Player Matchup

Sobek
Sobek
Damnify_
Sobek
Level 82
God Stats
1W - 1L
1,783 SR
Queue Stats
10W - 4L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
KBPlague
Sun Wukong
Level 62
God Stats
1W - 4L
1,303 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 2
Sol
Sol
Smegmaholic
Sol
Level 103
God Stats
11W - 12L
1,629 SR
Queue Stats
132W - 93L
1,650 Elo+
Party 2
Team Averages
Level 82
1,572 SR
1,551 Elo+

VS

Team Averages
Level 142
1,597 SR
1,702 Elo+
Shiva
Shiva
Dr Vader X2
Shiva
Level 158
God Stats
40W - 16L
1,822 SR
Queue Stats
162W - 106L
1,712 Elo+
Party 1
Baron Samedi
Baron Samedi
ddivinehero
Baron Samedi
Level 159
God Stats
1W - 0L
1,296 SR
Queue Stats
98W - 47L
1,767 Elo+
Party 1
Tsukuyomi
Tsukuyomi
icefire1343
Tsukuyomi
Level 109
God Stats
17W - 4L
1,674 SR
Queue Stats
37W - 34L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Damnify_
Sobek
10
0 / 3 / 1
7,045
640
4,041
13,450
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
KBPlague
Sun Wukong
11
0 / 5 / 2
6,889
626
5,299
10,894
6,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 6 / 0
7,346
668
7,018
9,964
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
8,864
806
6,377
14,159
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
ddivinehero
Baron Samedi
13
4 / 0 / 9
8,912
810
12,569
7,421
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
icefire1343
Tsukuyomi
14
9 / 1 / 2
9,332
848
11,451
9,250
3,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
Damnify_
Sobek
0
3
1
0.17
W
1
1
12
7
L
Sun Wukong
KBPlague
Sun Wukong
0
5
2
0.2
L
2
6
0
0.33
W
Baron Samedi
ddivinehero
Baron Samedi
4
0
9
8.5
W
Tsukuyomi
icefire1343
Tsukuyomi
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
30,397
34,308
Taken
30,830
18,686
Mitigated
18,675
8,224
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Damnify_
Sobek
4,041
405
0
3,608
13,450
9,694
0
4,147
8,985
10,181
0
W
6,377
1,055
693
5,641
14,159
12,431
709
4,911
9,248
0
20,106
L
Sun Wukong
KBPlague
Sun Wukong
5,299
476
143
2,817
10,894
6,092
0
4,381
6,163
0
20,266
L
7,018
1,698
0
1,656
9,964
2,900
0
3,233
6,390
22,374
0
W
Baron Samedi
ddivinehero
Baron Samedi
12,569
832
2,986
3,900
7,421
3,061
762
2,266
5,155
38,856
0
W
Tsukuyomi
icefire1343
Tsukuyomi
11,451
2,156
85
2,220
9,250
3,183
286
4,571
4,679
0
28,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,280
Gold Earned
27,108
88
Minions Killed
130
3
Camps Cleared
8
598,856
Distance Traveled
665,495
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,045
640
3
0
0
194,773
0
W
Shiva
8,864
806
32
3
1
221,199
2
L
Sun Wukong
6,889
626
42
4
2
213,641
0
L
Sol
7,346
668
43
4
1
190,442
3
W
Baron Samedi
8,912
810
62
6
4
205,897
6
W
Tsukuyomi
9,332
848
36
3
3
238,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role