Player Matchup

Charybdis
Charybdis
Fantastic775
Charybdis
Level 56
God Stats
6W - 3L
1,730 SR
Queue Stats
147W - 132L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
Mr Perfect933
Zhong Kui
Level 117
God Stats
3W - 3L
1,426 SR
Queue Stats
61W - 62L
1,408 Elo+
Solo
Ra
Ra
RegisBlack233
Ra
Level 21
God Stats
1W - 0L
1,199 SR
Queue Stats
3W - 9L
1,237 Elo+
Party 2
Cerberus
Cerberus
Vengeful_Kahn
Cerberus
Level 45
God Stats
1W - 0L
1,290 SR
Queue Stats
4W - 11L
1,233 Elo+
Party 2
Sol
Sol
grac3
Sol
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
369W - 402L
1,397 Elo+
Solo
Team Averages
Level 61
1,429 SR
1,333 Elo+

VS

Team Averages
Level 55
1,571 SR
1,424 Elo+
Arachne
Arachne
ImYourToxicVamp
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 184L
1,501 Elo+
Party 1
Chaac
Chaac
Kingof1tap
Chaac
Level 61
God Stats
1W - 5L
1,550 SR
Queue Stats
341W - 352L
1,485 Elo+
Party 3
Sylvanus
Sylvanus
N1FTY N1MR0D
Sylvanus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,384 Elo+
Party 1
Rama
Rama
SharpDosage
Rama
Level 26
God Stats
2W - 1L
1,803 SR
Queue Stats
14W - 14L
1,400 Elo+
Party 1
Baba Yaga
Baba Yaga
vanscomp14
Baba Yaga
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 199L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fantastic775
Charybdis
17
8 / 3 / 14
10,830
833
14,595
11,210
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Mr Perfect933
Zhong Kui
18
3 / 1 / 21
10,682
822
13,150
12,674
10,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
7 / 3 / 15
10,801
831
11,582
13,260
6,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vengeful_Kahn
Cerberus
19
3 / 1 / 25
11,390
876
11,774
23,505
33,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
grac3
Sol
17
9 / 2 / 12
10,744
826
16,534
10,965
4,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 0
10,124
779
11,280
12,160
4,791
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
14
2 / 8 / 4
8,401
646
13,212
23,016
22,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
N1FTY N1MR0D
Sylvanus
14
0 / 6 / 5
7,636
587
4,537
14,606
18,636
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 6 / 5
8,030
618
11,137
13,235
4,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
vanscomp14
Baba Yaga
15
0 / 5 / 4
8,005
616
21,188
13,651
5,225
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
30
Kills
10
10
Deaths
30
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Fantastic775
Charybdis
8
3
14
5
L
8
5
0
1.6
L
Chaac
2
8
4
0.5
W
Zhong Kui
Mr Perfect933
Zhong Kui
3
1
21
13.5
L
Sylvanus
N1FTY N1MR0D
Sylvanus
0
6
5
0.42
W
7
3
15
4.83
L
0
6
5
0.42
W
Cerberus
Vengeful_Kahn
Cerberus
3
1
25
15.5
W
Sol
grac3
Sol
9
2
12
7.5
L
Baba Yaga
vanscomp14
Baba Yaga
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,635
Damage
61,354
71,614
Taken
76,668
59,922
Mitigated
55,988
44,918
Healing
24,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Fantastic775
Charybdis
14,595
6,404
2,168
3,064
11,210
5,418
308
5,070
6,140
0
41,189
L
11,280
7,898
526
1,759
12,160
4,791
531
9,209
2,951
0
15,100
L
Chaac
13,212
1,100
1,391
6,812
23,016
22,803
0
12,883
10,133
0
31,476
W
Zhong Kui
Mr Perfect933
Zhong Kui
13,150
3,128
3,843
5,087
12,674
10,403
1,717
4,333
8,341
30,942
0
L
Sylvanus
N1FTY N1MR0D
Sylvanus
4,537
1,171
3,420
3,072
14,606
18,636
28
9,938
4,668
7,895
0
W
11,582
2,739
9,743
5,746
13,260
6,298
1,162
4,306
8,954
31,184
0
L
11,137
6,995
1,110
2,366
13,235
4,533
240
10,580
2,655
0
20,726
W
Cerberus
Vengeful_Kahn
Cerberus
11,774
1,526
838
7,638
23,505
33,150
457
9,288
14,217
19,781
0
W
Sol
grac3
Sol
16,534
5,599
2,150
4,641
10,965
4,653
2,023
2,728
8,237
31,739
0
L
Baba Yaga
vanscomp14
Baba Yaga
21,188
2,412
720
2,987
13,651
5,225
0
10,430
3,221
34,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,447
Gold Earned
42,196
211
Minions Killed
102
0
Camps Cleared
0
1,198,312
Distance Traveled
1,139,519
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,830
833
58
4
0
234,473
1
L
Arachne
10,124
779
17
1
0
250,607
3
L
Chaac
8,401
646
25
2
0
260,071
0
W
Zhong Kui
10,682
822
48
4
0
234,733
0
L
Sylvanus
7,636
587
9
1
0
215,339
1
W
Ra
10,801
831
48
4
0
225,332
0
L
Rama
8,030
618
27
2
0
190,188
0
W
Cerberus
11,390
876
24
2
0
274,066
1
W
Sol
10,744
826
33
3
0
229,708
0
L
Baba Yaga
8,005
616
24
2
0
223,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role