Player Matchup

Hercules
Hercules
AnglerFish21
Hercules
Level 67
God Stats
1W - 2L
1,460 SR
Queue Stats
2W - 2L
1,229 Elo+
Party 1
Atlas
Atlas
BOLDINBLOOD
Atlas
Level 160
God Stats
2W - 5L
1,248 SR
Queue Stats
88W - 47L
1,368 Elo+
Party 1
Izanami
Izanami
Chewwbakaa
Izanami
Level 29
God Stats
56W - 36L
1,752 SR
Queue Stats
266W - 265L
1,656 Elo+
Party 1
Geb
Geb
SETthaTONE
Geb
Level 102
God Stats
18W - 13L
1,615 SR
Queue Stats
509W - 478L
1,595 Elo+
Party 1
Thanatos
Thanatos
SpoiledJam0
Thanatos
Level 127
God Stats
8W - 8L
1,501 SR
Queue Stats
197W - 171L
1,527 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,475 Elo+

VS

Team Averages
Level 45
1,587 SR
1,543 Elo+
Bastet
Bastet
Dmac2k18
Bastet
Level 55
God Stats
10W - 9L
1,574 SR
Queue Stats
100W - 93L
1,548 Elo+
Party 3
Persephone
Persephone
ICBcoldeen
Persephone
Level 29
God Stats
15W - 13L
1,641 SR
Queue Stats
115W - 90L
1,565 Elo+
Party 3
Hou Yi
Hou Yi
MovinNeaky
Hou Yi
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
134W - 121L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
PublicEnemy1k
Cliodhna
Level 86
God Stats
46W - 30L
1,719 SR
Queue Stats
131W - 104L
1,600 Elo+
Party 3
Ymir
Ymir
YaBoyNacho
Ymir
Level 23
God Stats
13W - 17L
1,500 SR
Queue Stats
86W - 94L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnglerFish21
Hercules
19
3 / 9 / 10
13,576
503
15,075
32,850
30,760
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 5 / 15
13,596
504
15,987
26,901
31,214
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Chewwbakaa
Izanami
20
1 / 7 / 10
13,768
510
12,106
18,926
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 6 / 8
14,199
526
21,948
23,500
10,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SpoiledJam0
Thanatos
20
18 / 1 / 8
17,517
649
29,818
22,509
13,461
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dmac2k18
Bastet
16
6 / 10 / 9
11,523
427
13,943
26,442
8,313
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ICBcoldeen
Persephone
20
7 / 8 / 9
13,973
518
26,306
21,680
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
MovinNeaky
Hou Yi
18
4 / 4 / 8
11,764
436
13,762
20,137
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
PublicEnemy1k
Cliodhna
19
8 / 6 / 9
12,996
481
19,805
27,002
12,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 12
11,247
417
7,382
27,585
28,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
31
Kills
27
28
Deaths
31
51
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hercules
AnglerFish21
Hercules
3
9
10
0.89
W
2
5
15
1.9
W
Izanami
Chewwbakaa
Izanami
1
7
10
0.86
L
Bastet
Dmac2k18
Bastet
6
10
9
1.05
L
Persephone
ICBcoldeen
Persephone
7
8
9
1.44
L
Hou Yi
MovinNeaky
Hou Yi
4
4
8
2
L
Cliodhna
PublicEnemy1k
Cliodhna
8
6
9
2.08
W
7
6
8
1.83
W
Thanatos
SpoiledJam0
Thanatos
18
1
8
22
L
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,934
Damage
81,198
124,686
Taken
122,846
92,824
Mitigated
63,184
52,087
Healing
32,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AnglerFish21
Hercules
15,075
3,876
0
5,092
32,850
30,760
440
7,536
25,314
0
73,113
W
15,987
4,581
0
2,719
26,901
31,214
523
8,638
18,263
50,450
5,789
W
Izanami
Chewwbakaa
Izanami
12,106
7,759
0
7,093
18,926
6,575
3,442
3,431
15,495
0
113,715
L
Bastet
Dmac2k18
Bastet
13,943
3,572
0
3,363
26,442
8,313
849
8,283
18,159
0
50,861
L
Persephone
ICBcoldeen
Persephone
26,306
703
397
5,699
21,680
6,462
0
8,970
12,702
113,731
0
L
Hou Yi
MovinNeaky
Hou Yi
13,762
7,678
0
6,806
20,137
7,461
516
8,181
11,650
0
86,415
L
Cliodhna
PublicEnemy1k
Cliodhna
19,805
2,870
50
11,126
27,002
12,022
294
5,504
21,498
0
79,871
W
21,948
1,940
0
4,388
23,500
10,814
208
10,912
12,323
80,993
3,715
W
Thanatos
SpoiledJam0
Thanatos
29,818
8,631
0
32,795
22,509
13,461
1,977
2,886
18,099
0
188,597
L
7,382
526
0
5,067
27,585
28,926
0
12,119
14,514
27,968
1,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,656
Gold Earned
61,503
691
Minions Killed
522
0
Camps Cleared
0
2,639,175
Distance Traveled
2,461,416
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,576
503
138
5
0
475,777
4
W
Atlas
13,596
504
77
3
0
519,049
14
W
Izanami
13,768
510
181
7
0
470,521
1
L
Bastet
11,523
427
64
2
0
484,600
2
L
Persephone
13,973
518
188
7
0
491,766
3
L
Hou Yi
11,764
436
124
5
0
461,743
2
L
Cliodhna
12,996
481
114
4
0
545,833
2
W
Geb
14,199
526
85
3
0
535,293
4
W
Thanatos
17,517
649
210
8
0
638,535
2
L
Ymir
11,247
417
32
1
0
477,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role