Player Matchup

Ymir
Ymir
ATrumpet
Ymir
Level 83
God Stats
6W - 3L
1,605 SR
Queue Stats
200W - 108L
1,679 Elo+
Party 1
Mercury
Mercury
DiscountBoxBox
Mercury
Level 52
God Stats
32W - 26L
1,760 SR
Queue Stats
256W - 177L
1,603 Elo+
Party 1
Medusa
Medusa
SmittyStyle
Medusa
Level 32
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 51L
1,688 Elo+
Party 1
Baba Yaga
Baba Yaga
Yemi
Baba Yaga
Level 140
God Stats
16W - 5L
1,770 SR
Queue Stats
197W - 121L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
peanut5
Gilgamesh
Level 128
God Stats
17W - 7L
1,868 SR
Queue Stats
255W - 156L
1,689 Elo+
Party 1
Team Averages
Level 87
1,701 SR
1,668 Elo+

VS

Team Averages
Level 51
1,494 SR
1,442 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RippyCord
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
TrueWhip
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
moomoplayz
Baron Samedi
Level 49
God Stats
2W - 5L
1,452 SR
Queue Stats
41W - 50L
1,402 Elo+
Solo
Medusa
Medusa
papateriyaki
Medusa
Level 63
God Stats
95W - 110L
1,516 SR
Queue Stats
290W - 339L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 1 / 15
9,956
586
7,617
12,551
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 5
9,671
569
3,479
10,328
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
18
6 / 1 / 1
10,657
627
8,513
9,732
4,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
Yemi
Baba Yaga
17
8 / 2 / 7
10,807
636
16,157
10,006
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
peanut5
Gilgamesh
19
9 / 2 / 3
11,706
689
11,522
11,949
10,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 3
6,662
392
3,298
13,708
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
RippyCord
Gilgamesh
12
0 / 8 / 2
7,052
415
4,041
13,985
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
TrueWhip
Erlang Shen
12
4 / 9 / 2
7,699
453
5,779
16,681
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
moomoplayz
Baron Samedi
15
4 / 6 / 3
9,552
562
6,174
12,766
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
1 / 2 / 2
7,410
436
8,444
7,221
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
30
Kills
9
9
Deaths
30
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
3
0.3
W
Ymir
3
1
15
10.5
W
4
3
5
2.17
L
Gilgamesh
RippyCord
Gilgamesh
0
8
2
0.13
W
Medusa
6
1
1
6.5
L
Erlang Shen
TrueWhip
Erlang Shen
4
9
2
0.56
W
Baba Yaga
Yemi
Baba Yaga
8
2
7
5.75
L
Baron Samedi
moomoplayz
Baron Samedi
4
6
3
0.92
L
Medusa
1
2
2
1
W
Gilgamesh
peanut5
Gilgamesh
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,288
Damage
27,736
54,566
Taken
64,361
37,506
Mitigated
31,657
20,270
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,298
337
0
2,042
13,708
8,965
128
5,111
8,597
0
15,134
W
Ymir
7,617
2,101
0
2,095
12,551
14,543
248
1,521
10,754
26,256
1,355
W
3,479
1,758
0
4,501
10,328
3,552
0
1,506
8,665
0
54,496
L
Gilgamesh
RippyCord
Gilgamesh
4,041
615
0
601
13,985
8,819
0
2,388
11,597
5,346
23,482
W
Medusa
8,513
4,204
0
6,448
9,732
4,109
908
215
9,517
0
78,341
L
Erlang Shen
TrueWhip
Erlang Shen
5,779
3,096
0
4,050
16,681
7,953
0
5,379
11,302
0
39,655
W
Baba Yaga
Yemi
Baba Yaga
16,157
1,711
0
2,563
10,006
4,682
212
2,221
7,627
86,820
0
L
Baron Samedi
moomoplayz
Baron Samedi
6,174
257
701
2,600
12,766
4,447
0
8,255
4,511
47,524
0
L
Medusa
8,444
3,130
0
2,325
7,221
1,473
632
2,465
4,756
286
52,219
W
Gilgamesh
peanut5
Gilgamesh
11,522
5,175
0
4,663
11,949
10,620
1,718
1,047
10,588
0
81,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
38,375
550
Minions Killed
333
0
Camps Cleared
0
1,767,174
Distance Traveled
1,617,943
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,662
392
28
2
0
339,616
5
W
Ymir
9,956
586
52
3
0
349,981
7
W
Mercury
9,671
569
95
6
0
388,592
1
L
Gilgamesh
7,052
415
52
3
0
329,058
2
W
Medusa
10,657
627
120
7
0
322,556
4
L
Erlang Shen
7,699
453
64
4
0
305,429
2
W
Baba Yaga
10,807
636
146
9
0
344,631
0
L
Baron Samedi
9,552
562
85
5
0
294,995
7
L
Medusa
7,410
436
104
6
0
348,845
5
W
Gilgamesh
11,706
689
137
8
0
361,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role