Player Matchup

Bellona
Bellona
Silver II
CARRYortroll1999
Bellona
Silver II
Level 41
God Stats
0W - 4L
1,298 SR
Queue Stats
79W - 86L
1,333 MMR
Party 1
Raijin
Raijin
Silver IV
ElDiegooGP
Raijin
Silver IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,044 MMR
Party 1
Apollo
Apollo
Bronze III
JesuciiTho
Apollo
Bronze III
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 29L
1,206 MMR
Solo
Cabrakan
Cabrakan
Silver II
Lev3rett
Cabrakan
Silver II
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 89L
1,166 MMR
Solo
Izanami
Izanami
Silver I
MrPugas
Izanami
Silver I
Level 104
God Stats
2W - 8L
1,742 SR
Queue Stats
269W - 280L
1,164 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,465 SR
1,183 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,436 SR
1,184 MMR
Chaac
Chaac
Silver I
HallowHawk
Chaac
Silver I
Level 128
God Stats
1W - 2L
1,387 SR
Queue Stats
423W - 420L
1,190 MMR
Solo
Sylvanus
Sylvanus
Bronze III
NARUKIA779
Sylvanus
Bronze III
Level 153
God Stats
3W - 0L
1,205 SR
Queue Stats
16W - 16L
1,223 MMR
Solo
Osiris
Osiris
Silver I
SidTheSloth2020
Osiris
Silver I
Level 89
God Stats
30W - 14L
1,642 SR
Queue Stats
256W - 270L
1,215 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
Slyptix
Morgan Le Fay
Silver V
Level 46
God Stats
1W - 3L
1,363 SR
Queue Stats
29W - 52L
1,070 MMR
Solo
Charybdis
Charybdis
Bronze IV
WooliestLamb8
Charybdis
Bronze IV
Level 160
God Stats
25W - 24L
1,585 SR
Queue Stats
216W - 235L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 2
8,644
508
15,115
17,067
11,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
ElDiegooGP
Raijin
13
3 / 7 / 2
8,195
482
6,091
10,340
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
JesuciiTho
Apollo
13
2 / 5 / 2
8,536
502
6,310
13,847
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Lev3rett
Cabrakan
10
0 / 6 / 1
6,612
389
3,400
14,482
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MrPugas
Izanami
12
1 / 8 / 1
7,622
448
3,910
12,525
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AtlasAresAgniThothArtio

VS

Bans
ArachneGebGilgameshBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
7 / 2 / 5
11,484
676
8,196
10,454
10,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
NARUKIA779
Sylvanus
15
6 / 1 / 14
9,729
572
9,010
14,935
14,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 4 / 15
10,673
628
10,409
13,563
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Slyptix
Morgan Le Fay
15
7 / 3 / 10
10,584
623
12,456
10,048
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
WooliestLamb8
Charybdis
17
8 / 2 / 9
11,080
652
12,249
9,997
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
12
Kills
33
34
Deaths
12
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
L
Raijin
ElDiegooGP
Raijin
3
7
2
0.57
W
Chaac
7
2
5
4.75
L
Apollo
JesuciiTho
Apollo
2
5
2
0.6
L
Cabrakan
Lev3rett
Cabrakan
0
6
1
0.08
L
Izanami
MrPugas
Izanami
1
8
1
0.19
W
Sylvanus
NARUKIA779
Sylvanus
6
1
14
13
W
5
4
15
3.13
W
Morgan Le Fay
Slyptix
Morgan Le Fay
7
3
10
4
W
Charybdis
WooliestLamb8
Charybdis
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,826
Damage
52,320
68,261
Taken
58,997
34,501
Mitigated
41,706
10,243
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,115
7,230
0
547
17,067
11,793
0
5,562
11,266
0
48,712
L
Raijin
ElDiegooGP
Raijin
6,091
512
0
40
10,340
3,003
164
3,953
6,124
42,454
0
W
Chaac
8,196
1,184
0
3,074
10,454
10,109
642
1,024
9,406
0
73,436
L
Apollo
JesuciiTho
Apollo
6,310
3,334
134
3,037
13,847
7,964
0
2,623
11,113
0
45,231
L
Cabrakan
Lev3rett
Cabrakan
3,400
694
216
2,846
14,482
9,059
0
4,285
10,026
16,687
0
L
Izanami
MrPugas
Izanami
3,910
2,383
0
3,423
12,525
2,682
756
3,334
8,008
0
54,667
W
Sylvanus
NARUKIA779
Sylvanus
9,010
2,440
3,972
5,352
14,935
14,821
344
3,773
11,036
31,630
12,204
W
10,409
5,240
0
2,782
13,563
9,608
0
2,958
10,132
0
89,696
W
Morgan Le Fay
Slyptix
Morgan Le Fay
12,456
1,197
429
2,218
10,048
3,879
836
862
9,080
51,918
0
W
Charybdis
WooliestLamb8
Charybdis
12,249
6,801
0
4,230
9,997
3,289
2,044
755
8,254
0
81,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
53,550
384
Minions Killed
551
0
Camps Cleared
0
1,458,328
Distance Traveled
1,673,677
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,644
508
74
4
0
307,923
1
L
Raijin
8,195
482
88
5
0
277,795
1
W
Chaac
11,484
676
144
8
0
362,836
0
L
Apollo
8,536
502
93
5
0
323,420
4
L
Cabrakan
6,612
389
35
2
0
284,038
3
L
Izanami
7,622
448
94
6
0
265,152
8
W
Sylvanus
9,729
572
72
4
0
315,903
8
W
Osiris
10,673
628
119
7
0
358,973
2
W
Morgan Le Fay
10,584
623
92
5
0
309,588
3
W
Charybdis
11,080
652
124
7
0
326,377
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role