Player Matchup

Nu Wa
Nu Wa
Mysthogane
Nu Wa
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 1
Neith
Neith
Nowitzkii
Neith
Level 129
God Stats
1W - 4L
1,457 SR
Queue Stats
30W - 39L
1,391 Elo+
Party 1
Tyr
Tyr
Secaid
Tyr
Level 143
God Stats
1W - 1L
1,585 SR
Queue Stats
24W - 24L
1,452 Elo+
Party 1
Team Averages
Level 134
1,514 SR
1,399 Elo+

VS

Team Averages
Level 123
1,673 SR
1,676 Elo+
Vamana
Vamana
Atherwyrm
Vamana
Level 141
God Stats
8W - 7L
1,613 SR
Queue Stats
98W - 64L
1,590 Elo+
Solo
Merlin
Merlin
HaZòN
Merlin
Level 141
God Stats
7W - 2L
1,724 SR
Queue Stats
143W - 71L
1,779 Elo+
Party 2
Anhur
Anhur
MadeYouSayOof
Anhur
Level 87
God Stats
4W - 2L
1,681 SR
Queue Stats
22W - 13L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
3 / 4 / 2
8,101
675
13,401
9,973
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Nowitzkii
Neith
13
2 / 2 / 3
8,136
678
7,170
9,625
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Secaid
Tyr
11
0 / 3 / 4
7,110
593
4,153
9,496
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Atherwyrm
Vamana
13
1 / 0 / 7
8,622
719
5,709
14,601
13,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
HaZòN
Merlin
14
3 / 3 / 3
8,774
731
12,163
7,901
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 4
9,372
781
8,470
8,668
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
9
9
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
Atherwyrm
Vamana
1
0
7
4.5
W
Merlin
HaZòN
Merlin
3
3
3
1.5
W
5
2
4
3.5
L
Nu Wa
3
4
2
1
L
Neith
Nowitzkii
Neith
2
2
3
1.75
L
Tyr
Secaid
Tyr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
26,342
29,094
Taken
31,170
10,918
Mitigated
20,112
6,144
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Atherwyrm
Vamana
5,709
1,807
1,452
7,336
14,601
13,890
170
5,877
8,210
0
20,273
W
Merlin
HaZòN
Merlin
12,163
1,654
0
1,967
7,901
2,447
975
4,040
3,635
46,039
0
W
8,470
4,011
0
659
8,668
3,775
1,023
2,875
5,581
0
36,333
L
Nu Wa
13,401
3,400
73
787
9,973
1,779
0
4,084
5,889
35,376
0
L
Neith
Nowitzkii
Neith
7,170
2,694
0
4,103
9,625
2,627
0
3,617
6,008
0
30,095
L
Tyr
Secaid
Tyr
4,153
303
0
1,181
9,496
6,512
0
4,823
4,673
0
10,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
26,768
132
Minions Killed
154
5
Camps Cleared
6
644,567
Distance Traveled
712,592
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,622
719
17
1
1
275,522
5
W
Merlin
8,774
731
61
5
3
208,289
2
W
Anhur
9,372
781
76
6
2
228,781
4
L
Nu Wa
8,101
675
60
5
3
200,316
1
L
Neith
8,136
678
59
5
1
215,896
1
L
Tyr
7,110
593
13
1
1
228,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role