Player Matchup

Shiva
Shiva
 
Shiva
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
EUHH
Hou Yi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Agni
Agni
Thunderstriker45
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,283 Elo+

VS

Team Averages
Level 57
1,249 SR
1,362 Elo+
Thor
Thor
Leonheart141153
Thor
Level 17
God Stats
3W - 2L
1,167 SR
Queue Stats
17W - 24L
1,137 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MonsGod777
Morgan Le Fay
Level 47
God Stats
30W - 43L
1,144 SR
Queue Stats
211W - 316L
1,434 Elo+
Party 2
Bellona
Bellona
Quiv1
Bellona
Level 108
God Stats
3W - 3L
1,436 SR
Queue Stats
108W - 127L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 4 / 3
12,587
740
7,165
16,100
14,392
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
EUHH
Hou Yi
16
2 / 6 / 5
10,760
633
11,179
17,005
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 6
10,739
632
8,081
10,780
4,147
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
11,018
648
2,446
13,683
4,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MonsGod777
Morgan Le Fay
19
7 / 2 / 7
12,881
758
18,505
12,122
4,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Quiv1
Bellona
17
7 / 5 / 9
12,123
713
16,331
17,219
20,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
16
16
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
4
3
1.88
L
Hou Yi
EUHH
Hou Yi
2
6
5
0.75
W
2
3
7
1.83
W
Morgan Le Fay
MonsGod777
Morgan Le Fay
7
2
7
5.25
W
Bellona
Quiv1
Bellona
7
5
9
2.3
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
37,282
43,885
Taken
43,024
23,890
Mitigated
30,725
2,611
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,165
1,501
365
1,350
16,100
14,392
0
7,290
8,810
0
14,872
L
Hou Yi
EUHH
Hou Yi
11,179
4,980
0
896
17,005
5,351
296
6,955
10,050
0
45,164
W
2,446
0
41
2,887
13,683
4,774
807
3,328
10,355
0
22,827
W
Morgan Le Fay
MonsGod777
Morgan Le Fay
18,505
2,164
0
4,071
12,122
4,981
1,547
2,932
9,190
79,275
0
W
Bellona
Quiv1
Bellona
16,331
5,282
577
2,239
17,219
20,970
327
3,131
14,088
1,423
40,246
L
8,081
644
0
0
10,780
4,147
618
4,842
5,938
30,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
36,022
143
Minions Killed
181
3
Camps Cleared
10
831,616
Distance Traveled
863,289
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,587
740
7
0
1
299,437
6
L
Hou Yi
10,760
633
89
5
1
276,196
4
W
Thor
11,018
648
36
2
4
291,588
3
W
Morgan Le Fay
12,881
758
104
6
4
296,870
0
W
Bellona
12,123
713
41
2
2
274,831
0
L
Agni
10,739
632
47
3
1
255,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role