
706
2,333
11,560
0
59,380
W
7,443
2,049
0
5,881
13,711
4,123
2,559
7,323
5,928
59,551
0
L
19,425
3,002
466
819
6,177
2,261
544
2,175
4,002
59,208
0
L
10,626
6,311
0
3,243
11,926
3,875
905
1,850
10,076
0
47,777
W
Ah Muzen Cab
Zus99
Ah Muzen Cab
10,553
4,758
0
3,321
14,497
4,146
483
5,830
8,253
0
60,902
W
Da Ji
16,283
3,960
696
5,013
19,249
7,741
412
6,828
11,945
0
78,135
L
Anubis
6,007
102
0
3,395
12,670
5,754
1,742
3,668
9,002
56,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
51,115
486
Minions Killed
477
0
Camps Cleared
0
1,624,327
Distance Traveled
1,924,216
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,098
505
54
3
0
364,032
5
W
Bellona
9,524
476
130
7
0
432,773
1
L
Ra
9,430
472
95
5
0
341,762
6
L
Pele
9,903
495
117
6
0
397,549
0
W
Sol
9,650
483
102
5
0
395,858
1
L
Nu Wa
10,202
510
87
4
0
328,244
6
L
Skadi
9,759
488
90
5
0
290,863
0
W
Ah Muzen Cab
10,176
509
81
4
0
359,044
2
W
Da Ji
11,667
583
110
6
0
372,509
0
L
Anubis
9,450
473
97
5
0
265,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role