Player Matchup

Jormungandr
Jormungandr
Alistairrrrr
Jormungandr
Level 41
God Stats
6W - 5L
1,517 SR
Queue Stats
123W - 135L
1,483 Elo+
Party 1
Artemis
Artemis
DachiChu
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 161L
1,457 Elo+
Party 1
Nike
Nike
Mrkozmo
Nike
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 98L
1,398 Elo+
Party 1
Janus
Janus
N367
Janus
Level 87
God Stats
2W - 7L
1,375 SR
Queue Stats
138W - 148L
1,463 Elo+
Solo
Ra
Ra
Xelidwnis
Ra
Level 9
God Stats
1W - 1L
1,784 SR
Queue Stats
7W - 12L
1,415 Elo+
Party 1
Team Averages
Level 41
1,535 SR
1,443 Elo+

VS

Team Averages
Level 102
1,410 SR
1,456 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DLsilva
Charybdis
Level 157
God Stats
5W - 5L
1,110 SR
Queue Stats
46W - 65L
1,444 Elo+
Party 2
Ravana
Ravana
Hazza--boi---
Ravana
Level 86
God Stats
13W - 11L
1,548 SR
Queue Stats
70W - 61L
1,560 Elo+
Solo
Bastet
Bastet
Reigado
Bastet
Level 108
God Stats
5W - 5L
1,392 SR
Queue Stats
14W - 22L
1,432 Elo+
Party 2
Bacchus
Bacchus
rabete98
Bacchus
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 20L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alistairrrrr
Jormungandr
18
1 / 1 / 2
10,539
620
13,334
11,361
16,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
DachiChu
Artemis
18
1 / 2 / 0
10,634
626
8,611
9,573
2,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Mrkozmo
Nike
16
0 / 1 / 2
9,820
578
7,288
13,696
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
N367
Janus
19
1 / 1 / 0
11,236
661
7,001
11,093
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 5 / 1
9,992
588
2,187
12,309
2,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 0 / 3
11,640
685
12,583
6,450
2,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DLsilva
Charybdis
20
2 / 0 / 5
11,896
700
14,757
10,841
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 1 / 4
11,748
691
9,982
7,952
3,837
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
Reigado
Bastet
17
3 / 1 / 6
11,074
651
9,349
14,843
5,531
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
rabete98
Bacchus
17
0 / 1 / 4
10,560
621
2,794
11,068
14,992
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
10
10
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
3
4.5
L
Jormungandr
Alistairrrrr
Jormungandr
1
1
2
2
W
Charybdis
DLsilva
Charybdis
2
0
5
4.5
L
Artemis
DachiChu
Artemis
1
2
0
0.5
W
2
1
4
4
L
Nike
Mrkozmo
Nike
0
1
2
1
L
Janus
N367
Janus
1
1
0
1
W
Bastet
Reigado
Bastet
3
1
6
6
L
0
5
1
0.1
W
Bacchus
rabete98
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,421
Damage
49,465
58,032
Taken
51,154
37,011
Mitigated
31,580
6,913
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,583
141
0
1,064
6,450
2,504
515
2,625
3,420
45,639
0
L
Jormungandr
Alistairrrrr
Jormungandr
13,334
1,140
0
1,306
11,361
16,146
0
3,052
8,309
41,598
0
W
Charybdis
DLsilva
Charybdis
14,757
8,194
0
5,971
10,841
4,716
446
4,632
5,622
0
72,895
L
Artemis
DachiChu
Artemis
8,611
2,355
0
1,332
9,573
2,574
0
1,249
8,324
0
35,455
W
9,982
1,212
0
2,583
7,952
3,837
90
3,443
4,204
0
48,731
L
Nike
Mrkozmo
Nike
7,288
348
0
506
13,696
12,789
0
6,302
7,394
0
19,475
L
Janus
N367
Janus
7,001
154
0
714
11,093
2,680
0
2,156
8,937
64,919
0
W
Bastet
Reigado
Bastet
9,349
1,661
0
2,448
14,843
5,531
481
6,509
7,735
0
36,797
L
2,187
28
2,240
815
12,309
2,822
0
2,618
9,691
26,555
0
W
Bacchus
rabete98
Bacchus
2,794
156
0
831
11,068
14,992
125
3,669
6,830
8,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
56,918
338
Minions Killed
357
0
Camps Cleared
0
1,660,663
Distance Traveled
1,710,726
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,640
685
82
5
0
308,549
1
L
Jormungandr
10,539
620
60
4
0
355,137
4
W
Charybdis
11,896
700
133
8
0
307,498
1
L
Artemis
10,634
626
76
4
0
305,454
4
W
Ravana
11,748
691
98
6
0
395,262
1
L
Nike
9,820
578
28
2
0
346,040
3
L
Janus
11,236
661
113
7
0
343,234
1
W
Bastet
11,074
651
37
2
0
383,710
1
L
Ra
9,992
588
61
4
0
310,798
1
W
Bacchus
10,560
621
7
0
0
315,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role