Player Matchup

Amaterasu
Amaterasu
Eibram17
Amaterasu
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 165L
1,428 Elo+
Solo
Chronos
Chronos
Malbogg
Chronos
Level 5
God Stats
10W - 8L
1,281 SR
Queue Stats
38W - 31L
1,423 Elo+
Party 2
Chiron
Chiron
Tonan1313
Chiron
Level 59
God Stats
10W - 10L
1,396 SR
Queue Stats
37W - 41L
1,309 Elo+
Party 2
Khepri
Khepri
anarchmushroom
Khepri
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 214L
1,407 Elo+
Solo
Thor
Thor
hacktheplanet27
Thor
Level 126
God Stats
2W - 2L
1,511 SR
Queue Stats
41W - 47L
1,421 Elo+
Solo
Team Averages
Level 63
1,438 SR
1,398 Elo+

VS

Team Averages
Level 109
1,515 SR
1,512 Elo+
Atlas
Atlas
DeadlyCheeze
Atlas
Level 128
God Stats
21W - 17L
1,662 SR
Queue Stats
56W - 52L
1,584 Elo+
Party 3
Heimdallr
Heimdallr
Kart98ch
Heimdallr
Level 141
God Stats
7W - 2L
1,307 SR
Queue Stats
131W - 125L
1,537 Elo+
Party 3
Hel
Hel
Killertom97
Hel
Level 127
God Stats
18W - 22L
1,475 SR
Queue Stats
146W - 132L
1,535 Elo+
Party 3
Horus
Horus
Stormyx222
Horus
Level 82
God Stats
55W - 42L
1,629 SR
Queue Stats
123W - 109L
1,438 Elo+
Party 1
Set
Set
VladerDark222
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eibram17
Amaterasu
10
0 / 5 / 0
5,877
534
2,209
8,446
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Malbogg
Chronos
11
1 / 0 / 3
6,148
559
2,770
5,832
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Tonan1313
Chiron
9
1 / 4 / 0
5,013
456
1,178
5,428
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 3
4,987
453
1,467
8,398
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 4 / 1
6,000
545
4,516
9,547
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,530
594
4,016
4,282
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Kart98ch
Heimdallr
12
4 / 0 / 1
7,277
662
4,299
3,500
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 3
6,586
599
3,699
5,966
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
13
7 / 0 / 0
7,813
710
5,792
5,703
2,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 7
6,444
586
8,231
9,156
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
17
17
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Amaterasu
Eibram17
Amaterasu
0
5
0
0
W
Heimdallr
Kart98ch
Heimdallr
4
0
1
4.5
W
1
2
3
1.25
L
Chronos
Malbogg
Chronos
1
0
3
2.5
W
Horus
7
0
0
7
L
Chiron
Tonan1313
Chiron
1
4
0
0.25
W
3
4
7
1.63
L
0
4
3
0.38
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,140
Damage
26,037
37,651
Taken
28,607
14,419
Mitigated
11,813
8,195
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,016
1,726
0
1,271
4,282
2,634
200
666
3,584
17,625
0
L
Amaterasu
Eibram17
Amaterasu
2,209
891
0
2,222
8,446
5,065
804
0
8,446
0
29,806
W
Heimdallr
Kart98ch
Heimdallr
4,299
2,638
0
2,309
3,500
1,126
188
615
2,658
0
49,500
W
3,699
508
568
2,615
5,966
1,735
167
1,911
3,913
38,866
0
L
Chronos
Malbogg
Chronos
2,770
436
0
413
5,832
1,801
0
2,662
3,014
35,194
0
W
Horus
5,792
2,939
266
2,072
5,703
2,876
2,024
61
5,642
0
38,567
L
Chiron
Tonan1313
Chiron
1,178
759
206
1,331
5,428
1,309
0
1,476
3,892
0
18,479
W
8,231
4,020
0
1,214
9,156
3,442
0
764
8,346
0
33,214
L
1,467
99
59
1,365
8,398
3,732
0
1,625
6,767
9,730
0
L
4,516
1,533
0
2,599
9,547
2,512
0
1,682
7,811
0
23,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
34,650
253
Minions Killed
357
0
Camps Cleared
0
1,055,631
Distance Traveled
1,086,716
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,530
594
17
2
0
223,121
6
L
Amaterasu
5,877
534
75
7
0
193,424
2
W
Heimdallr
7,277
662
100
9
0
211,757
0
W
Hel
6,586
599
104
9
0
209,930
4
L
Chronos
6,148
559
88
8
0
231,135
2
W
Horus
7,813
710
78
7
0
221,357
3
L
Chiron
5,013
456
42
4
0
183,842
0
W
Set
6,444
586
58
5
0
220,551
1
L
Khepri
4,987
453
10
1
0
241,527
5
L
Thor
6,000
545
38
3
0
205,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role