Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Pinkbugaboo
Persephone
Level 103
God Stats
3W - 2L
1,432 SR
Queue Stats
88W - 66L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
legomshi
Baron Samedi
Level 156
God Stats
5W - 3L
1,580 SR
Queue Stats
151W - 161L
1,514 Elo+
Solo
Team Averages
Level 136
1,502 SR
1,525 Elo+

VS

Team Averages
Level 112
1,503 SR
1,520 Elo+
Merlin
Merlin
Bowsk
Merlin
Level 124
God Stats
3W - 5L
1,471 SR
Queue Stats
118W - 106L
1,533 Elo+
Solo
Neith
Neith
Clout Rep
Neith
Level 89
God Stats
3W - 6L
1,079 SR
Queue Stats
260W - 317L
1,416 Elo+
Party 2
Thanatos
Thanatos
Psychiatriic160
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 117L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
cheesecakeee
Aphrodite
Level 126
God Stats
17W - 12L
1,633 SR
Queue Stats
81W - 71L
1,626 Elo+
Party 3
Shiva
Shiva
thiago barbieri
Shiva
Level 156
God Stats
13W - 3L
1,834 SR
Queue Stats
227W - 228L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 1 / 4
8,849
885
6,659
9,377
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
 
Anhur
15
8 / 4 / 7
8,389
839
10,530
10,207
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
13
0 / 0 / 10
7,041
704
5,123
7,985
8,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Pinkbugaboo
Persephone
15
2 / 1 / 5
7,959
796
5,707
5,539
2,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
legomshi
Baron Samedi
13
1 / 0 / 9
7,316
732
7,695
3,737
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bowsk
Merlin
9
0 / 0 / 0
5,763
576
0
0
0
Neith
Clout Rep
Neith
12
2 / 5 / 1
6,528
653
6,026
10,361
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
12
0 / 6 / 4
6,505
651
4,197
9,194
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
cheesecakeee
Aphrodite
13
1 / 1 / 3
7,047
705
6,603
7,279
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 5 / 2
7,579
758
10,056
14,031
11,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
17
Kills
6
6
Deaths
17
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
4
8
W
Anhur
 
Anhur
8
4
7
2.88
W
Fenrir
 
Fenrir
0
0
10
5
L
Merlin
Bowsk
Merlin
0
0
0
0
L
Neith
Clout Rep
Neith
2
5
1
0.5
W
Persephone
Pinkbugaboo
Persephone
2
1
5
4.5
L
Thanatos
0
6
4
0.33
L
Aphrodite
cheesecakeee
Aphrodite
1
1
3
2.5
W
Baron Samedi
legomshi
Baron Samedi
1
0
9
5.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,714
Damage
26,882
36,845
Taken
40,865
21,217
Mitigated
19,992
12,207
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,659
2,173
1,447
2,361
9,377
4,377
302
1,436
7,941
0
28,160
W
Anhur
 
Anhur
10,530
6,530
0
1,878
10,207
3,575
168
1,461
8,746
0
22,210
W
Fenrir
 
Fenrir
5,123
824
329
1,473
7,985
8,087
0
1,717
6,268
0
12,168
L
Merlin
Bowsk
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Clout Rep
Neith
6,026
2,289
0
1,777
10,361
3,109
0
3,232
7,129
0
16,435
W
Persephone
Pinkbugaboo
Persephone
5,707
307
0
1,367
5,539
2,189
1,403
1,153
4,385
28,991
0
L
Thanatos
4,197
1,320
0
2,742
9,194
2,815
0
1,796
7,398
0
11,561
L
Aphrodite
cheesecakeee
Aphrodite
6,603
334
5,255
5,084
7,279
2,992
0
3,544
3,735
18,387
0
W
Baron Samedi
legomshi
Baron Samedi
7,695
295
1,532
1,820
3,737
2,989
143
836
2,901
22,073
0
L
10,056
1,681
448
1,093
14,031
11,076
0
4,830
9,201
0
23,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
33,422
179
Minions Killed
99
0
Camps Cleared
0
1,041,116
Distance Traveled
752,677
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,849
885
40
4
0
240,630
1
W
Anhur
8,389
839
29
3
0
182,955
2
W
Fenrir
7,041
704
11
1
0
230,743
2
L
Merlin
5,763
576
0
0
0
0
0
L
Neith
6,528
653
15
2
0
151,897
0
W
Persephone
7,959
796
57
6
0
206,449
2
L
Thanatos
6,505
651
11
1
0
195,541
3
L
Aphrodite
7,047
705
38
4
0
214,079
3
W
Baron Samedi
7,316
732
42
4
0
180,339
3
L
Shiva
7,579
758
35
4
0
191,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role