Player Matchup

Osiris
Osiris
Aye_Breh
Osiris
Level 92
God Stats
1W - 2L
1,693 SR
Queue Stats
195W - 144L
1,488 Elo+
Party 1
Olorun
Olorun
DannisFrijoles
Olorun
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 271L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
kirito20kirigaya
Kuzenbo
Level 69
God Stats
30W - 31L
1,477 SR
Queue Stats
178W - 135L
1,424 Elo+
Party 1
Team Averages
Level 79
1,557 SR
1,462 Elo+

VS

Team Averages
Level 61
1,484 SR
1,436 Elo+
Cu Chulainn
Cu Chulainn
Bruvll
Cu Chulainn
Level 84
God Stats
12W - 22L
1,266 SR
Queue Stats
101W - 139L
1,337 Elo+
Party 2
Ares
Ares
andrenicewitit
Ares
Level 3
God Stats
1W - 1L
1,663 SR
Queue Stats
4W - 18L
1,614 Elo+
Party 2
Ra
Ra
plasmonyx
Ra
Level 96
God Stats
1W - 3L
1,522 SR
Queue Stats
20W - 48L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aye_Breh
Osiris
13
8 / 2 / 11
9,305
846
11,559
9,304
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 2 / 8
8,936
812
10,790
4,629
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 15
9,052
823
6,041
10,385
14,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bruvll
Cu Chulainn
12
2 / 7 / 2
8,056
732
7,514
15,605
11,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 9 / 2
6,818
620
2,275
14,715
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 1
7,851
714
4,501
7,544
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
4
5
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aye_Breh
Osiris
8
2
11
6.75
L
Cu Chulainn
Bruvll
Cu Chulainn
2
7
2
0.43
W
8
2
8
6
L
0
9
2
0.11
W
4
1
15
11.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,390
Damage
14,290
24,318
Taken
37,864
22,292
Mitigated
27,771
4,171
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aye_Breh
Osiris
11,559
5,795
235
1,599
9,304
5,875
769
2,429
6,875
0
33,058
L
Cu Chulainn
Bruvll
Cu Chulainn
7,514
1,282
0
0
15,605
11,762
0
5,401
9,915
0
23,485
W
10,790
3,014
694
815
4,629
2,036
989
2,291
2,338
38,132
0
L
2,275
720
0
533
14,715
12,504
57
5,620
8,816
4,990
0
W
6,041
2,947
393
435
10,385
14,381
466
2,535
7,115
12,273
0
L
4,501
450
720
643
7,544
3,505
15
5,160
2,148
24,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
22,725
112
Minions Killed
98
8
Camps Cleared
0
581,463
Distance Traveled
531,067
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,305
846
34
3
1
194,607
3
L
Cu Chulainn
8,056
732
29
3
0
184,798
1
W
Olorun
8,936
812
64
6
7
186,759
0
L
Ares
6,818
620
5
0
0
166,596
2
W
Kuzenbo
9,052
823
14
1
0
200,097
1
L
Ra
7,851
714
64
6
0
179,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role