Player Matchup

Achilles
Achilles
Dmoo
Achilles
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,893 Elo+
Party 2
Ah Puch
Ah Puch
ETHAN19988
Ah Puch
Level 58
God Stats
6W - 3L
1,429 SR
Queue Stats
61W - 58L
1,588 Elo+
Party 2
Chaac
Chaac
ElliotteFriedman
Chaac
Level 73
God Stats
3W - 0L
1,735 SR
Queue Stats
72W - 79L
1,481 Elo+
Party 2
Team Averages
Level 49
1,555 SR
1,654 Elo+

VS

Team Averages
Level 84
1,534 SR
1,506 Elo+
Loki
Loki
RiftzySZN
Loki
Level 55
God Stats
0W - 1L
1,268 SR
Queue Stats
192W - 185L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
VendettaVoo
Jing Wei
Level 129
God Stats
9W - 6L
1,855 SR
Queue Stats
142W - 100L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
llXSirWinterXll
Zhong Kui
Level 69
God Stats
5W - 6L
1,479 SR
Queue Stats
177W - 138L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dmoo
Achilles
11
6 / 3 / 1
7,906
791
8,185
9,895
8,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
ETHAN19988
Ah Puch
12
3 / 0 / 5
7,508
751
8,396
4,748
1,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 8
7,105
711
5,178
6,657
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 1 / 2
6,305
631
3,964
6,334
1,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
VendettaVoo
Jing Wei
11
3 / 4 / 1
6,999
700
6,205
8,759
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
llXSirWinterXll
Zhong Kui
9
0 / 5 / 3
6,072
607
4,188
9,279
5,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
4
4
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dmoo
Achilles
6
3
1
2.17
W
Ah Puch
ETHAN19988
Ah Puch
3
0
5
5.5
W
1
1
8
5
L
Loki
1
1
2
2
L
Jing Wei
VendettaVoo
Jing Wei
3
4
1
0.88
L
Zhong Kui
llXSirWinterXll
Zhong Kui
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
14,357
21,300
Taken
24,372
15,469
Mitigated
10,589
6,840
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dmoo
Achilles
8,185
1,136
0
1,847
9,895
8,152
220
2,433
7,462
0
15,380
W
Ah Puch
ETHAN19988
Ah Puch
8,396
248
0
2,946
4,748
1,601
528
1,581
3,167
32,299
0
W
5,178
375
197
1,850
6,657
5,716
297
970
5,687
0
15,472
L
Loki
3,964
163
293
278
6,334
1,941
0
1,766
4,369
0
14,139
L
Jing Wei
VendettaVoo
Jing Wei
6,205
4,081
0
1,140
8,759
3,246
0
3,614
5,046
0
26,238
L
Zhong Kui
llXSirWinterXll
Zhong Kui
4,188
95
216
1,869
9,279
5,402
0
3,223
5,949
12,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,519
Gold Earned
19,376
105
Minions Killed
107
3
Camps Cleared
5
551,842
Distance Traveled
574,609
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,906
791
15
2
0
178,945
2
W
Ah Puch
7,508
751
64
6
2
184,158
2
W
Chaac
7,105
711
26
3
1
188,739
1
L
Loki
6,305
631
25
3
1
199,440
4
L
Jing Wei
6,999
700
55
6
2
197,698
3
L
Zhong Kui
6,072
607
27
3
2
177,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role