Player Matchup

Odin
Odin
ArashiHayashi
Odin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,379 Elo+
Solo
Ganesha
Ganesha
DeadmanWV
Ganesha
Level 49
God Stats
3W - 0L
1,687 SR
Queue Stats
32W - 25L
1,583 Elo+
Solo
Izanami
Izanami
kvnglxli
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,527 Elo+
Solo
Sylvanus
Sylvanus
raheemcamp92886
Sylvanus
Level 140
God Stats
7W - 6L
1,623 SR
Queue Stats
661W - 691L
1,439 Elo+
Solo
Neith
Neith
trueDesert
Neith
Level 62
God Stats
1W - 0L
1,331 SR
Queue Stats
3W - 5L
1,332 Elo+
Solo
Team Averages
Level 65
1,528 SR
1,452 Elo+

VS

Team Averages
Level 90
1,427 SR
1,471 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GamerBoyz2002
Chronos
Level 86
God Stats
5W - 4L
1,433 SR
Queue Stats
137W - 127L
1,503 Elo+
Party 1
Terra
Terra
MurilooSP
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,404 Elo+
Solo
Serqet
Serqet
Yeshaya_02
Serqet
Level 108
God Stats
1W - 4L
1,201 SR
Queue Stats
259W - 242L
1,485 Elo+
Party 1
Cerberus
Cerberus
dragon_spires
Cerberus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 223L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 11
11,456
818
7,883
12,918
12,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
DeadmanWV
Ganesha
19
0 / 1 / 32
11,418
816
16,999
25,171
20,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
kvnglxli
Izanami
16
6 / 6 / 17
10,893
778
19,985
15,557
6,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
17
4 / 4 / 16
10,162
726
11,339
16,755
16,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
19
13 / 4 / 11
11,965
855
13,705
13,200
5,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
9 / 6 / 3
11,656
833
19,174
15,816
20,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
17
5 / 7 / 7
10,772
769
17,760
14,821
5,197
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
MurilooSP
Terra
15
1 / 6 / 8
9,249
661
4,535
15,830
8,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Yeshaya_02
Serqet
16
2 / 7 / 10
9,736
695
7,477
12,582
9,324
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
dragon_spires
Cerberus
15
2 / 8 / 8
9,600
686
12,161
23,148
19,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
55
33
Kills
19
19
Deaths
34
87
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
9
6
3
1.75
W
10
4
11
3.88
W
Ganesha
DeadmanWV
Ganesha
0
1
32
16
L
Chronos
5
7
7
1.21
L
Terra
MurilooSP
Terra
1
6
8
0.83
L
Serqet
Yeshaya_02
Serqet
2
7
10
1
L
Cerberus
dragon_spires
Cerberus
2
8
8
0.75
W
Izanami
kvnglxli
Izanami
6
6
17
2.42
W
Sylvanus
4
4
16
3
W
Neith
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,911
Damage
61,107
83,601
Taken
82,197
61,598
Mitigated
62,766
38,831
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,174
479
1,825
2,613
15,816
20,622
87
3,549
12,218
41,122
0
W
7,883
2,077
393
2,739
12,918
12,592
76
9,136
3,334
0
14,476
W
Ganesha
DeadmanWV
Ganesha
16,999
1,226
1,101
11,317
25,171
20,058
459
12,870
12,301
30,632
0
L
Chronos
17,760
5,901
1,504
2,064
14,821
5,197
1,551
5,129
9,692
27,544
0
L
Terra
MurilooSP
Terra
4,535
669
3,341
2,118
15,830
8,545
388
6,282
9,548
8,694
0
L
Serqet
Yeshaya_02
Serqet
7,477
826
675
605
12,582
9,324
1,028
5,569
7,008
0
9,374
L
Cerberus
dragon_spires
Cerberus
12,161
1,046
560
5,429
23,148
19,078
477
7,755
15,393
23,202
0
W
Izanami
kvnglxli
Izanami
19,985
12,548
2,130
4,801
15,557
6,123
2,508
11,431
3,571
0
46,653
W
Sylvanus
11,339
2,675
6,283
6,277
16,755
16,921
1,250
11,744
5,011
17,484
0
W
Neith
13,705
5,114
651
3,139
13,200
5,904
1,419
8,449
4,277
0
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
51,013
126
Minions Killed
131
0
Camps Cleared
0
1,186,194
Distance Traveled
1,086,474
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,656
833
51
4
0
235,119
0
W
Odin
11,456
818
9
1
0
257,698
0
W
Ganesha
11,418
816
1
0
0
261,570
3
L
Chronos
10,772
769
26
2
0
194,413
0
L
Terra
9,249
661
15
1
0
236,130
1
L
Serqet
9,736
695
9
1
0
229,668
0
L
Cerberus
9,600
686
30
2
0
191,144
0
W
Izanami
10,893
778
56
4
0
223,577
0
W
Sylvanus
10,162
726
27
2
0
196,507
0
W
Neith
11,965
855
33
2
0
246,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role