Player Matchup

Artemis
Artemis
Acegi
Artemis
Level 114
God Stats
0W - 5L
1,480 SR
Queue Stats
23W - 30L
1,416 Elo+
Party 3
Chang'e
Chang'e
Bananahannah
Chang'e
Level 127
God Stats
0W - 2L
1,781 SR
Queue Stats
51W - 61L
1,677 Elo+
Party 3
Janus
Janus
DecipleX50
Janus
Level 16
God Stats
6W - 8L
1,443 SR
Queue Stats
9W - 12L
1,395 Elo+
Party 3
Sobek
Sobek
Gonzo79
Sobek
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 50L
1,567 Elo+
Party 3
Serqet
Serqet
Shiasurpris3
Serqet
Level 159
God Stats
7W - 7L
1,691 SR
Queue Stats
154W - 167L
1,577 Elo+
Party 3
Team Averages
Level 115
1,579 SR
1,526 Elo+

VS

Team Averages
Level 112
1,653 SR
1,563 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Cryptikality
Ares
Level 105
God Stats
9W - 12L
1,600 SR
Queue Stats
646W - 626L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SniffNCheetos
Morgan Le Fay
Level 159
God Stats
7W - 3L
1,595 SR
Queue Stats
300W - 265L
1,561 Elo+
Party 1
Shiva
Shiva
Takeinglives
Shiva
Level 49
God Stats
39W - 21L
1,739 SR
Queue Stats
220W - 220L
1,537 Elo+
Solo
Arachne
Arachne
Xylch
Arachne
Level 100
God Stats
35W - 22L
1,832 SR
Queue Stats
329W - 303L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acegi
Artemis
13
0 / 5 / 3
8,284
460
7,931
14,178
4,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Bananahannah
Chang'e
13
0 / 5 / 3
8,212
456
3,817
11,764
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
12
1 / 5 / 2
7,861
437
5,516
12,186
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Gonzo79
Sobek
11
2 / 2 / 1
7,558
420
4,532
18,508
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
16
8 / 5 / 1
10,262
570
10,576
16,194
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 3 / 6
9,885
549
7,496
9,469
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 1 / 13
9,953
553
8,769
15,461
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SniffNCheetos
Morgan Le Fay
17
5 / 3 / 5
10,423
579
18,192
10,045
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 3
10,290
572
9,096
12,193
9,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Xylch
Arachne
17
9 / 1 / 3
10,700
594
8,469
13,850
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
22
22
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
6
2.33
L
Artemis
Acegi
Artemis
0
5
3
0.3
L
Chang'e
Bananahannah
Chang'e
0
5
3
0.3
W
1
1
13
7.5
L
Janus
1
5
2
0.4
L
Sobek
Gonzo79
Sobek
2
2
1
1.25
L
Serqet
8
5
1
1.7
W
Morgan Le Fay
SniffNCheetos
Morgan Le Fay
5
3
5
2.5
W
3
3
3
1.5
W
Arachne
Xylch
Arachne
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
52,022
72,830
Taken
61,018
41,695
Mitigated
38,975
16,470
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,496
1,945
0
2,518
9,469
4,291
2,412
2,797
6,098
0
71,919
L
Artemis
Acegi
Artemis
7,931
2,773
0
3,061
14,178
4,191
0
5,621
8,557
0
59,396
L
Chang'e
Bananahannah
Chang'e
3,817
369
241
4,048
11,764
12,277
0
586
11,178
39,342
0
W
8,769
278
509
3,234
15,461
15,836
465
3,001
12,305
27,987
5,372
L
Janus
5,516
192
0
1,831
12,186
3,794
21
6,818
5,368
45,289
0
L
Sobek
Gonzo79
Sobek
4,532
437
0
4,136
18,508
15,986
0
8,109
10,399
23,933
0
L
Serqet
10,576
1,350
0
3,153
16,194
5,447
0
5,434
10,760
0
51,234
W
Morgan Le Fay
SniffNCheetos
Morgan Le Fay
18,192
2,354
0
3,200
10,045
4,020
1,282
3,053
6,644
85,064
0
W
9,096
1,576
0
4,045
12,193
9,003
432
1,999
9,336
0
56,824
W
Arachne
Xylch
Arachne
8,469
5,530
0
4,678
13,850
5,825
1,116
2,120
11,338
0
74,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
51,251
408
Minions Killed
489
0
Camps Cleared
0
1,705,407
Distance Traveled
1,738,789
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,885
549
130
7
0
323,115
2
L
Artemis
8,284
460
109
6
0
307,757
6
L
Chang'e
8,212
456
86
5
0
319,332
5
W
Ares
9,953
553
34
2
0
373,664
4
L
Janus
7,861
437
104
6
0
325,006
0
L
Sobek
7,558
420
20
1
0
367,308
5
L
Serqet
10,262
570
89
5
0
386,004
1
W
Morgan Le Fay
10,423
579
120
7
0
334,095
5
W
Shiva
10,290
572
99
6
0
321,817
3
W
Arachne
10,700
594
106
6
0
386,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role