Player Matchup

Cthulhu
Cthulhu
Diamond II
Goosefart101
Cthulhu
Diamond II
Level 154
God Stats
22W - 0L
2,084 SR
Queue Stats
46W - 14L
2,396 MMR
Party 1
Pele
Pele
Diamond II
SlGMAR
Pele
Diamond II
Level 155
God Stats
1W - 0L
1,493 SR
Queue Stats
198W - 35L
2,396 MMR
Party 1
Sol
Sol
Diamond II
maipuang
Sol
Diamond II
Level 159
God Stats
7W - 1L
1,893 SR
Queue Stats
197W - 35L
2,396 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,823 SR
2,396 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,540 SR
1,363 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze IV
Elichacon
Neith
Bronze IV
Level 69
God Stats
1W - 1L
1,619 SR
Queue Stats
3W - 17L
1,129 MMR
Solo
Athena
Athena
Bronze III
lucas2901
Athena
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goosefart101
Cthulhu
12
2 / 1 / 11
8,149
905
7,827
12,693
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Pele
SlGMAR
Pele
12
7 / 1 / 5
8,109
901
10,156
7,839
3,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
4 / 2 / 9
7,946
883
9,854
8,350
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
SobekThothBastetGebAh Muzen Cab

VS

Bans
GilgameshFenrirNikeAchillesCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 5 / 1
7,060
784
5,986
8,023
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Elichacon
Neith
10
0 / 5 / 3
6,610
734
4,730
5,611
1,549
Athena
lucas2901
Athena
11
2 / 3 / 1
7,110
790
5,163
17,318
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
4
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
1
0.5
L
Neith
Elichacon
Neith
0
5
3
0.3
W
Cthulhu
Goosefart101
Cthulhu
2
1
11
7.5
W
Pele
SlGMAR
Pele
7
1
5
9.5
L
Athena
lucas2901
Athena
2
3
1
0.83
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
15,879
28,882
Taken
30,952
17,244
Mitigated
15,243
10,581
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,986
1,709
0
885
8,023
2,324
0
3,860
4,163
21,042
0
L
Neith
Elichacon
Neith
4,730
1,305
0
396
5,611
1,549
0
2,303
3,308
0
17,975
W
Cthulhu
Goosefart101
Cthulhu
7,827
1,104
21
4,965
12,693
11,360
50
4,181
8,512
23,614
0
W
Pele
SlGMAR
Pele
10,156
2,476
0
1,318
7,839
3,334
1,031
3,817
4,022
0
23,159
L
Athena
lucas2901
Athena
5,163
1,488
79
5,340
17,318
11,370
0
11,649
5,669
8,468
0
W
9,854
4,886
0
4,277
8,350
2,550
2,151
3,636
4,714
42,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
20,780
114
Minions Killed
76
5
Camps Cleared
4
535,937
Distance Traveled
511,661
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,060
784
22
2
1
158,600
4
L
Neith
6,610
734
44
5
3
172,378
3
W
Cthulhu
8,149
905
32
4
0
210,012
3
W
Pele
8,109
901
21
2
0
166,619
0
L
Athena
7,110
790
10
1
0
180,683
2
W
Sol
7,946
883
61
7
5
159,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role