Player Matchup

Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Christ--Soldier
Sun Wukong
Diamond III
Level 125
God Stats
7W - 8L
1,651 SR
Queue Stats
166W - 145L
2,380 MMR
Party 2
Cliodhna
Cliodhna
Platinum IV
Velvoite
Cliodhna
Platinum IV
Level 137
God Stats
3W - 2L
1,771 SR
Queue Stats
98W - 72L
2,136 MMR
Party 2
Anhur
Anhur
Diamond II
catalaya__
Anhur
Diamond II
Level 147
God Stats
6W - 8L
1,603 SR
Queue Stats
178W - 154L
2,222 MMR
Solo
Chang'e
Chang'e
Diamond III
lAgentl
Chang'e
Diamond III
Level 118
God Stats
89W - 64L
1,805 SR
Queue Stats
270W - 270L
2,387 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,666 SR
2,125 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,628 SR
2,290 MMR
Thor
Thor
Diamond III
ArizonaState
Thor
Diamond III
Level 55
God Stats
17W - 7L
1,313 SR
Queue Stats
66W - 45L
2,319 MMR
Party 1
Cerberus
Cerberus
Diamond IV
BoiBussie
Cerberus
Diamond IV
Level 69
God Stats
2W - 1L
1,707 SR
Queue Stats
91W - 65L
1,997 MMR
Party 1
Susano
Susano
Masters
Mvshu
Susano
Masters
Level 158
God Stats
17W - 13L
1,730 SR
Queue Stats
137W - 114L
2,556 MMR
Solo
Cupid
Cupid
Diamond II
Zakumbaya
Cupid
Diamond II
Level 149
God Stats
17W - 18L
1,567 SR
Queue Stats
366W - 309L
2,306 MMR
Solo
He Bo
He Bo
Masters
Ąsuna
He Bo
Masters
Level 123
God Stats
16W - 7L
1,823 SR
Queue Stats
511W - 368L
2,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 4 / 4
9,761
424
9,696
20,889
29,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Christ--Soldier
Sun Wukong
19
1 / 4 / 2
11,309
492
8,452
18,537
19,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Velvoite
Cliodhna
19
6 / 7 / 4
12,404
539
17,504
21,538
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
18
3 / 5 / 0
11,785
512
11,380
18,608
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
lAgentl
Chang'e
16
1 / 8 / 7
10,129
440
13,392
19,351
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtioThothAtlasIzanami

VS

Bans
LokiGebBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 9
13,044
567
16,363
16,979
17,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
BoiBussie
Cerberus
18
3 / 3 / 19
12,529
545
11,322
27,209
29,664
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Mvshu
Susano
20
5 / 1 / 12
12,968
564
15,529
19,306
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Zakumbaya
Cupid
20
3 / 1 / 7
14,233
619
10,391
16,998
4,711
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Ąsuna
He Bo
20
11 / 5 / 8
13,808
600
22,811
13,988
4,559
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
12
Kills
28
28
Deaths
12
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
4
0.75
W
6
2
9
5.25
W
Cerberus
BoiBussie
Cerberus
3
3
19
4.17
L
Sun Wukong
Christ--Soldier
Sun Wukong
1
4
2
0.5
W
Susano
Mvshu
Susano
5
1
12
11
L
Cliodhna
Velvoite
Cliodhna
6
7
4
1.14
W
Cupid
Zakumbaya
Cupid
3
1
7
6.5
L
Anhur
3
5
0
0.6
L
Chang'e
lAgentl
Chang'e
1
8
7
0.56
W
He Bo
Ąsuna
He Bo
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,424
Damage
76,416
98,923
Taken
94,480
69,214
Mitigated
63,668
29,088
Healing
39,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,696
867
602
4,913
20,889
29,167
0
9,045
11,844
31,440
6,155
W
16,363
4,570
0
5,633
16,979
17,222
486
3,458
13,429
0
88,704
W
Cerberus
BoiBussie
Cerberus
11,322
871
0
9,819
27,209
29,664
51
7,606
18,221
29,813
0
L
Sun Wukong
Christ--Soldier
Sun Wukong
8,452
1,885
0
5,094
18,537
19,732
0
4,384
14,153
0
78,387
W
Susano
Mvshu
Susano
15,529
4,025
0
8,708
19,306
7,512
20
3,930
15,294
0
113,771
L
Cliodhna
Velvoite
Cliodhna
17,504
570
0
6,309
21,538
8,042
0
7,528
14,010
0
97,643
W
Cupid
Zakumbaya
Cupid
10,391
5,768
1,668
10,167
16,998
4,711
7,121
2,854
14,130
0
134,012
L
Anhur
11,380
6,324
0
5,934
18,608
6,581
0
3,516
15,092
0
103,887
L
Chang'e
lAgentl
Chang'e
13,392
547
1,077
5,159
19,351
5,692
0
9,880
9,471
76,884
0
W
He Bo
Ąsuna
He Bo
22,811
1,304
0
3,325
13,988
4,559
0
6,786
6,961
101,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,388
Gold Earned
66,582
686
Minions Killed
723
0
Camps Cleared
0
2,137,421
Distance Traveled
2,360,518
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,761
424
54
2
0
460,714
13
W
Thor
13,044
567
158
7
0
462,348
3
W
Cerberus
12,529
545
41
2
0
459,946
6
L
Sun Wukong
11,309
492
162
7
0
434,904
5
W
Susano
12,968
564
149
6
0
553,055
6
L
Cliodhna
12,404
539
150
7
0
465,943
2
W
Cupid
14,233
619
225
10
0
439,204
5
L
Anhur
11,785
512
197
9
0
381,296
9
L
Chang'e
10,129
440
123
5
0
394,564
4
W
He Bo
13,808
600
150
7
0
445,965
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role