Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
JailyeBean
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,716 Elo+
Solo
Serqet
Serqet
Narde
Serqet
Level 146
God Stats
9W - 9L
1,715 SR
Queue Stats
531W - 468L
1,534 Elo+
Party 3
Eset
Eset
yodawe
Eset
Level 147
God Stats
1W - 3L
1,376 SR
Queue Stats
79W - 81L
1,495 Elo+
Solo
Team Averages
Level 131
1,518 SR
1,549 Elo+

VS

Team Averages
Level 139
1,640 SR
1,536 Elo+
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DrunkFAiRY
Neith
Level 160
God Stats
4W - 3L
2,023 SR
Queue Stats
270W - 208L
1,598 Elo+
Party 1
Medusa
Medusa
RubyGirl
Medusa
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
Sterb631
Xbalanque
Level 128
God Stats
9W - 1L
1,862 SR
Queue Stats
368W - 269L
1,639 Elo+
Party 1
Geb
Geb
deadlyspike
Geb
Level 143
God Stats
1W - 1L
1,317 SR
Queue Stats
22W - 31L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 5 / 17
9,507
731
7,092
24,876
28,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
 
Khepri
15
0 / 5 / 16
9,394
723
7,745
16,107
27,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
JailyeBean
Izanami
14
2 / 8 / 11
9,342
719
13,787
13,571
7,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Narde
Serqet
18
10 / 5 / 10
11,106
854
7,834
14,511
12,723
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Eset
yodawe
Eset
19
9 / 3 / 12
11,625
894
19,700
10,834
6,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 5 / 17
10,216
786
7,576
20,519
25,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
18
10 / 5 / 12
11,716
901
15,525
11,797
6,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
RubyGirl
Medusa
18
5 / 3 / 15
11,155
858
17,347
10,709
5,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Sterb631
Xbalanque
18
5 / 5 / 15
11,088
853
19,622
12,662
6,270
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 15
9,770
752
11,646
14,260
7,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
100
23
Kills
26
26
Deaths
23
66
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
17
2.1
L
Khepri
 
Khepri
0
5
16
1.6
W
Achilles
 
Achilles
3
5
17
2.3
W
Neith
10
5
12
3.2
L
Izanami
JailyeBean
Izanami
2
8
11
0.94
L
Serqet
Narde
Serqet
10
5
10
3
W
Medusa
RubyGirl
Medusa
5
3
15
4.17
W
Xbalanque
Sterb631
Xbalanque
5
5
15
2.5
W
3
5
15
2.1
L
Eset
yodawe
Eset
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,158
Damage
71,716
79,899
Taken
69,947
82,493
Mitigated
50,478
19,075
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,092
1,579
494
8,927
24,876
28,299
682
3,511
21,365
0
11,792
L
Khepri
 
Khepri
7,745
310
736
1,396
16,107
27,619
515
2,026
14,081
13,782
0
W
Achilles
 
Achilles
7,576
1,505
450
2,146
20,519
25,299
384
7,932
12,059
0
13,287
W
Neith
15,525
5,089
427
1,434
11,797
6,189
1,025
4,417
7,165
0
35,553
L
Izanami
JailyeBean
Izanami
13,787
4,640
175
1,010
13,571
7,841
596
2,523
11,048
0
31,852
L
Serqet
Narde
Serqet
7,834
1,547
867
1,286
14,511
12,723
944
3,483
11,028
0
10,560
W
Medusa
RubyGirl
Medusa
17,347
8,442
1,013
2,661
10,709
5,248
2,013
4,908
5,314
0
36,728
W
Xbalanque
Sterb631
Xbalanque
19,622
9,406
1,708
2,428
12,662
6,270
2,533
5,337
7,227
0
37,841
W
11,646
2,496
1,390
2,149
14,260
7,472
560
4,851
8,861
16,789
0
L
Eset
yodawe
Eset
19,700
1,009
1,818
2,366
10,834
6,011
777
103
10,731
45,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
53,945
119
Minions Killed
136
0
Camps Cleared
0
1,144,507
Distance Traveled
1,153,796
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,507
731
11
1
0
218,601
1
L
Khepri
9,394
723
18
1
0
228,924
0
W
Achilles
10,216
786
19
1
0
255,176
2
W
Neith
11,716
901
26
2
0
203,619
1
L
Izanami
9,342
719
21
2
0
181,940
0
L
Serqet
11,106
854
16
1
0
244,020
0
W
Medusa
11,155
858
51
4
0
241,708
0
W
Xbalanque
11,088
853
37
3
0
222,150
1
W
Geb
9,770
752
3
0
0
231,143
1
L
Eset
11,625
894
53
4
0
271,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role