Player Matchup

Merlin
Merlin
Gr8man101
Merlin
Level 129
God Stats
8W - 6L
1,222 SR
Queue Stats
117W - 92L
1,455 Elo+
Solo
Thanatos
Thanatos
Inmortal101
Thanatos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
TommyG23
Zhong Kui
Level 107
God Stats
4W - 3L
1,715 SR
Queue Stats
181W - 150L
1,552 Elo+
Solo
Neith
Neith
clawz809
Neith
Level 67
God Stats
32W - 35L
1,813 SR
Queue Stats
328W - 387L
1,478 Elo+
Party 2
Cerberus
Cerberus
exoclawz809
Cerberus
Level 104
God Stats
26W - 31L
1,552 SR
Queue Stats
356W - 381L
1,505 Elo+
Party 2
Team Averages
Level 106
1,560 SR
1,510 Elo+

VS

Team Averages
Level 22
1,633 SR
1,638 Elo+
Kali
Kali
ImRare
Kali
Level 16
God Stats
1W - 2L
1,746 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 1
Izanami
Izanami
ItsLogiii
Izanami
Level 16
God Stats
1W - 2L
1,746 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 1
Nox
Nox
LunarTheCat
Nox
Level 16
God Stats
0W - 2L
1,430 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MrFrowny
Gilgamesh
Level 7
God Stats
1W - 2L
1,746 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 1
Atlas
Atlas
TricksterOfRlyeh
Atlas
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gr8man101
Merlin
14
5 / 0 / 1
8,362
643
4,395
2,539
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Inmortal101
Thanatos
14
5 / 1 / 7
8,036
618
8,308
7,266
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TommyG23
Zhong Kui
15
6 / 0 / 0
8,903
685
8,113
6,671
4,547
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
clawz809
Neith
12
1 / 0 / 6
6,629
510
2,944
4,602
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
exoclawz809
Cerberus
12
3 / 0 / 6
7,221
555
4,718
7,052
4,691
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ImRare
Kali
10
0 / 3 / 0
5,919
455
650
9,547
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
ItsLogiii
Izanami
9
0 / 5 / 0
5,520
425
4,541
8,185
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
6,336
487
2,120
6,953
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MrFrowny
Gilgamesh
10
0 / 5 / 0
5,891
453
2,546
10,270
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 0
5,987
461
3,309
11,421
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
20
Kills
1
1
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gr8man101
Merlin
5
0
1
5.5
L
Kali
ImRare
Kali
0
3
0
0
W
Thanatos
Inmortal101
Thanatos
5
1
7
8.5
L
Izanami
ItsLogiii
Izanami
0
5
0
0
L
1
3
0
0.33
L
Gilgamesh
MrFrowny
Gilgamesh
0
5
0
0
W
Zhong Kui
TommyG23
Zhong Kui
6
0
0
6
L
0
4
0
0
W
Neith
clawz809
Neith
1
0
6
4
W
Cerberus
exoclawz809
Cerberus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
13,166
28,130
Taken
46,376
13,986
Mitigated
16,482
18,886
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gr8man101
Merlin
4,395
139
0
310
2,539
853
348
494
2,037
49,879
0
L
Kali
ImRare
Kali
650
147
0
861
9,547
2,549
0
1,341
8,168
0
36,735
W
Thanatos
Inmortal101
Thanatos
8,308
1,872
0
8,456
7,266
2,691
0
740
6,450
0
48,215
L
Izanami
ItsLogiii
Izanami
4,541
2,712
0
1,628
8,185
1,577
363
2,631
5,506
0
40,604
L
2,120
0
0
357
6,953
1,909
0
2,676
4,165
29,044
0
L
Gilgamesh
MrFrowny
Gilgamesh
2,546
893
0
1,476
10,270
4,747
0
6,125
4,145
0
26,845
W
Zhong Kui
TommyG23
Zhong Kui
8,113
1,097
0
4,603
6,671
4,547
132
766
5,869
55,883
0
L
3,309
1,205
0
1,425
11,421
5,700
0
4,163
7,166
17,965
0
W
Neith
clawz809
Neith
2,944
885
0
2,677
4,602
1,204
584
1,218
3,384
0
36,614
W
Cerberus
exoclawz809
Cerberus
4,718
114
0
2,840
7,052
4,691
0
2,083
4,961
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
29,653
449
Minions Killed
307
0
Camps Cleared
0
1,343,358
Distance Traveled
1,274,322
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,362
643
115
9
0
273,951
3
L
Kali
5,919
455
71
5
0
288,710
11
W
Thanatos
8,036
618
96
7
0
309,290
6
L
Izanami
5,520
425
89
7
0
234,177
4
L
Nox
6,336
487
66
5
0
256,113
1
L
Gilgamesh
5,891
453
60
5
0
236,939
3
W
Zhong Kui
8,903
685
121
9
0
247,078
3
L
Atlas
5,987
461
21
2
0
258,383
7
W
Neith
6,629
510
64
5
0
246,903
3
W
Cerberus
7,221
555
53
4
0
266,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role