Player Matchup

Heimdallr
Heimdallr
JoseLaWey
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 38L
1,530 Elo+
Party 3
Chaac
Chaac
K1NGJROD
Chaac
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 213L
1,623 Elo+
Party 2
Khepri
Khepri
MonoTheMeta
Khepri
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 64L
1,690 Elo+
Party 3
Janus
Janus
XViD_DriXil3
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 58L
1,427 Elo+
Solo
Fenrir
Fenrir
ofcImDaddy
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,712 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,597 Elo+

VS

Team Averages
Level 46
1,668 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CR0WEE
Ah Muzen Cab
Level 22
God Stats
8W - 2L
1,633 SR
Queue Stats
53W - 56L
1,497 Elo+
Party 1
Agni
Agni
JAMiiZ
Agni
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 63L
1,459 Elo+
Party 4
Khepri
Khepri
ToggleSenpai
Khepri
Level 19
God Stats
3W - 0L
2,022 SR
Queue Stats
34W - 15L
1,493 Elo+
Party 4
Eset
Eset
Whatstoggled
Eset
Level 28
God Stats
2W - 0L
1,687 SR
Queue Stats
51W - 15L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoseLaWey
Heimdallr
14
4 / 6 / 8
8,228
823
6,527
10,330
3,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
K1NGJROD
Chaac
14
4 / 4 / 6
7,712
771
9,982
16,830
10,671
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
15
5 / 2 / 6
8,151
815
5,455
15,698
10,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 7
6,764
676
8,033
8,124
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ofcImDaddy
Fenrir
12
1 / 5 / 7
6,936
694
7,281
11,617
7,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 4 / 12
8,903
890
8,588
13,682
18,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
CR0WEE
Ah Muzen Cab
15
9 / 3 / 8
9,652
965
16,721
8,695
5,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
JAMiiZ
Agni
13
1 / 3 / 14
8,144
814
9,750
6,092
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
16
2 / 2 / 15
9,339
934
5,075
11,138
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 3 / 9
9,900
990
12,904
10,754
5,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
15
Kills
22
22
Deaths
15
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
4
12
1.75
W
Ah Muzen Cab
CR0WEE
Ah Muzen Cab
9
3
8
4.33
W
Agni
JAMiiZ
Agni
1
3
14
2.67
L
Heimdallr
JoseLaWey
Heimdallr
4
6
8
1.33
L
Chaac
K1NGJROD
Chaac
4
4
6
1.75
L
Khepri
5
2
6
4
W
Khepri
2
2
15
4.75
W
9
3
9
4.5
L
1
5
7
0.9
L
Fenrir
ofcImDaddy
Fenrir
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,278
Damage
53,038
62,599
Taken
50,361
35,351
Mitigated
48,204
18,244
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,588
622
93
1,274
13,682
18,146
148
3,502
10,066
18,338
0
W
Ah Muzen Cab
CR0WEE
Ah Muzen Cab
16,721
4,519
135
2,016
8,695
5,077
631
2,340
6,262
0
36,535
W
Agni
JAMiiZ
Agni
9,750
604
509
661
6,092
2,789
1,572
1,903
4,151
13,612
0
L
Heimdallr
JoseLaWey
Heimdallr
6,527
2,823
710
1,084
10,330
3,885
825
6,817
3,513
0
17,065
L
Chaac
K1NGJROD
Chaac
9,982
1,574
1,042
5,364
16,830
10,671
137
7,514
9,316
0
20,939
L
Khepri
5,455
323
148
4,909
15,698
10,945
0
10,546
5,152
9,301
0
W
Khepri
5,075
131
1,299
1,468
11,138
16,450
357
2,551
8,379
12,639
0
W
12,904
572
2,740
1,985
10,754
5,742
2,597
3,192
7,501
24,779
0
L
8,033
235
1,020
876
8,124
2,513
0
4,562
3,562
15,994
0
L
Fenrir
ofcImDaddy
Fenrir
7,281
1,206
1,126
1,965
11,617
7,337
0
6,878
4,739
0
9,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
45,938
88
Minions Killed
102
0
Camps Cleared
0
840,775
Distance Traveled
1,009,991
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,903
890
8
1
0
175,793
0
W
Ah Muzen Cab
9,652
965
40
4
0
211,800
0
W
Agni
8,144
814
5
1
0
191,711
0
L
Heimdallr
8,228
823
20
2
0
157,755
0
L
Chaac
7,712
771
16
2
0
155,322
0
L
Khepri
8,151
815
7
1
0
189,050
0
W
Khepri
9,339
934
17
2
0
235,117
0
W
Eset
9,900
990
32
3
0
195,570
0
L
Janus
6,764
676
30
3
0
157,126
0
L
Fenrir
6,936
694
15
2
0
181,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role