Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JuLeXi2
Hun Batz
Level 107
God Stats
5W - 3L
1,527 SR
Queue Stats
64W - 56L
1,438 Elo+
Solo
Cerberus
Cerberus
Kelzedar
Cerberus
Level 119
God Stats
10W - 4L
1,353 SR
Queue Stats
135W - 125L
1,462 Elo+
Solo
Mulan
Mulan
Rfsdbb
Mulan
Level 43
God Stats
13W - 9L
1,639 SR
Queue Stats
104W - 144L
1,296 Elo+
Solo
Hera
Hera
gektor1274
Hera
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 102L
1,507 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,441 Elo+

VS

Team Averages
Level 107
1,520 SR
1,409 Elo+
Thanatos
Thanatos
Ayan_419
Thanatos
Level 156
God Stats
138W - 160L
1,492 SR
Queue Stats
440W - 470L
1,383 Elo+
Solo
Poseidon
Poseidon
ManciMacal
Poseidon
Level 128
God Stats
13W - 19L
1,440 SR
Queue Stats
220W - 238L
1,320 Elo+
Solo
Ne Zha
Ne Zha
PizzaInAPocket
Ne Zha
Level 89
God Stats
16W - 19L
1,462 SR
Queue Stats
173W - 220L
1,381 Elo+
Solo
Skadi
Skadi
ZzLewiszZ6497
Skadi
Level 38
God Stats
3W - 4L
1,737 SR
Queue Stats
51W - 61L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
iwoflo
Kumbhakarna
Level 126
God Stats
13W - 17L
1,468 SR
Queue Stats
466W - 475L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
4 / 2 / 4
6,449
586
10,769
6,650
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
JuLeXi2
Hun Batz
12
2 / 3 / 2
6,846
622
4,501
6,697
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
Kelzedar
Cerberus
11
2 / 1 / 5
6,593
599
5,049
9,595
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Rfsdbb
Mulan
12
10 / 0 / 0
7,662
697
5,533
4,358
3,251
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 1
5,074
461
1,665
5,143
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayan_419
Thanatos
8
4 / 2 / 3
5,665
515
3,413
7,033
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
ManciMacal
Poseidon
10
2 / 4 / 4
6,159
560
5,254
6,990
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 1
5,144
468
1,806
5,407
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 4 / 3
4,937
449
3,955
8,199
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
iwoflo
Kumbhakarna
8
3 / 2 / 1
5,638
513
2,131
12,159
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
18
Kills
10
11
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
4
3
L
Thanatos
Ayan_419
Thanatos
4
2
3
2.75
W
Hun Batz
JuLeXi2
Hun Batz
2
3
2
1
W
Cerberus
Kelzedar
Cerberus
2
1
5
4.5
L
Poseidon
ManciMacal
Poseidon
2
4
4
1
L
1
6
1
0.25
W
Mulan
Rfsdbb
Mulan
10
0
0
10
L
0
4
3
0.38
W
0
5
1
0.1
L
Kumbhakarna
iwoflo
Kumbhakarna
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
16,559
32,443
Taken
39,788
14,733
Mitigated
13,439
9,802
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,769
5,199
420
2,974
6,650
1,969
416
1,518
5,132
0
39,517
L
Thanatos
Ayan_419
Thanatos
3,413
1,267
0
3,917
7,033
1,995
0
1,071
5,820
0
17,238
W
Hun Batz
JuLeXi2
Hun Batz
4,501
820
0
2,323
6,697
2,116
448
2,159
4,538
0
39,756
W
Cerberus
Kelzedar
Cerberus
5,049
644
0
3,565
9,595
5,977
50
1,599
7,996
23,172
0
L
Poseidon
ManciMacal
Poseidon
5,254
1,123
106
1,761
6,990
1,400
317
948
5,952
34,218
0
L
1,806
941
0
543
5,407
1,936
0
96
5,307
0
18,035
W
Mulan
Rfsdbb
Mulan
5,533
929
0
200
4,358
3,251
636
614
3,744
0
32,703
L
3,955
2,235
0
1,476
8,199
1,564
57
2,165
6,034
0
25,459
W
1,665
276
0
320
5,143
1,420
376
1,495
3,648
17,895
0
L
Kumbhakarna
iwoflo
Kumbhakarna
2,131
366
236
3,280
12,159
6,544
0
2,198
9,961
10,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
27,543
272
Minions Killed
213
0
Camps Cleared
0
1,040,164
Distance Traveled
1,007,097
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,449
586
66
6
0
206,399
1
L
Thanatos
5,665
515
37
3
0
240,752
3
W
Hun Batz
6,846
622
86
8
0
230,191
0
W
Cerberus
6,593
599
28
3
0
212,017
3
L
Poseidon
6,159
560
74
7
0
196,449
7
L
Ne Zha
5,144
468
35
3
0
134,791
0
W
Mulan
7,662
697
69
6
0
205,993
3
L
Skadi
4,937
449
53
5
0
209,819
0
W
Hera
5,074
461
23
2
0
185,564
0
L
Kumbhakarna
5,638
513
14
1
0
225,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role