Player Matchup

Anubis
Anubis
GrungeIsDead
Anubis
Level 69
God Stats
10W - 9L
1,514 SR
Queue Stats
634W - 591L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Spadooky
Guan Yu
Level 80
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 20L
1,388 Elo+
Solo
Heimdallr
Heimdallr
iPushFatKidsXx
Heimdallr
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,305 Elo+
Solo
Janus
Janus
kazuto1315
Janus
Level 63
God Stats
2W - 5L
1,699 SR
Queue Stats
120W - 120L
1,420 Elo+
Solo
Ratatoskr
Ratatoskr
ladysithkiller46
Ratatoskr
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
366W - 365L
1,377 Elo+
Solo
Team Averages
Level 65
1,502 SR
1,380 Elo+

VS

Team Averages
Level 86
1,486 SR
1,508 Elo+
Bacchus
Bacchus
 
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DeadSilence267
Achilles
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,531 Elo+
Party 1
Thoth
Thoth
Getwhxcked
Thoth
Level 85
God Stats
1W - 0L
1,429 SR
Queue Stats
48W - 34L
1,367 Elo+
Solo
Sylvanus
Sylvanus
Tha 10th Wonder
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,537 Elo+
Party 1
Chernobog
Chernobog
The Sexy Gringo
Chernobog
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 75L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 3 / 10
10,500
750
15,297
11,628
4,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Spadooky
Guan Yu
14
0 / 6 / 12
8,798
628
4,720
14,840
11,854
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
iPushFatKidsXx
Heimdallr
17
6 / 7 / 9
10,330
738
13,524
12,630
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
17
4 / 8 / 7
10,512
751
13,628
14,963
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
18
4 / 8 / 8
10,414
744
11,051
18,109
14,279
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 2 / 21
10,841
774
10,043
17,480
23,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
18
8 / 7 / 14
11,205
800
11,847
19,776
17,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
18
6 / 6 / 16
11,447
818
13,998
10,731
3,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
3 / 3 / 19
11,002
786
9,441
15,724
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
The Sexy Gringo
Chernobog
20
11 / 2 / 17
12,217
873
21,356
13,105
6,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
18
Kills
32
32
Deaths
20
46
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
21
7.25
W
Achilles
8
7
14
2.14
W
Thoth
6
6
16
2.33
L
Anubis
4
3
10
3
L
Guan Yu
Spadooky
Guan Yu
0
6
12
1
W
Sylvanus
3
3
19
4.17
W
Chernobog
The Sexy Gringo
Chernobog
11
2
17
9.75
L
Heimdallr
iPushFatKidsXx
Heimdallr
6
7
9
1.5
L
Janus
4
8
7
0.94
L
Ratatoskr
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,220
Damage
66,685
72,170
Taken
76,816
38,224
Mitigated
69,435
20,869
Healing
32,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,043
1,053
1,788
5,799
17,480
23,406
0
5,698
11,532
19,382
0
W
Achilles
11,847
3,212
1,030
2,685
19,776
17,574
567
6,391
13,267
0
17,945
W
Thoth
13,998
391
1,054
1,333
10,731
3,504
529
4,839
5,713
26,136
0
L
Anubis
15,297
1,383
1,161
3,621
11,628
4,255
0
6,537
5,050
35,327
0
L
Guan Yu
Spadooky
Guan Yu
4,720
213
4,072
3,676
14,840
11,854
0
6,543
7,994
0
8,849
W
Sylvanus
9,441
2,232
8,204
5,854
15,724
18,369
484
7,516
8,016
16,374
0
W
Chernobog
The Sexy Gringo
Chernobog
21,356
9,481
2,162
2,817
13,105
6,582
3,645
4,481
8,429
0
51,412
L
Heimdallr
iPushFatKidsXx
Heimdallr
13,524
4,929
120
500
12,630
4,290
964
5,912
6,574
0
25,548
L
Janus
13,628
1,243
1,251
3,026
14,963
3,546
0
6,157
8,702
30,528
0
L
Ratatoskr
11,051
2,427
826
2,616
18,109
14,279
63
8,333
9,584
0
15,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
56,712
151
Minions Killed
122
0
Camps Cleared
0
1,156,085
Distance Traveled
1,260,863
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,841
774
15
1
0
278,781
0
W
Achilles
11,205
800
13
1
0
282,820
0
W
Thoth
11,447
818
24
2
0
201,256
0
L
Anubis
10,500
750
62
4
0
240,853
0
L
Guan Yu
8,798
628
14
1
0
269,051
2
W
Sylvanus
11,002
786
7
1
0
265,573
0
W
Chernobog
12,217
873
63
5
0
232,433
0
L
Heimdallr
10,330
738
18
1
0
200,946
1
L
Janus
10,512
751
45
3
0
199,302
0
L
Ratatoskr
10,414
744
12
1
0
245,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role