Player Matchup

Neith
Neith
BlkTkn01
Neith
Level 142
God Stats
11W - 6L
1,881 SR
Queue Stats
363W - 404L
1,448 Elo+
Solo
Ymir
Ymir
MrGrant123
Ymir
Level 67
God Stats
2W - 5L
1,701 SR
Queue Stats
140W - 166L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
TheRagingDemon33
Ah Puch
Level 129
God Stats
15W - 16L
1,602 SR
Queue Stats
39W - 51L
1,351 Elo+
Solo
Bastet
Bastet
daniel6020
Bastet
Level 124
God Stats
10W - 2L
1,673 SR
Queue Stats
42W - 53L
1,430 Elo+
Solo
Cerberus
Cerberus
joshua2124
Cerberus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 258L
1,452 Elo+
Party 1
Team Averages
Level 122
1,672 SR
1,420 Elo+

VS

Team Averages
Level 98
1,509 SR
1,481 Elo+
Cthulhu
Cthulhu
FluffyxxPanda
Cthulhu
Level 124
God Stats
1W - 4L
1,577 SR
Queue Stats
46W - 54L
1,550 Elo+
Party 2
Discordia
Discordia
Itztayder
Discordia
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Solo
Artemis
Artemis
Jimstopher
Artemis
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
174W - 213L
1,420 Elo+
Solo
Shiva
Shiva
Lone Patriot 8
Shiva
Level 63
God Stats
5W - 8L
1,466 SR
Queue Stats
21W - 26L
1,503 Elo+
Party 2
Janus
Janus
SHIVA2020
Janus
Level 148
God Stats
78W - 88L
1,500 SR
Queue Stats
449W - 517L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlkTkn01
Neith
19
2 / 0 / 8
13,492
1,038
14,780
9,219
3,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 3 / 5
13,638
1,049
10,494
23,830
25,038
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 1 / 9
14,147
1,088
24,700
15,176
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
daniel6020
Bastet
20
11 / 1 / 4
16,100
1,238
27,779
13,780
5,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
joshua2124
Cerberus
19
6 / 9 / 7
14,141
1,088
19,992
33,382
11,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

151

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 3 / 9
13,694
1,053
20,324
27,333
33,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Itztayder
Discordia
19
1 / 4 / 4
12,647
973
12,326
15,241
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jimstopher
Artemis
19
1 / 8 / 10
13,253
1,019
21,297
18,299
5,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 8
14,767
1,136
14,097
24,906
24,043
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
SHIVA2020
Janus
19
5 / 6 / 8
14,345
1,103
20,375
18,069
3,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
24
Kills
14
14
Deaths
24
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
BlkTkn01
Neith
2
0
8
6
L
Cthulhu
2
3
9
2.17
L
Discordia
Itztayder
Discordia
1
4
4
0.75
L
Artemis
Jimstopher
Artemis
1
8
10
0.75
L
5
3
8
3
W
3
3
5
1.83
L
Janus
SHIVA2020
Janus
5
6
8
1.5
W
2
1
9
6.5
W
Bastet
daniel6020
Bastet
11
1
4
13
W
Cerberus
joshua2124
Cerberus
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,745
Damage
88,419
95,387
Taken
103,848
51,406
Mitigated
70,371
15,416
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BlkTkn01
Neith
14,780
6,324
0
1,432
9,219
3,698
0
4,394
4,704
66
38,074
L
Cthulhu
20,324
1,947
999
2,806
27,333
33,942
0
18,132
9,201
36,340
0
L
Discordia
Itztayder
Discordia
12,326
1,331
169
728
15,241
3,222
0
6,607
8,634
35,698
0
L
Artemis
Jimstopher
Artemis
21,297
10,269
0
790
18,299
5,503
0
7,688
10,611
0
34,626
L
14,097
2,033
1,001
877
24,906
24,043
0
14,203
10,703
2,032
40,746
W
10,494
1,270
0
0
23,830
25,038
0
13,261
10,047
23,875
0
L
Janus
SHIVA2020
Janus
20,375
699
107
1,260
18,069
3,661
0
8,622
9,447
43,424
0
W
24,700
323
0
6,865
15,176
5,571
0
8,471
6,510
60,215
0
W
Bastet
daniel6020
Bastet
27,779
5,456
0
3,927
13,780
5,195
0
5,904
7,771
0
41,874
W
Cerberus
joshua2124
Cerberus
19,992
159
61
3,131
33,382
11,904
0
19,935
12,785
32,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,518
Gold Earned
68,706
238
Minions Killed
279
4
Camps Cleared
4
1,208,178
Distance Traveled
1,203,445
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,492
1,038
43
3
0
228,572
0
L
Cthulhu
13,694
1,053
38
3
0
258,079
0
L
Discordia
12,647
973
65
5
3
218,971
0
L
Artemis
13,253
1,019
40
3
0
216,574
2
L
Shiva
14,767
1,136
59
5
1
260,959
0
W
Ymir
13,638
1,049
30
2
1
221,463
0
L
Janus
14,345
1,103
77
6
0
248,862
0
W
Ah Puch
14,147
1,088
87
7
1
255,098
0
W
Bastet
16,100
1,238
40
3
1
274,946
0
W
Cerberus
14,141
1,088
38
3
1
228,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role